Player Matchup

Surtr
Surtr
 
Surtr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Ashina8G
Ix Chel
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 137L
1,602 Elo+
Solo
Nut
Nut
Havark
Nut
Level 87
God Stats
0W - 2L
1,232 SR
Queue Stats
34W - 43L
1,443 Elo+
Party 1
Da Ji
Da Ji
Leverox
Da Ji
Level 120
God Stats
6W - 9L
1,388 SR
Queue Stats
365W - 357L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
ThunderClappin
Aphrodite
Level 127
God Stats
13W - 4L
1,929 SR
Queue Stats
97W - 95L
1,551 Elo+
Solo
Team Averages
Level 119
1,510 SR
1,524 Elo+

VS

Team Averages
Level 122
1,445 SR
1,564 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AngeldeDios
Thoth
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 178L
1,538 Elo+
Party 2
Bellona
Bellona
CoolOut
Bellona
Level 157
God Stats
1W - 2L
1,407 SR
Queue Stats
226W - 187L
1,601 Elo+
Party 2
Artemis
Artemis
Hellraiser1677
Artemis
Level 122
God Stats
2W - 1L
1,316 SR
Queue Stats
84W - 75L
1,625 Elo+
Solo
Awilix
Awilix
MstrFstSstrs
Awilix
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 52L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 6 / 0
5,109
511
4,602
13,360
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
Ashina8G
Ix Chel
10
2 / 1 / 0
5,477
548
5,162
5,819
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nut
Havark
Nut
10
1 / 1 / 0
5,388
539
4,666
10,072
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Leverox
Da Ji
10
0 / 1 / 2
5,322
532
4,080
8,257
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
ThunderClappin
Aphrodite
9
0 / 1 / 0
5,080
508
2,619
8,006
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 0 / 2
5,003
500
4,531
8,081
6,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

10
3 / 2 / 0
6,033
603
5,089
6,296
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
CoolOut
Bellona
12
5 / 0 / 2
7,300
730
8,359
9,875
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 0
6,149
615
8,167
6,874
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Awilix
12
1 / 0 / 3
6,015
602
4,132
6,925
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
10
10
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
6
0
0
W
Xing Tian
 
Xing Tian
0
0
2
1
W
3
2
0
1.5
L
Ix Chel
Ashina8G
Ix Chel
2
1
0
2
W
Bellona
CoolOut
Bellona
5
0
2
6
L
Nut
Havark
Nut
1
1
0
1
W
1
1
0
1
L
Da Ji
Leverox
Da Ji
0
1
2
1
W
Awilix
1
0
3
2.5
L
Aphrodite
ThunderClappin
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,129
Damage
30,278
45,514
Taken
38,051
18,603
Mitigated
23,152
19,498
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,602
2,243
0
3,614
13,360
6,122
0
0
12,662
701
30,372
W
Xing Tian
 
Xing Tian
4,531
183
0
1,811
8,081
6,228
0
2,580
5,501
20,101
0
W
5,089
331
0
1,480
6,296
1,993
0
3,409
2,887
36,673
1,585
L
Ix Chel
Ashina8G
Ix Chel
5,162
750
267
1,331
5,819
2,117
0
3,231
2,128
38,916
0
W
Bellona
CoolOut
Bellona
8,359
2,816
0
5,589
9,875
9,430
0
421
9,454
0
52,704
L
Nut
Havark
Nut
4,666
2,563
0
4,158
10,072
3,455
0
1,415
8,657
0
36,639
W
8,167
3,772
0
3,621
6,874
2,621
857
662
6,212
0
51,542
L
Da Ji
Leverox
Da Ji
4,080
794
0
3,374
8,257
2,985
0
658
7,467
0
37,220
W
Awilix
4,132
1,383
0
1,125
6,925
2,880
0
819
6,106
0
52,952
L
Aphrodite
ThunderClappin
Aphrodite
2,619
446
2,130
4,624
8,006
3,924
0
3,400
4,444
19,599
898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
30,500
286
Minions Killed
370
0
Camps Cleared
0
1,030,143
Distance Traveled
1,047,583
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,109
511
52
5
0
187,362
0
W
Xing Tian
5,003
500
18
2
0
229,718
3
W
Thoth
6,033
603
67
7
0
187,828
1
L
Ix Chel
5,477
548
63
6
0
206,768
0
W
Bellona
7,300
730
98
10
0
202,811
1
L
Nut
5,388
539
58
6
0
204,925
2
W
Artemis
6,149
615
93
9
0
159,191
0
L
Da Ji
5,322
532
73
7
0
243,912
0
W
Awilix
6,015
602
94
9
0
268,035
0
L
Aphrodite
5,080
508
40
4
0
187,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role