Player Matchup

Horus
Horus
Dutchfire
Horus
Level 150
God Stats
7W - 7L
1,562 SR
Queue Stats
207W - 213L
1,442 Elo+
Party 1
Apollo
Apollo
Ryannzz
Apollo
Level 127
God Stats
2W - 1L
1,289 SR
Queue Stats
19W - 24L
1,439 Elo+
Party 1
Agni
Agni
joostipoepel
Agni
Level 129
God Stats
1W - 1L
1,236 SR
Queue Stats
53W - 74L
1,401 Elo+
Party 1
Athena
Athena
kyltacular
Athena
Level 123
God Stats
6W - 1L
1,628 SR
Queue Stats
123W - 130L
1,475 Elo+
Party 1
Hun Batz
Hun Batz
nayleon
Hun Batz
Level 98
God Stats
1W - 2L
1,157 SR
Queue Stats
103W - 115L
1,472 Elo+
Party 1
Team Averages
Level 125
1,374 SR
1,446 Elo+

VS

Team Averages
Level 129
1,624 SR
1,455 Elo+
Hera
Hera
Albatrossteak
Hera
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 43L
1,657 Elo+
Solo
Bakasura
Bakasura
CASPY19
Bakasura
Level 112
God Stats
2W - 1L
1,886 SR
Queue Stats
130W - 116L
1,573 Elo+
Solo
Ix Chel
Ix Chel
Khaning
Ix Chel
Level 121
God Stats
2W - 4L
1,594 SR
Queue Stats
14W - 25L
1,323 Elo+
Solo
Artemis
Artemis
MattyL
Artemis
Level 107
God Stats
2W - 2L
1,647 SR
Queue Stats
35W - 38L
1,194 Elo+
Solo
Aphrodite
Aphrodite
doogariii
Aphrodite
Level 157
God Stats
5W - 7L
1,494 SR
Queue Stats
427W - 427L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dutchfire
Horus
16
6 / 0 / 10
10,395
611
12,135
17,579
14,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Apollo
Ryannzz
Apollo
17
4 / 0 / 6
9,957
586
13,683
11,916
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
3 / 4 / 9
8,859
521
12,759
10,413
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
kyltacular
Athena
15
4 / 1 / 13
9,889
582
8,475
19,142
22,820
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
nayleon
Hun Batz
17
4 / 2 / 7
9,222
542
8,105
16,662
8,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,747
456
13,092
12,857
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
CASPY19
Bakasura
14
1 / 5 / 1
7,959
468
9,362
23,462
11,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Khaning
Ix Chel
13
0 / 6 / 3
7,924
466
8,288
13,298
6,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
MattyL
Artemis
14
1 / 2 / 0
7,939
467
8,790
8,697
3,952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
doogariii
Aphrodite
12
1 / 3 / 1
7,568
445
3,603
15,612
12,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
21
Kills
7
7
Deaths
21
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
Bakasura
CASPY19
Bakasura
1
5
1
0.3
W
Horus
Dutchfire
Horus
6
0
10
11
L
Ix Chel
Khaning
Ix Chel
0
6
3
0.25
L
Artemis
MattyL
Artemis
1
2
0
0.5
W
Apollo
Ryannzz
Apollo
4
0
6
7
L
Aphrodite
doogariii
Aphrodite
1
3
1
0.5
W
3
4
9
1.88
W
Athena
kyltacular
Athena
4
1
13
10.5
W
Hun Batz
nayleon
Hun Batz
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,157
Damage
43,135
75,712
Taken
73,926
55,975
Mitigated
40,276
29,523
Healing
30,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,092
2,188
0
1,401
12,857
5,830
0
5,158
7,209
57,358
0
L
Bakasura
CASPY19
Bakasura
9,362
5,860
0
11,257
23,462
11,633
0
5,801
17,185
0
41,321
W
Horus
Dutchfire
Horus
12,135
5,055
4,020
7,385
17,579
14,754
275
5,574
11,745
168
69,766
L
Ix Chel
Khaning
Ix Chel
8,288
1,095
273
3,301
13,298
6,446
0
3,489
9,625
49,727
1,269
L
Artemis
MattyL
Artemis
8,790
2,676
0
2,845
8,697
3,952
0
710
7,987
0
66,461
W
Apollo
Ryannzz
Apollo
13,683
9,582
0
4,733
11,916
6,067
2,128
4,444
7,021
0
112,428
L
Aphrodite
doogariii
Aphrodite
3,603
258
3,675
7,464
15,612
12,415
0
4,375
10,927
22,309
2,180
W
12,759
1,147
0
1,131
10,413
4,262
102
4,379
5,367
64,195
0
W
Athena
kyltacular
Athena
8,475
1,858
0
4,962
19,142
22,820
0
5,609
13,105
30,875
2,278
W
Hun Batz
nayleon
Hun Batz
8,105
2,082
0
7,292
16,662
8,072
58
5,317
10,940
0
90,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,322
Gold Earned
39,137
534
Minions Killed
405
0
Camps Cleared
0
1,872,520
Distance Traveled
1,585,057
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,747
456
85
5
0
295,177
3
L
Bakasura
7,959
468
116
7
0
383,806
0
W
Horus
10,395
611
109
6
0
379,481
1
L
Ix Chel
7,924
466
73
4
0
247,060
6
L
Artemis
7,939
467
105
6
0
321,655
0
W
Apollo
9,957
586
170
10
0
351,320
2
L
Aphrodite
7,568
445
26
2
0
337,359
0
W
Agni
8,859
521
104
6
0
339,992
2
W
Athena
9,889
582
35
2
0
406,881
1
W
Hun Batz
9,222
542
116
7
0
394,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role