Player Matchup

Maui
Maui
Bronze III
Krehfen
Maui
Bronze III
Level 57
God Stats
0W - 1L
1,490 SR
Queue Stats
9W - 13L
1,339 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Smij
Hou Yi
Bronze III
Level 143
God Stats
0W - 1L
1,571 SR
Queue Stats
9W - 13L
1,394 MMR
Party 1
Discordia
Discordia
Silver IV
Texie
Discordia
Silver IV
Level 117
God Stats
0W - 1L
1,736 SR
Queue Stats
2W - 3L
1,393 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,599 SR
1,375 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,428 SR
1,421 MMR
Cernunnos
Cernunnos
Gold IV
Hood11
Cernunnos
Gold IV
Level 100
God Stats
1W - 1L
1,159 SR
Queue Stats
29W - 25L
1,565 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
PVP-Rentner
Morgan Le Fay
Bronze III
Level 172
God Stats
7W - 8L
1,625 SR
Queue Stats
34W - 41L
1,444 MMR
Solo
Cabrakan
Cabrakan
Silver II
Potsworth
Cabrakan
Silver II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Krehfen
Maui
14
1 / 3 / 6
8,568
659
5,394
11,335
12,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Smij
Hou Yi
15
4 / 5 / 2
9,902
762
14,418
15,243
7,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Texie
Discordia
14
2 / 5 / 4
9,063
697
9,070
8,363
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesThothMulanKuzenboBake Kujira

VS

Bans
BellonaAthenaGebBacchusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hood11
Cernunnos
17
6 / 3 / 3
10,760
828
12,785
14,064
7,478
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Morgan Le Fay
PVP-Rentner
Morgan Le Fay
16
4 / 1 / 5
10,286
791
12,190
8,198
5,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Potsworth
Cabrakan
14
3 / 3 / 8
9,566
736
6,365
13,719
21,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
13
13
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Hood11
Cernunnos
6
3
3
2.5
L
Maui
Krehfen
Maui
1
3
6
1.33
W
Morgan Le Fay
PVP-Rentner
Morgan Le Fay
4
1
5
6.5
W
Cabrakan
Potsworth
Cabrakan
3
3
8
2.33
L
Hou Yi
Smij
Hou Yi
4
5
2
1
L
Discordia
Texie
Discordia
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,882
Damage
31,340
34,941
Taken
35,981
23,168
Mitigated
34,063
3,234
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Hood11
Cernunnos
12,785
6,442
0
4,865
14,064
7,478
1,609
3,416
10,648
0
51,104
L
Maui
Krehfen
Maui
5,394
508
0
492
11,335
12,376
0
5,452
5,469
13,860
41
W
Morgan Le Fay
PVP-Rentner
Morgan Le Fay
12,190
702
0
2,419
8,198
5,183
322
4,603
3,591
48,072
0
W
Cabrakan
Potsworth
Cabrakan
6,365
573
0
796
13,719
21,402
0
6,507
7,210
22,855
1,177
L
Hou Yi
Smij
Hou Yi
14,418
7,835
0
1,168
15,243
7,149
0
7,224
7,599
0
44,069
L
Discordia
Texie
Discordia
9,070
1,410
0
1,574
8,363
3,643
432
4,436
3,670
34,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,533
Gold Earned
30,612
146
Minions Killed
181
0
Camps Cleared
0
675,668
Distance Traveled
692,656
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,760
828
85
7
0
226,533
0
L
Maui
8,568
659
19
1
0
231,183
0
W
Morgan Le Fay
10,286
791
70
5
0
248,676
0
W
Cabrakan
9,566
736
26
2
0
217,447
1
L
Hou Yi
9,902
762
74
6
0
213,595
0
L
Discordia
9,063
697
53
4
0
230,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role