Player Matchup

Danzaburou
Danzaburou
CobaltDevil8716
Danzaburou
Level 147
God Stats
9W - 10L
1,526 SR
Queue Stats
323W - 386L
1,446 Elo+
Solo
Yemoja
Yemoja
KINGofTHEfakes
Yemoja
Level 55
God Stats
3W - 2L
1,854 SR
Queue Stats
4W - 2L
1,729 Elo+
Solo
Kukulkan
Kukulkan
Lancelot Lin545
Kukulkan
Level 119
God Stats
1W - 1L
1,316 SR
Queue Stats
12W - 9L
1,482 Elo+
Solo
Surtr
Surtr
TheTigerKing6232
Surtr
Level 142
God Stats
1W - 1L
1,473 SR
Queue Stats
13W - 25L
1,445 Elo+
Solo
Rama
Rama
gingerisbackxd
Rama
Level 183
God Stats
5W - 2L
1,868 SR
Queue Stats
166W - 128L
1,698 Elo+
Solo
Team Averages
Level 129
1,607 SR
1,560 Elo+

VS

Team Averages
Level 106
1,681 SR
1,491 Elo+
Cerberus
Cerberus
Dexamphetamine4
Cerberus
Level 99
God Stats
31W - 23L
1,608 SR
Queue Stats
82W - 73L
1,657 Elo+
Solo
Kukulkan
Kukulkan
Hibernyus
Kukulkan
Level 122
God Stats
25W - 22L
1,603 SR
Queue Stats
249W - 243L
1,509 Elo+
Solo
Amaterasu
Amaterasu
Soulgrasper
Amaterasu
Level 106
God Stats
0W - 1L
1,855 SR
Queue Stats
5W - 7L
1,381 Elo+
Party 1
Ratatoskr
Ratatoskr
WillyBryan
Ratatoskr
Level 105
God Stats
0W - 1L
1,724 SR
Queue Stats
3W - 4L
1,328 Elo+
Party 1
Nut
Nut
luisisbad
Nut
Level 99
God Stats
5W - 6L
1,617 SR
Queue Stats
125W - 115L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CobaltDevil8716
Danzaburou
15
1 / 1 / 4
7,982
532
5,493
12,082
5,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
0 / 0 / 3
7,354
490
2,507
5,023
3,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
15
2 / 0 / 2
9,288
619
5,739
3,950
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 0 / 1
9,576
638
15,051
14,876
10,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
5 / 0 / 1
8,422
561
11,484
11,237
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 0 / 1
6,668
445
4,713
13,835
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Hibernyus
Kukulkan
12
0 / 1 / 0
6,135
409
2,673
4,157
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Soulgrasper
Amaterasu
13
0 / 4 / 0
7,621
508
7,771
17,437
12,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
WillyBryan
Ratatoskr
12
0 / 3 / 0
6,647
443
4,258
13,903
5,557
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 0
7,109
474
7,034
9,034
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CobaltDevil8716
Danzaburou
1
1
4
3
L
Cerberus
0
0
1
0.5
L
Kukulkan
Hibernyus
Kukulkan
0
1
0
0
W
0
0
3
1.5
W
Kukulkan
2
0
2
3
L
Amaterasu
Soulgrasper
Amaterasu
0
4
0
0
W
4
0
1
4.5
L
Ratatoskr
WillyBryan
Ratatoskr
0
3
0
0
W
5
0
1
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,274
Damage
26,449
47,168
Taken
58,366
25,817
Mitigated
37,265
19,858
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CobaltDevil8716
Danzaburou
5,493
1,311
0
1,917
12,082
5,753
0
1,849
10,233
0
90,276
L
Cerberus
4,713
202
0
3,914
13,835
13,526
0
3,188
10,543
23,615
1,754
L
Kukulkan
Hibernyus
Kukulkan
2,673
0
0
738
4,157
1,584
0
2,909
1,248
50,262
94
W
2,507
903
5,457
2,253
5,023
3,331
169
1,774
3,249
8,549
0
W
Kukulkan
5,739
689
0
597
3,950
1,689
307
863
3,087
84,255
385
L
Amaterasu
Soulgrasper
Amaterasu
7,771
4,467
0
6,828
17,437
12,967
0
1,102
15,534
0
60,341
W
15,051
6,895
0
6,078
14,876
10,840
0
876
14,000
3,357
76,158
L
Ratatoskr
WillyBryan
Ratatoskr
4,258
968
0
4,845
13,903
5,557
0
1,542
12,261
0
55,225
W
11,484
9,184
0
3,556
11,237
4,204
430
2,094
9,143
0
81,784
L
7,034
4,138
0
500
9,034
3,631
0
570
8,464
0
63,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,622
Gold Earned
34,180
535
Minions Killed
420
0
Camps Cleared
0
1,420,053
Distance Traveled
1,401,773
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,982
532
136
9
0
295,383
0
L
Cerberus
6,668
445
29
2
0
300,626
0
L
Kukulkan
6,135
409
72
5
0
221,454
0
W
Yemoja
7,354
490
5
0
0
300,845
8
W
Kukulkan
9,288
619
150
10
0
299,795
0
L
Amaterasu
7,621
508
118
8
0
308,695
4
W
Surtr
9,576
638
102
7
0
262,205
0
L
Ratatoskr
6,647
443
92
6
0
317,426
2
W
Rama
8,422
561
142
9
0
261,825
0
L
Nut
7,109
474
109
7
0
253,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role