Player Matchup

Baron Samedi
Baron Samedi
Bronze III
CatBurgler29
Baron Samedi
Bronze III
Level 64
God Stats
0W - 1L
1,871 SR
Queue Stats
2W - 5L
1,425 MMR
Party 4
Thoth
Thoth
Gold III
DO_The_DO_22
Thoth
Gold III
Level 127
God Stats
1W - 3L
1,399 SR
Queue Stats
244W - 249L
1,562 MMR
Party 1
Bakasura
Bakasura
Bronze III
L1LUz1
Bakasura
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 MMR
Party 4
Apollo
Apollo
Gold V
iSmallsy
Apollo
Gold V
Level 81
God Stats
7W - 10L
1,589 SR
Queue Stats
490W - 498L
1,360 MMR
Party 1
Guan Yu
Guan Yu
Silver I
stormkill64
Guan Yu
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,463 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,572 SR
1,462 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,579 SR
1,462 MMR
Cernunnos
Cernunnos
Gold V
Cr3ation1996
Cernunnos
Gold V
Level 157
God Stats
5W - 2L
1,737 SR
Queue Stats
381W - 374L
1,459 MMR
Solo
Vamana
Vamana
Gold V
ManEatingBaby17
Vamana
Gold V
Level 68
God Stats
7W - 6L
1,528 SR
Queue Stats
65W - 76L
1,294 MMR
Party 3
Kuzenbo
Kuzenbo
Gold IV
Ruddiesteel
Kuzenbo
Gold IV
Level 157
God Stats
3W - 5L
1,837 SR
Queue Stats
99W - 100L
1,460 MMR
Party 2
Persephone
Persephone
Gold I
THEgoodestJEDi
Persephone
Gold I
Level 118
God Stats
42W - 44L
1,598 SR
Queue Stats
162W - 173L
1,639 MMR
Party 3
Mercury
Mercury
Gold IV
TheUltimateBergy
Mercury
Gold IV
Level 171
God Stats
4W - 4L
1,198 SR
Queue Stats
99W - 100L
1,460 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CatBurgler29
Baron Samedi
9
0 / 2 / 0
5,432
494
2,506
8,231
6,088
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 5 / 0
5,357
487
3,948
7,049
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
L1LUz1
Bakasura
11
0 / 2 / 1
5,631
512
4,137
13,139
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
iSmallsy
Apollo
11
2 / 2 / 0
6,034
549
5,833
9,710
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
stormkill64
Guan Yu
9
0 / 5 / 0
5,211
474
3,879
13,687
11,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThorCthulhuAres

VS

Bans
ThanatosOdinArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cr3ation1996
Cernunnos
12
0 / 2 / 0
6,567
597
4,908
8,425
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 0 / 2
8,038
731
10,540
8,832
9,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Ruddiesteel
Kuzenbo
11
3 / 0 / 1
6,800
618
5,866
7,938
8,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
THEgoodestJEDi
Persephone
12
3 / 1 / 4
7,680
698
7,243
5,272
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
6 / 0 / 2
7,450
677
8,329
9,122
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
16
16
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CatBurgler29
Baron Samedi
0
2
0
0
W
Cernunnos
Cr3ation1996
Cernunnos
0
2
0
0
L
1
5
0
0.2
L
Bakasura
L1LUz1
Bakasura
0
2
1
0.25
W
4
0
2
5
W
Kuzenbo
Ruddiesteel
Kuzenbo
3
0
1
3.5
W
Persephone
THEgoodestJEDi
Persephone
3
1
4
5
W
6
0
2
7
L
Apollo
iSmallsy
Apollo
2
2
0
1
L
Guan Yu
stormkill64
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,303
Damage
36,886
51,816
Taken
39,589
29,344
Mitigated
27,988
18,931
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CatBurgler29
Baron Samedi
2,506
476
515
3,324
8,231
6,088
0
4,875
3,200
17,661
0
W
Cernunnos
Cr3ation1996
Cernunnos
4,908
2,033
0
3,815
8,425
3,634
818
536
7,889
0
57,790
L
3,948
100
0
943
7,049
2,435
0
3,066
3,829
40,633
0
L
Bakasura
L1LUz1
Bakasura
4,137
2,546
0
6,662
13,139
5,627
0
3,301
9,403
0
33,139
W
10,540
5,442
0
3,376
8,832
9,871
0
0
8,744
0
56,657
W
Kuzenbo
Ruddiesteel
Kuzenbo
5,866
1,955
0
1,899
7,938
8,869
0
2,840
4,743
25,018
0
W
Persephone
THEgoodestJEDi
Persephone
7,243
136
0
1,526
5,272
1,687
290
1,481
3,789
52,143
2,013
W
8,329
4,190
0
2,832
9,122
3,927
0
1,595
7,459
0
63,320
L
Apollo
iSmallsy
Apollo
5,833
3,852
0
3,030
9,710
4,088
0
886
8,782
0
47,489
L
Guan Yu
stormkill64
Guan Yu
3,879
524
60
4,397
13,687
11,106
0
0
12,852
0
29,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,665
Gold Earned
36,535
298
Minions Killed
381
0
Camps Cleared
0
1,111,953
Distance Traveled
1,193,298
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,432
494
25
2
0
197,176
0
W
Cernunnos
6,567
597
93
8
0
188,100
1
L
Thoth
5,357
487
69
6
0
211,318
0
L
Bakasura
5,631
512
85
8
0
263,206
1
W
Vamana
8,038
731
76
7
0
223,529
2
W
Kuzenbo
6,800
618
28
3
0
247,748
2
W
Persephone
7,680
698
98
9
0
237,668
0
W
Mercury
7,450
677
86
8
0
296,253
0
L
Apollo
6,034
549
75
7
0
216,994
2
L
Guan Yu
5,211
474
44
4
0
223,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role