Player Matchup

Rama
Rama
Gold III
GnadesNUTS
Rama
Gold III
Level 114
God Stats
3W - 1L
1,787 SR
Queue Stats
28W - 23L
1,454 MMR
Party 2
Scylla
Scylla
Gold I
Kotaro73
Scylla
Gold I
Level 202
God Stats
4W - 3L
1,522 SR
Queue Stats
451W - 448L
1,630 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Raikario
Sun Wukong
Silver I
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,630 MMR
Solo
Ymir
Ymir
Gold I
Tahui94
Ymir
Gold I
Level 107
God Stats
4W - 2L
1,614 SR
Queue Stats
172W - 171L
1,625 MMR
Solo
Ne Zha
Ne Zha
Platinum V
qKrispy
Ne Zha
Platinum V
Level 144
God Stats
6W - 4L
1,664 SR
Queue Stats
35W - 17L
1,834 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,618 SR
1,634 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,508 SR
1,633 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
Adam Yep
Ah Muzen Cab
Gold III
Level 109
God Stats
1W - 4L
1,717 SR
Queue Stats
54W - 48L
1,562 MMR
Party 3
Ao Kuang
Ao Kuang
Gold II
Glxnk1148
Ao Kuang
Gold II
Level 118
God Stats
0W - 1L
1,484 SR
Queue Stats
65W - 65L
1,671 MMR
Party 3
Kuzenbo
Kuzenbo
Gold V
Zenkrix
Kuzenbo
Gold V
Level 64
God Stats
0W - 1L
1,286 SR
Queue Stats
20W - 24L
1,644 MMR
Party 1
Medusa
Medusa
Gold I
eddi630
Medusa
Gold I
Level 171
God Stats
0W - 2L
1,324 SR
Queue Stats
275W - 268L
1,643 MMR
Solo
Nemesis
Nemesis
Gold V
oSnowyz
Nemesis
Gold V
Level 63
God Stats
7W - 6L
1,730 SR
Queue Stats
20W - 23L
1,644 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,575
541
9,523
10,096
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Kotaro73
Scylla
15
4 / 0 / 3
9,412
672
6,508
7,427
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Raikario
Sun Wukong
15
6 / 0 / 3
9,557
683
10,470
11,006
8,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Tahui94
Ymir
13
1 / 0 / 5
8,075
577
4,866
12,155
11,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
qKrispy
Ne Zha
14
5 / 3 / 7
8,310
594
12,234
15,798
6,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mace

Mace

+10
Physical Power

Bans
ThorCharonBellona

VS

Bans
Bake KujiraThanatosVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Adam Yep
Ah Muzen Cab
13
0 / 4 / 1
7,460
533
5,150
9,915
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Glxnk1148
Ao Kuang
12
0 / 5 / 0
6,955
497
3,803
14,260
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Zenkrix
Kuzenbo
9
0 / 3 / 2
6,327
452
4,081
15,287
14,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
eddi630
Medusa
12
2 / 3 / 1
7,170
512
11,877
11,377
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
oSnowyz
Nemesis
12
2 / 2 / 1
7,116
508
4,806
12,666
5,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
4
4
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Adam Yep
Ah Muzen Cab
0
4
1
0.13
L
Ao Kuang
Glxnk1148
Ao Kuang
0
5
0
0
W
1
1
5
3.5
W
Scylla
Kotaro73
Scylla
4
0
3
5.5
W
Sun Wukong
Raikario
Sun Wukong
6
0
3
7.5
W
Ymir
Tahui94
Ymir
1
0
5
3.5
L
Kuzenbo
Zenkrix
Kuzenbo
0
3
2
0.33
L
Medusa
eddi630
Medusa
2
3
1
0.83
L
Nemesis
oSnowyz
Nemesis
2
2
1
1.25
W
Ne Zha
qKrispy
Ne Zha
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,601
Damage
29,717
56,482
Taken
63,505
32,514
Mitigated
31,685
18,499
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Adam Yep
Ah Muzen Cab
5,150
831
0
1,104
9,915
2,956
0
3,398
6,315
0
64,346
L
Ao Kuang
Glxnk1148
Ao Kuang
3,803
1,192
0
4,981
14,260
5,679
0
0
14,260
44,896
3,838
W
9,523
7,191
0
4,916
10,096
3,840
492
1,139
8,957
0
57,925
W
Scylla
Kotaro73
Scylla
6,508
805
0
819
7,427
2,466
340
474
6,953
77,326
2,376
W
Sun Wukong
Raikario
Sun Wukong
10,470
3,271
0
4,062
11,006
8,392
147
3,541
7,465
0
67,990
W
Ymir
Tahui94
Ymir
4,866
1,456
0
2,911
12,155
11,537
0
1,786
10,369
32,705
0
L
Kuzenbo
Zenkrix
Kuzenbo
4,081
1,582
114
2,520
15,287
14,021
0
3,541
11,680
18,950
0
L
Medusa
eddi630
Medusa
11,877
3,539
0
1,408
11,377
3,669
0
1,791
9,540
0
57,942
L
Nemesis
oSnowyz
Nemesis
4,806
1,450
0
3,083
12,666
5,360
0
2,121
10,459
0
60,637
W
Ne Zha
qKrispy
Ne Zha
12,234
4,419
0
5,791
15,798
6,279
0
1,424
14,374
0
64,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,929
Gold Earned
35,028
517
Minions Killed
398
0
Camps Cleared
0
1,424,404
Distance Traveled
1,387,405
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,460
533
117
8
0
251,149
0
L
Ao Kuang
6,955
497
80
6
0
251,036
0
W
Rama
7,575
541
107
8
0
267,088
5
W
Scylla
9,412
672
167
12
0
303,995
1
W
Sun Wukong
9,557
683
120
9
0
232,682
1
W
Ymir
8,075
577
45
3
0
292,282
0
L
Kuzenbo
6,327
452
22
2
0
294,816
0
L
Medusa
7,170
512
86
6
0
264,505
0
L
Nemesis
7,116
508
93
7
0
325,899
0
W
Ne Zha
8,310
594
78
6
0
328,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role