Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Lancelot
Bacchus
Level 159
God Stats
33W - 37L
1,681 SR
Queue Stats
261W - 201L
1,610 Elo+
Solo
Athena
Athena
lm GaryHanma
Athena
Level 159
God Stats
6W - 1L
1,665 SR
Queue Stats
36W - 32L
1,555 Elo+
Party 1
Rama
Rama
lmg3470
Rama
Level 172
God Stats
2W - 0L
1,366 SR
Queue Stats
62W - 54L
1,570 Elo+
Party 1
Discordia
Discordia
victormulvihill
Discordia
Level 125
God Stats
1W - 1L
1,613 SR
Queue Stats
129W - 100L
1,597 Elo+
Solo
Team Averages
Level 152
1,565 SR
1,566 Elo+

VS

Team Averages
Level 155
1,565 SR
1,603 Elo+
Ne Zha
Ne Zha
BubblyGaggles
Ne Zha
Level 159
God Stats
1W - 5L
1,117 SR
Queue Stats
305W - 314L
1,572 Elo+
Solo
Freya
Freya
GASTO1999
Freya
Level 246
God Stats
3W - 2L
1,795 SR
Queue Stats
501W - 482L
1,529 Elo+
Solo
Hercules
Hercules
OfficerWeebs
Hercules
Level 117
God Stats
78W - 71L
1,578 SR
Queue Stats
211W - 173L
1,598 Elo+
Solo
Aphrodite
Aphrodite
Pb_jellin
Aphrodite
Level 95
God Stats
135W - 139L
1,545 SR
Queue Stats
455W - 463L
1,608 Elo+
Solo
Anhur
Anhur
Tylurs
Anhur
Level 159
God Stats
4W - 9L
1,788 SR
Queue Stats
69W - 42L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 2 / 7
7,314
1,219
5,683
4,350
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Lancelot
Bacchus
13
3 / 1 / 8
7,496
1,249
7,257
10,047
10,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Athena
13
1 / 1 / 11
7,783
1,297
3,983
7,498
8,078
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
lmg3470
Rama
13
4 / 2 / 7
8,023
1,337
8,063
6,007
2,617
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
victormulvihill
Discordia
13
5 / 0 / 6
8,413
1,402
11,623
3,791
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

344

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,254
1,209
6,404
9,508
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Freya
GASTO1999
Freya
12
1 / 5 / 3
7,000
1,167
7,793
9,940
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
OfficerWeebs
Hercules
12
2 / 2 / 2
7,343
1,224
5,730
9,185
8,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Pb_jellin
Aphrodite
12
2 / 0 / 2
7,562
1,260
5,123
5,006
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Tylurs
Anhur
11
0 / 2 / 2
6,481
1,080
2,366
5,813
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
13
Kills
6
6
Deaths
13
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
2
7
1.75
L
1
4
5
0.88
L
Freya
GASTO1999
Freya
1
5
3
0.5
W
Bacchus
Lancelot
Bacchus
3
1
8
7
L
Hercules
OfficerWeebs
Hercules
2
2
2
1.5
L
Aphrodite
Pb_jellin
Aphrodite
2
0
2
3
L
Anhur
Tylurs
Anhur
0
2
2
0.5
W
Athena
1
1
11
6.5
W
Rama
lmg3470
Rama
4
2
7
3.75
W
Discordia
victormulvihill
Discordia
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,609
Damage
27,416
31,693
Taken
39,452
24,472
Mitigated
22,345
4,560
Healing
11,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,683
1,549
0
796
4,350
2,171
0
2,003
2,226
0
24,945
L
6,404
1,528
0
1,080
9,508
4,205
0
5,099
4,409
0
17,906
L
Freya
GASTO1999
Freya
7,793
2,298
0
2,151
9,940
4,257
0
5,974
3,966
17,291
257
W
Bacchus
Lancelot
Bacchus
7,257
460
0
717
10,047
10,054
0
3,570
6,180
12,537
0
L
Hercules
OfficerWeebs
Hercules
5,730
1,036
0
1,141
9,185
8,930
0
5,465
3,720
0
6,888
L
Aphrodite
Pb_jellin
Aphrodite
5,123
289
3,112
3,001
5,006
2,577
0
2,469
2,537
26,565
0
L
Anhur
Tylurs
Anhur
2,366
1,548
0
821
5,813
2,376
0
3,519
2,294
0
6,109
W
Athena
3,983
1,382
1,261
1,786
7,498
8,078
0
2,209
5,115
8,190
0
W
Rama
lmg3470
Rama
8,063
6,421
0
0
6,007
2,617
0
3,207
2,630
0
16,584
W
Discordia
victormulvihill
Discordia
11,623
704
0
0
3,791
1,552
0
972
2,781
26,057
708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
35,640
135
Minions Killed
116
9
Camps Cleared
3
637,347
Distance Traveled
584,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,314
1,219
43
7
5
109,677
0
L
Ne Zha
7,254
1,209
10
2
0
143,724
0
L
Freya
7,000
1,167
23
4
1
102,551
0
W
Bacchus
7,496
1,249
15
3
1
146,192
0
L
Hercules
7,343
1,224
2
0
1
143,357
0
L
Aphrodite
7,562
1,260
62
10
1
130,908
0
L
Anhur
6,481
1,080
19
3
0
64,269
0
W
Athena
7,783
1,297
12
2
1
137,137
0
W
Rama
8,023
1,337
20
3
0
120,315
0
W
Discordia
8,413
1,402
45
8
2
124,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role