Player Matchup

Mercury
Mercury
BOK96
Mercury
Level 67
God Stats
13W - 12L
1,500 SR
Queue Stats
120W - 117L
1,457 Elo+
Solo
Nu Wa
Nu Wa
MannyDoore
Nu Wa
Level 80
God Stats
67W - 40L
1,625 SR
Queue Stats
87W - 72L
1,457 Elo+
Party 2
Surtr
Surtr
Marauder Snipez
Surtr
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 63L
1,447 Elo+
Party 2
Xing Tian
Xing Tian
Maximo-Tostado
Xing Tian
Level 53
God Stats
0W - 1L
1,304 SR
Queue Stats
12W - 34L
1,196 Elo+
Solo
Danzaburou
Danzaburou
XxGODZILLAxX813
Danzaburou
Level 25
God Stats
36W - 27L
1,530 SR
Queue Stats
47W - 36L
1,419 Elo+
Party 2
Team Averages
Level 61
1,492 SR
1,395 Elo+

VS

Team Averages
Level 101
1,525 SR
1,418 Elo+
Odin
Odin
In_tuition_
Odin
Level 88
God Stats
1W - 0L
1,678 SR
Queue Stats
36W - 38L
1,441 Elo+
Solo
Chang'e
Chang'e
Soul-Smoker369
Chang'e
Level 123
God Stats
2W - 0L
1,434 SR
Queue Stats
254W - 262L
1,374 Elo+
Party 1
Bacchus
Bacchus
THE8THWONDER80
Bacchus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ZENOXPULSE
Charybdis
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 137L
1,386 Elo+
Party 1
Pele
Pele
really_ishotu
Pele
Level 65
God Stats
23W - 21L
1,516 SR
Queue Stats
145W - 154L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BOK96
Mercury
12
0 / 0 / 1
5,901
492
2,586
9,986
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
11
1 / 0 / 1
6,588
549
13,218
3,365
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 0
6,628
552
7,847
10,237
7,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Maximo-Tostado
Xing Tian
8
1 / 0 / 0
5,541
462
1,656
7,915
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
XxGODZILLAxX813
Danzaburou
9
0 / 4 / 0
5,264
439
3,864
8,763
3,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,862
572
5,307
12,673
10,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 0 / 0
6,075
506
5,007
9,311
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 2
6,435
536
3,700
9,636
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ZENOXPULSE
Charybdis
12
2 / 0 / 1
6,824
569
3,823
7,714
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 1
5,575
465
1,662
10,087
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
BOK96
Mercury
0
0
1
0.5
W
2
1
0
2
L
Nu Wa
1
0
1
1.5
L
1
2
0
0.5
L
Xing Tian
Maximo-Tostado
Xing Tian
1
0
0
1
W
1
0
0
1
W
1
0
2
2
L
Danzaburou
XxGODZILLAxX813
Danzaburou
0
4
0
0
W
Charybdis
ZENOXPULSE
Charybdis
2
0
1
2.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,171
Damage
19,499
40,266
Taken
49,421
21,485
Mitigated
26,460
7,873
Healing
19,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BOK96
Mercury
2,586
583
0
2,000
9,986
4,289
0
1,060
8,926
0
52,113
W
5,307
596
0
3,260
12,673
10,118
0
1,624
10,227
1,491
43,224
L
Nu Wa
13,218
6,987
0
186
3,365
1,239
228
2,303
1,062
54,554
0
L
7,847
3,291
0
2,314
10,237
7,179
62
356
9,881
1,288
40,192
L
Xing Tian
Maximo-Tostado
Xing Tian
1,656
30
0
1,285
7,915
5,665
0
2,703
5,212
11,888
0
W
5,007
144
1,560
5,647
9,311
2,457
0
4,703
4,314
55,074
3,841
W
3,700
383
0
2,727
9,636
7,897
224
4,072
5,312
18,333
0
L
Danzaburou
XxGODZILLAxX813
Danzaburou
3,864
1,566
0
2,088
8,763
3,113
0
2,540
6,223
0
28,661
W
Charybdis
ZENOXPULSE
Charybdis
3,823
1,649
0
3,795
7,714
2,824
1,985
1,253
6,277
0
59,923
W
1,662
150
0
2,318
10,087
3,164
0
2,721
6,953
0
28,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,922
Gold Earned
31,771
296
Minions Killed
361
0
Camps Cleared
0
1,193,425
Distance Traveled
1,172,706
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,901
492
81
7
0
278,268
2
W
Odin
6,862
572
88
7
0
214,590
0
L
Nu Wa
6,588
549
92
8
0
225,159
5
L
Surtr
6,628
552
69
6
0
229,519
0
L
Xing Tian
5,541
462
11
1
0
237,082
0
W
Chang'e
6,075
506
103
9
0
254,976
3
W
Bacchus
6,435
536
20
2
0
240,991
0
L
Danzaburou
5,264
439
43
4
0
223,397
0
W
Charybdis
6,824
569
95
8
0
203,618
0
W
Pele
5,575
465
55
5
0
258,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role