Player Matchup

Horus
Horus
HotTopicCactus
Horus
Level 53
God Stats
16W - 13L
1,697 SR
Queue Stats
151W - 162L
1,404 Elo+
Party 2
Bastet
Bastet
Hoveyy81
Bastet
Level 89
God Stats
4W - 3L
1,418 SR
Queue Stats
237W - 215L
1,489 Elo+
Party 2
Izanami
Izanami
JakeNotrad
Izanami
Level 45
God Stats
9W - 6L
1,504 SR
Queue Stats
225W - 220L
1,479 Elo+
Party 2
Chang'e
Chang'e
Themanbait
Chang'e
Level 114
God Stats
2W - 1L
1,216 SR
Queue Stats
47W - 43L
1,446 Elo+
Party 1
King Arthur
King Arthur
modezee
King Arthur
Level 11
God Stats
5W - 4L
1,818 SR
Queue Stats
46W - 42L
1,410 Elo+
Party 1
Team Averages
Level 62
1,531 SR
1,446 Elo+

VS

Team Averages
Level 49
1,676 SR
1,608 Elo+
Nut
Nut
BBoyButter
Nut
Level 17
God Stats
1W - 3L
1,761 SR
Queue Stats
7W - 8L
1,755 Elo+
Party 3
Neith
Neith
CryOppz
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,471 Elo+
Party 4
Arachne
Arachne
J95 Th3 Truth
Arachne
Level 115
God Stats
11W - 5L
1,608 SR
Queue Stats
133W - 108L
1,556 Elo+
Party 3
Bake Kujira
Bake Kujira
R34Sensai
Bake Kujira
Level 18
God Stats
3W - 2L
1,761 SR
Queue Stats
7W - 8L
1,755 Elo+
Party 3
Surtr
Surtr
YaBoiJonny9039
Surtr
Level 26
God Stats
7W - 7L
1,751 SR
Queue Stats
39W - 26L
1,504 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,744
583
3,220
11,076
9,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Hoveyy81
Bastet
16
4 / 0 / 3
8,714
581
9,958
12,027
6,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
JakeNotrad
Izanami
15
5 / 2 / 3
8,808
587
10,326
8,749
3,909
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Themanbait
Chang'e
14
3 / 1 / 2
8,526
568
6,582
9,038
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
modezee
King Arthur
14
1 / 0 / 2
7,900
527
8,120
17,004
15,976
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,282
485
8,413
8,449
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
CryOppz
Neith
14
1 / 4 / 0
8,230
549
7,286
11,589
4,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
14
0 / 2 / 2
8,123
542
4,391
12,505
5,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
R34Sensai
Bake Kujira
10
0 / 4 / 2
6,660
444
3,022
12,366
8,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 0
7,984
532
11,247
14,959
15,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
3
3
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Neith
CryOppz
Neith
1
4
0
0.25
W
3
0
5
5.5
W
Bastet
Hoveyy81
Bastet
4
0
3
5.5
L
Arachne
0
2
2
0.5
W
Izanami
JakeNotrad
Izanami
5
2
3
3.25
L
Bake Kujira
R34Sensai
Bake Kujira
0
4
2
0.25
W
Chang'e
Themanbait
Chang'e
3
1
2
4
L
0
2
0
0
W
King Arthur
modezee
King Arthur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,206
Damage
34,359
57,894
Taken
59,868
39,254
Mitigated
37,873
21,481
Healing
15,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,413
4,958
0
280
8,449
3,012
516
1,470
6,979
0
54,900
L
Neith
CryOppz
Neith
7,286
2,240
0
3,363
11,589
4,747
0
4,511
7,078
0
70,235
W
3,220
1,325
550
4,115
11,076
9,753
115
2,326
8,750
0
21,989
W
Bastet
Hoveyy81
Bastet
9,958
3,863
0
4,892
12,027
6,080
806
576
11,366
0
92,442
L
Arachne
4,391
2,353
0
5,374
12,505
5,598
370
241
12,264
0
75,172
W
Izanami
JakeNotrad
Izanami
10,326
8,301
0
3,154
8,749
3,909
527
825
7,924
0
95,967
L
Bake Kujira
R34Sensai
Bake Kujira
3,022
1,892
0
1,822
12,366
8,912
75
436
11,930
17,652
0
W
Chang'e
Themanbait
Chang'e
6,582
248
1,198
4,692
9,038
3,536
740
112
8,926
62,629
26
L
11,247
4,700
0
5,037
14,959
15,604
684
0
14,959
934
58,344
W
King Arthur
modezee
King Arthur
8,120
1,585
0
2,880
17,004
15,976
116
477
15,568
76
48,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
38,279
488
Minions Killed
432
0
Camps Cleared
0
1,491,551
Distance Traveled
1,351,224
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,282
485
67
4
0
263,350
0
L
Neith
8,230
549
126
8
0
273,798
2
W
Horus
8,744
583
38
3
0
320,913
1
W
Bastet
8,714
581
127
8
0
322,126
0
L
Arachne
8,123
542
111
7
0
299,378
0
W
Izanami
8,808
587
149
10
0
270,249
0
L
Bake Kujira
6,660
444
31
2
0
265,230
0
W
Chang'e
8,526
568
97
6
0
296,170
0
L
Surtr
7,984
532
97
6
0
249,468
0
W
King Arthur
7,900
527
77
5
0
282,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role