Player Matchup

Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Arthrous
Cthulhu
Level 157
God Stats
0W - 2L
1,280 SR
Queue Stats
115W - 69L
1,607 Elo+
Solo
Neith
Neith
Eduardo790
Neith
Level 125
God Stats
3W - 4L
1,277 SR
Queue Stats
57W - 57L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElzoniteGaming
Tsukuyomi
Level 156
God Stats
2W - 2L
1,809 SR
Queue Stats
237W - 195L
1,592 Elo+
Party 3
Eset
Eset
ShinigamiSoul01
Eset
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,587 Elo+
Party 3
Team Averages
Level 126
1,473 SR
1,566 Elo+

VS

Team Averages
Level 152
1,389 SR
1,487 Elo+
Atlas
Atlas
 
Atlas
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
BloodcodeRequiem
Ullr
Level 159
God Stats
1W - 2L
1,491 SR
Queue Stats
118W - 121L
1,448 Elo+
Party 1
Chang'e
Chang'e
ProSwagman555
Chang'e
Level 129
God Stats
7W - 7L
1,333 SR
Queue Stats
61W - 67L
1,395 Elo+
Party 1
Surtr
Surtr
TheLingLingV1
Surtr
Level 144
God Stats
1W - 2L
1,119 SR
Queue Stats
45W - 45L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 4 / 0
4,726
525
4,129
8,105
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Arthrous
Cthulhu
8
0 / 1 / 1
4,462
496
3,280
5,463
4,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
10
0 / 1 / 0
5,185
576
3,164
5,540
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tsukuyomi
ElzoniteGaming
Tsukuyomi
11
3 / 1 / 2
5,743
638
5,248
8,090
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 2
5,571
619
3,069
5,223
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 0 / 2
5,262
585
3,603
7,478
5,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Artemis
 
Artemis
10
1 / 0 / 0
5,139
571
3,210
3,862
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 2 / 1
5,371
597
2,696
8,164
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
9
1 / 2 / 0
5,099
567
3,575
6,670
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 0
7,015
779
6,844
8,685
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
9
9
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
W
Atlas
 
Atlas
0
0
2
1
W
Artemis
 
Artemis
1
0
0
1
L
Cthulhu
Arthrous
Cthulhu
0
1
1
0.5
W
1
2
1
0.75
L
Neith
0
1
0
0
L
Tsukuyomi
ElzoniteGaming
Tsukuyomi
3
1
2
4
W
Chang'e
1
2
0
0.5
L
2
2
2
1.5
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,890
Damage
19,928
32,421
Taken
34,859
15,376
Mitigated
16,525
9,815
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,129
1,454
0
1,961
8,105
4,013
0
351
7,224
0
26,311
W
Atlas
 
Atlas
3,603
737
0
1,616
7,478
5,068
0
1,916
5,562
17,154
3,654
W
Artemis
 
Artemis
3,210
1,311
0
1,855
3,862
1,457
0
939
2,923
0
37,360
L
Cthulhu
Arthrous
Cthulhu
3,280
666
136
1,100
5,463
4,221
0
1,365
4,071
20,848
0
W
2,696
980
0
3,642
8,164
2,759
0
1,128
7,036
0
34,618
L
Neith
3,164
1,699
0
1,368
5,540
2,051
0
827
4,713
0
46,381
L
Tsukuyomi
ElzoniteGaming
Tsukuyomi
5,248
2,011
0
3,884
8,090
3,055
0
1,895
6,127
0
45,409
W
Chang'e
3,575
397
328
1,884
6,670
2,221
0
2,338
4,332
29,658
0
L
3,069
137
385
981
5,223
2,036
0
2,489
2,734
32,811
0
W
6,844
3,147
0
5,375
8,685
5,020
16
28
8,213
1,840
45,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,687
Gold Earned
27,886
292
Minions Killed
311
0
Camps Cleared
0
879,778
Distance Traveled
939,032
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,726
525
49
5
0
136,387
0
W
Atlas
5,262
585
20
2
0
211,524
4
W
Artemis
5,139
571
77
9
0
168,046
1
L
Cthulhu
4,462
496
31
3
0
170,312
4
W
Ullr
5,371
597
68
8
0
201,046
0
L
Neith
5,185
576
77
9
0
177,947
0
L
Tsukuyomi
5,743
638
69
8
0
210,968
2
W
Chang'e
5,099
567
68
8
0
166,468
3
L
Eset
5,571
619
66
7
0
184,164
0
W
Surtr
7,015
779
78
9
0
191,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role