Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
NoisyBoy00
Cerberus
Level 122
God Stats
7W - 10L
1,411 SR
Queue Stats
102W - 105L
1,476 Elo+
Solo
Arachne
Arachne
RosaLouca
Arachne
Level 157
God Stats
28W - 24L
1,521 SR
Queue Stats
126W - 122L
1,445 Elo+
Solo
Osiris
Osiris
SadBoyolinha
Osiris
Level 189
God Stats
2W - 1L
1,882 SR
Queue Stats
126W - 159L
1,458 Elo+
Solo
Nut
Nut
juegaj13
Nut
Level 61
God Stats
3W - 4L
1,558 SR
Queue Stats
32W - 39L
1,298 Elo+
Solo
Team Averages
Level 132
1,574 SR
1,436 Elo+

VS

Team Averages
Level 139
1,466 SR
1,503 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CrøwnlessKing
King Arthur
Level 162
God Stats
27W - 32L
1,330 SR
Queue Stats
423W - 410L
1,514 Elo+
Solo
Sylvanus
Sylvanus
ZeusTerra
Sylvanus
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 2 / 1
4,704
588
3,468
3,753
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
NoisyBoy00
Cerberus
8
1 / 0 / 1
4,596
575
2,877
7,629
4,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
RosaLouca
Arachne
8
2 / 2 / 0
4,560
570
2,550
7,348
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
7
0 / 5 / 0
3,942
493
2,777
10,057
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
0 / 1 / 2
4,360
545
2,256
2,973
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
3 / 1 / 1
5,232
654
3,104
5,109
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
 
Persephone
8
1 / 2 / 0
4,810
601
905
5,064
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
 
Hachiman
7
0 / 2 / 0
4,197
525
1,317
4,629
1,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
CrøwnlessKing
King Arthur
11
6 / 0 / 1
6,639
830
9,870
8,834
6,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
ZeusTerra
Sylvanus
9
0 / 1 / 0
4,461
558
3,691
6,144
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
10
10
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
W
Chronos
 
Chronos
3
1
1
3.5
W
Persephone
 
Persephone
1
2
0
0.5
W
Hachiman
 
Hachiman
0
2
0
0
W
King Arthur
CrøwnlessKing
King Arthur
6
0
1
6.5
L
Cerberus
NoisyBoy00
Cerberus
1
0
1
1.5
L
Arachne
RosaLouca
Arachne
2
2
0
1
L
Osiris
0
5
0
0
W
Sylvanus
ZeusTerra
Sylvanus
0
1
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,928
Damage
18,887
31,760
Taken
29,780
17,948
Mitigated
13,570
9,532
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,468
759
0
500
3,753
1,244
0
2,556
1,197
27,643
0
W
Chronos
 
Chronos
3,104
956
0
2,692
5,109
1,452
0
476
4,633
26,610
3,150
W
Persephone
 
Persephone
905
29
0
1,684
5,064
1,545
0
2,891
2,171
25,552
0
W
Hachiman
 
Hachiman
1,317
943
0
1,629
4,629
1,319
0
1,076
3,553
0
19,501
W
King Arthur
CrøwnlessKing
King Arthur
9,870
2,009
0
2,139
8,834
6,251
0
85
8,749
0
48,278
L
Cerberus
NoisyBoy00
Cerberus
2,877
91
0
3,427
7,629
4,964
0
2,908
4,721
14,760
590
L
Arachne
RosaLouca
Arachne
2,550
1,792
0
2,515
7,348
3,068
0
117
7,142
0
27,646
L
Osiris
2,777
1,299
0
2,798
10,057
7,524
0
73
9,318
0
21,383
W
Sylvanus
ZeusTerra
Sylvanus
3,691
1,391
873
3,052
6,144
3,003
0
1,811
4,333
24,408
8,110
L
2,256
1,141
0
292
2,973
1,148
0
1,645
1,328
0
24,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,162
Gold Earned
25,339
202
Minions Killed
246
0
Camps Cleared
0
768,511
Distance Traveled
783,235
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,704
588
52
7
0
160,461
2
W
Chronos
5,232
654
52
7
0
173,024
2
W
Persephone
4,810
601
44
6
0
151,905
0
W
Hachiman
4,197
525
33
4
0
136,462
0
W
King Arthur
6,639
830
70
9
0
169,346
0
L
Cerberus
4,596
575
23
3
0
150,274
4
L
Arachne
4,560
570
50
6
0
162,894
0
L
Osiris
3,942
493
27
3
0
150,791
0
W
Sylvanus
4,461
558
47
6
0
152,498
0
L
Nut
4,360
545
50
6
0
144,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role