Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
AHuber11
Janus
Level 95
God Stats
3W - 7L
1,383 SR
Queue Stats
72W - 53L
1,517 Elo+
Party 3
Osiris
Osiris
ChildishBambini
Osiris
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 52L
1,462 Elo+
Party 2
Hercules
Hercules
DaddiChunkyDunk
Hercules
Level 126
God Stats
0W - 4L
1,249 SR
Queue Stats
46W - 47L
1,465 Elo+
Party 2
Chronos
Chronos
ebutler169prms
Chronos
Level 109
God Stats
8W - 10L
1,456 SR
Queue Stats
285W - 283L
1,526 Elo+
Solo
Team Averages
Level 116
1,418 SR
1,494 Elo+

VS

Team Averages
Level 107
1,443 SR
1,467 Elo+
Gilgamesh
Gilgamesh
AwesomeGuy906
Gilgamesh
Level 65
God Stats
43W - 23L
1,659 SR
Queue Stats
382W - 316L
1,510 Elo+
Solo
Cthulhu
Cthulhu
CatfishTahm
Cthulhu
Level 68
God Stats
39W - 23L
1,541 SR
Queue Stats
121W - 131L
1,431 Elo+
Party 1
Anubis
Anubis
Jackalzone
Anubis
Level 156
God Stats
50W - 53L
1,518 SR
Queue Stats
323W - 315L
1,460 Elo+
Party 1
Da Ji
Da Ji
MalphasTheUnholy
Da Ji
Level 152
God Stats
1W - 1L
1,285 SR
Queue Stats
75W - 63L
1,477 Elo+
Solo
Cernunnos
Cernunnos
cchoat01
Cernunnos
Level 95
God Stats
2W - 3L
1,213 SR
Queue Stats
302W - 300L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 0 / 0
5,223
475
943
4,389
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
AHuber11
Janus
12
0 / 0 / 0
6,213
565
2,828
4,855
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 0
7,078
643
10,674
14,477
12,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hercules
9
0 / 2 / 1
5,807
528
2,439
8,629
4,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 0
6,013
547
3,811
7,919
3,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AwesomeGuy906
Gilgamesh
12
0 / 1 / 0
6,745
613
7,703
13,394
9,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
CatfishTahm
Cthulhu
9
2 / 1 / 1
6,014
547
5,280
7,291
4,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Jackalzone
Anubis
11
1 / 0 / 1
6,393
581
2,646
2,694
1,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 0
6,073
552
4,354
8,513
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
cchoat01
Cernunnos
12
1 / 0 / 1
6,570
597
3,278
6,614
2,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
0
0
0
L
Janus
AHuber11
Janus
0
0
0
0
W
Gilgamesh
AwesomeGuy906
Gilgamesh
0
1
0
0
W
Cthulhu
CatfishTahm
Cthulhu
2
1
1
2.5
L
2
0
0
2
L
Hercules
0
2
1
0.25
W
Anubis
Jackalzone
Anubis
1
0
1
1.5
W
1
1
0
1
W
Cernunnos
cchoat01
Cernunnos
1
0
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,695
Damage
23,261
40,269
Taken
38,506
24,764
Mitigated
20,758
15,272
Healing
17,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
943
0
0
4,088
4,389
1,765
0
72
4,317
0
29,284
L
Janus
AHuber11
Janus
2,828
315
0
1,304
4,855
1,798
0
1,060
3,795
61,019
629
W
Gilgamesh
AwesomeGuy906
Gilgamesh
7,703
3,758
0
5,437
13,394
9,412
0
114
13,280
0
59,640
W
Cthulhu
CatfishTahm
Cthulhu
5,280
837
281
1,377
7,291
4,129
0
1,738
5,413
25,900
2,211
L
10,674
6,132
0
5,172
14,477
12,488
0
389
14,088
0
54,130
L
Hercules
2,439
736
0
2,788
8,629
4,761
0
4,498
4,131
0
12,982
W
Anubis
Jackalzone
Anubis
2,646
182
0
2,131
2,694
1,143
0
652
1,984
45,658
0
W
4,354
996
0
5,114
8,513
3,456
0
807
7,624
0
51,152
W
Cernunnos
cchoat01
Cernunnos
3,278
1,836
0
2,665
6,614
2,618
462
2,980
3,634
0
46,774
L
3,811
1,071
0
1,920
7,919
3,952
0
1,552
6,367
35,692
2,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,334
Gold Earned
31,795
347
Minions Killed
423
0
Camps Cleared
0
1,090,969
Distance Traveled
1,204,103
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,223
475
54
5
0
187,065
0
L
Janus
6,213
565
111
10
0
245,829
1
W
Gilgamesh
6,745
613
108
10
0
217,940
1
W
Cthulhu
6,014
547
45
4
0
271,483
6
L
Osiris
7,078
643
97
9
0
215,221
0
L
Hercules
5,807
528
19
2
0
235,012
0
W
Anubis
6,393
581
105
10
0
228,480
2
W
Da Ji
6,073
552
83
8
0
250,742
0
W
Cernunnos
6,570
597
82
7
0
235,458
1
L
Chronos
6,013
547
66
6
0
207,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role