Player Matchup

Pele
Pele
LouisGPYT-_-
Pele
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,381 Elo+
Party 1
Kukulkan
Kukulkan
Magic_Mike816
Kukulkan
Level 119
God Stats
3W - 5L
1,568 SR
Queue Stats
20W - 29L
1,471 Elo+
Solo
Ymir
Ymir
elmonomalo
Ymir
Level 145
God Stats
3W - 6L
1,526 SR
Queue Stats
40W - 42L
1,508 Elo+
Party 1
Xbalanque
Xbalanque
woodsPr
Xbalanque
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,422 Elo+
Party 1
Ganesha
Ganesha
zAtoMiCz
Ganesha
Level 17
God Stats
2W - 1L
1,770 SR
Queue Stats
9W - 10L
1,587 Elo+
Party 1
Team Averages
Level 103
1,573 SR
1,474 Elo+

VS

Team Averages
Level 143
1,719 SR
1,514 Elo+
Ares
Ares
DeathhMau5
Ares
Level 210
God Stats
6W - 0L
2,029 SR
Queue Stats
171W - 160L
1,497 Elo+
Solo
Medusa
Medusa
Karzhen
Medusa
Level 114
God Stats
6W - 5L
1,698 SR
Queue Stats
24W - 22L
1,446 Elo+
Solo
Kali
Kali
Survivor381
Kali
Level 129
God Stats
2W - 1L
1,478 SR
Queue Stats
101W - 95L
1,577 Elo+
Solo
Hades
Hades
jrldgr21
Hades
Level 152
God Stats
5W - 2L
1,891 SR
Queue Stats
57W - 50L
1,552 Elo+
Solo
Horus
Horus
projektruby
Horus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,124
570
11,351
17,713
10,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Magic_Mike816
Kukulkan
13
0 / 4 / 1
7,602
475
4,299
8,714
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 1
7,436
465
7,369
13,255
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
woodsPr
Xbalanque
10
3 / 1 / 1
7,142
446
5,687
6,106
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
zAtoMiCz
Ganesha
13
0 / 1 / 4
8,369
523
3,661
9,424
9,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,463
529
6,866
11,725
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Karzhen
Medusa
16
0 / 3 / 1
8,986
562
5,282
8,921
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
3 / 1 / 3
8,603
538
6,604
16,557
8,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hades
jrldgr21
Hades
17
4 / 0 / 0
10,043
628
6,942
11,156
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 0 / 4
8,541
534
12,208
16,109
14,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
12
12
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Medusa
Karzhen
Medusa
0
3
1
0.17
L
0
4
0
0
L
Kukulkan
Magic_Mike816
Kukulkan
0
4
1
0.13
W
3
1
3
4.5
L
2
2
1
1.25
W
Hades
jrldgr21
Hades
4
0
0
4
W
2
0
4
4
L
Xbalanque
woodsPr
Xbalanque
3
1
1
3.5
L
Ganesha
zAtoMiCz
Ganesha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,367
Damage
37,902
55,212
Taken
64,468
32,672
Mitigated
45,669
17,427
Healing
29,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,866
493
0
2,167
11,725
11,811
0
2,365
9,360
31,634
432
W
Medusa
Karzhen
Medusa
5,282
1,641
51
2,126
8,921
4,146
0
1,864
7,057
0
87,273
L
11,351
2,306
0
6,399
17,713
10,445
0
984
15,923
0
82,557
L
Kukulkan
Magic_Mike816
Kukulkan
4,299
260
0
860
8,714
3,130
0
5,943
2,771
57,487
0
W
6,604
3,301
0
9,582
16,557
8,821
0
4,048
12,509
0
71,397
L
7,369
1,832
0
6,217
13,255
7,016
0
4,697
8,324
53,670
0
W
Hades
jrldgr21
Hades
6,942
246
331
8,001
11,156
6,611
495
5,447
5,709
99,208
1,403
W
12,208
5,514
364
7,142
16,109
14,280
63
1,704
14,405
0
60,685
L
Xbalanque
woodsPr
Xbalanque
5,687
2,415
0
1,966
6,106
2,343
0
471
5,635
0
39,623
L
Ganesha
zAtoMiCz
Ganesha
3,661
320
0
1,985
9,424
9,738
0
1,579
7,845
42,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
44,636
472
Minions Killed
549
0
Camps Cleared
0
1,420,661
Distance Traveled
1,581,137
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,463
529
29
2
0
295,450
0
W
Medusa
8,986
562
146
9
0
302,454
2
L
Pele
9,124
570
146
9
0
301,178
4
L
Kukulkan
7,602
475
111
7
0
293,731
6
W
Kali
8,603
538
96
6
0
360,778
0
L
Ymir
7,436
465
82
5
0
328,080
3
W
Hades
10,043
628
178
11
0
304,412
0
W
Horus
8,541
534
100
6
0
318,043
0
L
Xbalanque
7,142
446
88
6
0
193,296
5
L
Ganesha
8,369
523
45
3
0
304,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role