Player Matchup

Shiva
Shiva
AlphaSniper029
Shiva
Level 147
God Stats
2W - 3L
1,427 SR
Queue Stats
337W - 356L
1,527 Elo+
Solo
Artemis
Artemis
BigTymeOG
Artemis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 63L
1,431 Elo+
Party 1
Ah Puch
Ah Puch
DognamedCourage
Ah Puch
Level 126
God Stats
3W - 2L
1,360 SR
Queue Stats
126W - 120L
1,520 Elo+
Solo
Skadi
Skadi
I3odyShots54
Skadi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 65L
1,422 Elo+
Party 1
Sun Wukong
Sun Wukong
LGeagles
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,510 Elo+
Solo
Team Averages
Level 120
1,457 SR
1,482 Elo+

VS

Team Averages
Level 137
1,500 SR
1,430 Elo+
Loki
Loki
DREW14LEE
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,137 Elo+
Solo
Baba Yaga
Baba Yaga
DadGhost
Baba Yaga
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,352 Elo+
Solo
Shiva
Shiva
HuidoTheArch
Shiva
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,609 Elo+
Party 2
Sobek
Sobek
StrikkerEX
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,609 Elo+
Party 2
Kuzenbo
Kuzenbo
XIIIBriareosIIIX
Kuzenbo
Level 249
God Stats
1W - 2L
1,500 SR
Queue Stats
781W - 800L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,348
870
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
BigTymeOG
Artemis
11
2 / 0 / 3
5,924
1,185
5,828
2,266
1,026
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 4
5,898
1,180
5,205
4,079
2,394
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8
1 / 1 / 2
5,156
1,031
2,954
2,600
982
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
LGeagles
Sun Wukong
11
2 / 0 / 2
5,749
1,150
3,980
4,729
4,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 3 / 0
4,827
965
3,464
4,578
1,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
DadGhost
Baba Yaga
1
0 / 0 / 0
1,248
250
0
0
0
9
0 / 1 / 1
5,217
1,043
4,241
5,745
5,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
10
0 / 1 / 1
5,315
1,063
1,554
4,549
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 0
5,215
1,043
2,601
4,611
5,162
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Artemis
BigTymeOG
Artemis
2
0
3
3.5
L
Loki
0
3
0
0
L
Baba Yaga
DadGhost
Baba Yaga
0
0
0
0
W
1
0
4
3
L
0
1
1
0.5
W
1
1
2
2
W
Sun Wukong
LGeagles
Sun Wukong
2
0
2
3
L
Sobek
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,967
Damage
11,860
13,674
Taken
19,483
8,943
Mitigated
15,999
5,634
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
BigTymeOG
Artemis
5,828
3,665
198
521
2,266
1,026
0
1,044
1,222
0
10,865
L
Loki
3,464
849
0
0
4,578
1,799
0
664
3,914
0
8,583
L
Baba Yaga
DadGhost
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
5,205
446
445
1,711
4,079
2,394
0
1,975
2,104
12,850
1,324
L
4,241
978
685
835
5,745
5,352
0
1,899
3,846
0
7,078
W
2,954
1,402
154
126
2,600
982
0
544
2,056
0
6,010
W
Sun Wukong
LGeagles
Sun Wukong
3,980
1,202
1,262
1,217
4,729
4,541
0
592
4,137
0
11,166
L
Sobek
1,554
33
175
1,510
4,549
3,686
0
1,382
3,167
7,665
0
L
2,601
1,169
566
1,278
4,611
5,162
4
927
3,684
4,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,075
Gold Earned
21,822
66
Minions Killed
37
0
Camps Cleared
0
345,827
Distance Traveled
428,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,348
870
0
0
0
0
0
W
Artemis
5,924
1,185
17
3
0
87,746
0
L
Loki
4,827
965
15
3
0
102,319
0
L
Baba Yaga
1,248
250
0
0
0
0
0
W
Ah Puch
5,898
1,180
26
5
0
104,323
0
L
Shiva
5,217
1,043
11
2
0
102,946
0
W
Skadi
5,156
1,031
8
2
0
55,098
0
W
Sun Wukong
5,749
1,150
15
3
0
98,660
0
L
Sobek
5,315
1,063
8
2
0
122,714
0
L
Kuzenbo
5,215
1,043
3
1
0
100,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role