Player Matchup

Sun Wukong
Sun Wukong
CCihan
Sun Wukong
Level 193
God Stats
0W - 1L
1,484 SR
Queue Stats
55W - 54L
1,535 Elo+
Party 2
Hun Batz
Hun Batz
CooperST
Hun Batz
Level 54
God Stats
2W - 5L
1,280 SR
Queue Stats
306W - 312L
1,536 Elo+
Solo
Yemoja
Yemoja
FirstEverstone
Yemoja
Level 118
God Stats
1W - 2L
1,508 SR
Queue Stats
177W - 175L
1,489 Elo+
Solo
Jing Wei
Jing Wei
IIB0ZKURTII
Jing Wei
Level 165
God Stats
0W - 3L
1,180 SR
Queue Stats
82W - 87L
1,532 Elo+
Party 2
Persephone
Persephone
Themuffin420
Persephone
Level 62
God Stats
1W - 5L
1,242 SR
Queue Stats
220W - 223L
1,522 Elo+
Solo
Team Averages
Level 118
1,339 SR
1,523 Elo+

VS

Team Averages
Level 140
1,548 SR
1,535 Elo+
Cu Chulainn
Cu Chulainn
ClapMeifUCan
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,478 Elo+
Solo
Geb
Geb
JiLLK66
Geb
Level 310
God Stats
3W - 3L
1,546 SR
Queue Stats
634W - 615L
1,519 Elo+
Party 1
Zeus
Zeus
MrFourEyes
Zeus
Level 144
God Stats
5W - 0L
1,815 SR
Queue Stats
88W - 81L
1,564 Elo+
Solo
Discordia
Discordia
ssof
Discordia
Level 68
God Stats
11W - 10L
1,486 SR
Queue Stats
323W - 313L
1,562 Elo+
Solo
Aphrodite
Aphrodite
Свиноух
Aphrodite
Level 152
God Stats
1W - 0L
1,394 SR
Queue Stats
84W - 88L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CCihan
Sun Wukong
16
3 / 1 / 6
10,273
790
7,565
17,130
24,983
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
CooperST
Hun Batz
13
2 / 4 / 4
8,709
670
12,614
15,338
10,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
0 / 2 / 7
9,029
695
5,547
14,632
13,227
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
IIB0ZKURTII
Jing Wei
15
3 / 3 / 4
8,933
687
8,687
14,581
8,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Themuffin420
Persephone
17
3 / 4 / 6
10,369
798
14,688
11,108
6,315
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ClapMeifUCan
Cu Chulainn
17
3 / 5 / 10
9,948
765
15,101
18,225
20,466
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
16
0 / 1 / 7
10,135
780
11,197
18,896
24,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

18
10 / 1 / 3
10,971
844
23,495
7,938
5,036
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
ssof
Discordia
15
1 / 2 / 7
9,297
715
12,068
7,933
3,322
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Свиноух
Aphrodite
14
0 / 2 / 6
8,481
652
6,689
9,277
6,940
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
11
Kills
14
14
Deaths
11
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CCihan
Sun Wukong
3
1
6
6
W
Cu Chulainn
ClapMeifUCan
Cu Chulainn
3
5
10
1.6
L
Hun Batz
CooperST
Hun Batz
2
4
4
1
L
0
2
7
1.75
L
Jing Wei
IIB0ZKURTII
Jing Wei
3
3
4
1.67
W
Geb
0
1
7
3.5
W
10
1
3
11.5
L
Persephone
Themuffin420
Persephone
3
4
6
1.5
W
Discordia
ssof
Discordia
1
2
7
2.25
W
Aphrodite
Свиноух
Aphrodite
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,101
Damage
68,550
72,789
Taken
62,269
63,945
Mitigated
60,440
33,912
Healing
26,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CCihan
Sun Wukong
7,565
1,058
4,482
4,977
17,130
24,983
0
13,286
3,802
0
16,926
W
Cu Chulainn
ClapMeifUCan
Cu Chulainn
15,101
2,001
333
1,554
18,225
20,466
413
3,038
15,187
501
31,473
L
Hun Batz
CooperST
Hun Batz
12,614
958
993
1,032
15,338
10,526
0
11,085
3,998
0
22,347
L
5,547
1,190
13,671
3,844
14,632
13,227
0
10,593
3,744
10,597
511
L
Jing Wei
IIB0ZKURTII
Jing Wei
8,687
6,834
847
2,128
14,581
8,894
0
9,782
4,375
0
19,793
W
Geb
11,197
428
1,512
3,916
18,896
24,676
285
5,816
13,080
16,178
1,426
W
23,495
1,375
815
1,354
7,938
5,036
1,781
3,167
4,771
44,766
1,077
L
Persephone
Themuffin420
Persephone
14,688
1,025
396
1,542
11,108
6,315
0
7,851
3,038
40,980
940
W
Discordia
ssof
Discordia
12,068
164
1,222
687
7,933
3,322
609
3,876
4,057
25,657
0
W
Aphrodite
Свиноух
Aphrodite
6,689
368
9,802
4,916
9,277
6,940
426
3,406
5,871
17,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,313
Gold Earned
48,832
147
Minions Killed
160
0
Camps Cleared
0
1,233,863
Distance Traveled
1,308,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,273
790
23
2
0
268,657
0
W
Cu Chulainn
9,948
765
30
2
0
236,215
0
L
Hun Batz
8,709
670
28
2
0
243,673
0
L
Yemoja
9,029
695
13
1
0
231,405
0
L
Jing Wei
8,933
687
24
2
0
244,733
0
W
Geb
10,135
780
18
1
0
265,477
0
W
Zeus
10,971
844
51
4
0
281,310
0
L
Persephone
10,369
798
59
5
0
245,395
0
W
Discordia
9,297
715
33
3
0
275,126
0
W
Aphrodite
8,481
652
28
2
0
250,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role