Player Matchup

Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Geida
Terra
Level 226
God Stats
2W - 0L
1,929 SR
Queue Stats
62W - 28L
1,825 Elo+
Party 2
Gilgamesh
Gilgamesh
HSVKrauseReload
Gilgamesh
Level 159
God Stats
2W - 1L
1,467 SR
Queue Stats
47W - 46L
1,501 Elo+
Solo
Tiamat
Tiamat
Max1mu2
Tiamat
Level 160
God Stats
2W - 1L
1,783 SR
Queue Stats
115W - 33L
1,865 Elo+
Party 2
Hou Yi
Hou Yi
TIGJC
Hou Yi
Level 135
God Stats
1W - 3L
1,082 SR
Queue Stats
102W - 90L
1,515 Elo+
Solo
Team Averages
Level 165
1,552 SR
1,641 Elo+

VS

Team Averages
Level 120
1,583 SR
1,490 Elo+
Anubis
Anubis
 
Anubis
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Darktnius
Mercury
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,133 Elo+
Solo
Ix Chel
Ix Chel
LittleFridge87
Ix Chel
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,507 Elo+
Party 3
Medusa
Medusa
RisolutoreDiSat
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,715 Elo+
Party 1
Thanatos
Thanatos
grgas11
Thanatos
Level 158
God Stats
1W - 2L
1,913 SR
Queue Stats
44W - 33L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 1 / 14
9,120
912
8,265
8,098
4,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Geida
Terra
13
1 / 1 / 19
8,837
884
6,762
13,094
11,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
HSVKrauseReload
Gilgamesh
15
3 / 2 / 18
8,708
871
7,090
15,241
18,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Max1mu2
Tiamat
15
5 / 1 / 15
9,007
901
11,926
7,002
4,803
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hou Yi
TIGJC
Hou Yi
17
12 / 0 / 11
10,419
1,042
12,077
9,203
4,352
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 5 / 2
7,328
733
7,561
9,197
4,308
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mercury
Darktnius
Mercury
10
0 / 7 / 0
6,253
625
3,356
9,850
3,509
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 2
7,665
767
7,222
9,359
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 1
6,459
646
6,720
9,906
3,705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
grgas11
Thanatos
13
1 / 4 / 2
7,731
773
7,607
10,866
5,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
9
26
Kills
2
5
Deaths
26
77
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
14
12
L
Anubis
 
Anubis
0
5
2
0.2
L
Mercury
Darktnius
Mercury
0
7
0
0
W
Terra
Geida
Terra
1
1
19
10.5
W
Gilgamesh
HSVKrauseReload
Gilgamesh
3
2
18
6
L
1
4
2
0.5
W
Tiamat
Max1mu2
Tiamat
5
1
15
12.5
L
0
6
1
0.08
W
Hou Yi
TIGJC
Hou Yi
12
0
11
17.5
L
Thanatos
grgas11
Thanatos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,120
Damage
32,466
52,638
Taken
49,178
42,927
Mitigated
21,657
20,203
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,265
2,279
0
112
8,098
4,547
2,391
2,371
5,573
0
24,238
L
Anubis
 
Anubis
7,561
52
0
2,030
9,197
4,308
0
3,098
5,612
21,727
0
L
Mercury
Darktnius
Mercury
3,356
547
0
45
9,850
3,509
0
2,692
6,537
0
7,014
W
Terra
Geida
Terra
6,762
179
6,660
5,806
13,094
11,044
177
3,332
9,523
9,164
108
W
Gilgamesh
HSVKrauseReload
Gilgamesh
7,090
1,134
54
2,745
15,241
18,181
0
4,130
10,779
0
19,492
L
7,222
473
3,330
2,591
9,359
4,583
0
3,157
5,658
14,988
506
W
Tiamat
Max1mu2
Tiamat
11,926
524
555
1,167
7,002
4,803
324
1,302
5,540
17,316
65
L
6,720
1,958
0
582
9,906
3,705
0
3,852
5,677
0
15,187
W
Hou Yi
TIGJC
Hou Yi
12,077
3,822
637
2,467
9,203
4,352
2,057
2,433
6,706
0
27,700
L
Thanatos
grgas11
Thanatos
7,607
847
156
5,648
10,866
5,552
0
3,671
6,516
0
11,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,091
Gold Earned
35,436
131
Minions Killed
100
0
Camps Cleared
0
1,072,819
Distance Traveled
946,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,120
912
45
5
0
218,784
0
L
Anubis
7,328
733
35
4
0
166,457
0
L
Mercury
6,253
625
12
1
0
189,383
0
W
Terra
8,837
884
0
0
0
226,584
0
W
Gilgamesh
8,708
871
19
2
0
200,445
0
L
Ix Chel
7,665
767
27
3
0
197,599
0
W
Tiamat
9,007
901
18
2
0
215,115
0
L
Medusa
6,459
646
13
1
0
183,805
0
W
Hou Yi
10,419
1,042
49
5
0
211,891
0
L
Thanatos
7,731
773
13
1
0
209,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role