Player Matchup

Nemesis
Nemesis
BanishedRose
Nemesis
Level 107
God Stats
0W - 3L
1,292 SR
Queue Stats
68W - 69L
1,480 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Dejeau
Maman Brigitte
Level 122
God Stats
172W - 158L
1,586 SR
Queue Stats
494W - 442L
1,611 Elo+
Solo
Achilles
Achilles
ExiledWolfie
Achilles
Level 138
God Stats
1W - 4L
1,470 SR
Queue Stats
67W - 68L
1,520 Elo+
Party 2
Sol
Sol
Joshgc
Sol
Level 148
God Stats
11W - 24L
1,439 SR
Queue Stats
351W - 344L
1,471 Elo+
Solo
Sylvanus
Sylvanus
LaquaDivine
Sylvanus
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,602 Elo+
Party 2
Team Averages
Level 136
1,457 SR
1,537 Elo+

VS

Team Averages
Level 138
1,450 SR
1,440 Elo+
Izanami
Izanami
Ayrvzz
Izanami
Level 125
God Stats
1W - 1L
1,211 SR
Queue Stats
7W - 14L
1,249 Elo+
Party 1
Chang'e
Chang'e
NYC ELII
Chang'e
Level 127
God Stats
9W - 2L
1,474 SR
Queue Stats
77W - 65L
1,519 Elo+
Party 3
Awilix
Awilix
ShirtlessGoku
Awilix
Level 154
God Stats
3W - 5L
1,507 SR
Queue Stats
274W - 239L
1,486 Elo+
Solo
Geb
Geb
randomperson170
Geb
Level 157
God Stats
1W - 0L
1,558 SR
Queue Stats
2W - 1L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
xIkkaku
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BanishedRose
Nemesis
14
2 / 6 / 1
8,079
475
7,506
14,560
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maman Brigitte
Dejeau
Maman Brigitte
15
5 / 5 / 1
9,282
546
12,896
17,434
6,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
ExiledWolfie
Achilles
11
1 / 6 / 0
7,951
468
5,305
19,365
14,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Joshgc
Sol
15
0 / 3 / 0
8,546
503
6,202
10,404
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
LaquaDivine
Sylvanus
14
1 / 4 / 4
9,106
536
10,330
18,211
19,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ayrvzz
Izanami
16
2 / 0 / 4
9,116
536
7,190
9,361
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
NYC ELII
Chang'e
15
3 / 2 / 5
9,427
555
8,872
10,281
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
15 / 3 / 4
11,173
657
17,407
15,279
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 1 / 12
8,394
494
8,676
12,588
10,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
xIkkaku
Sun Wukong
15
1 / 3 / 8
9,171
539
11,794
18,943
12,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
9
Kills
23
24
Deaths
9
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ayrvzz
Izanami
2
0
4
4
L
Nemesis
BanishedRose
Nemesis
2
6
1
0.42
L
Maman Brigitte
Dejeau
Maman Brigitte
5
5
1
1.1
L
Achilles
ExiledWolfie
Achilles
1
6
0
0.17
L
Sol
Joshgc
Sol
0
3
0
0
L
Sylvanus
LaquaDivine
Sylvanus
1
4
4
0.75
W
Chang'e
NYC ELII
Chang'e
3
2
5
2.75
W
15
3
4
5.67
W
2
1
12
8
W
Sun Wukong
xIkkaku
Sun Wukong
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,239
Damage
53,939
79,974
Taken
66,452
50,385
Mitigated
36,608
21,903
Healing
20,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ayrvzz
Izanami
7,190
4,079
0
4,695
9,361
3,486
310
2,493
6,458
0
81,595
L
Nemesis
BanishedRose
Nemesis
7,506
2,756
0
658
14,560
6,016
0
2,070
12,490
0
68,219
L
Maman Brigitte
Dejeau
Maman Brigitte
12,896
314
0
4,436
17,434
6,897
0
6,010
10,947
73,589
1,200
L
Achilles
ExiledWolfie
Achilles
5,305
1,406
0
3,173
19,365
14,690
0
5,759
13,352
0
29,313
L
Sol
Joshgc
Sol
6,202
1,503
0
4,539
10,404
3,086
832
1,162
9,242
69,982
1,373
L
Sylvanus
LaquaDivine
Sylvanus
10,330
2,832
858
8,239
18,211
19,696
0
2,717
15,330
48,163
17,711
W
Chang'e
NYC ELII
Chang'e
8,872
283
1,347
4,458
10,281
4,017
1,258
6,223
4,058
65,323
1,833
W
17,407
7,843
0
5,671
15,279
6,356
1,284
4,972
10,227
0
98,499
W
8,676
767
0
1,225
12,588
10,089
0
4,619
7,757
20,061
0
W
Sun Wukong
xIkkaku
Sun Wukong
11,794
3,458
0
2,894
18,943
12,660
88
8,803
10,102
0
68,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,964
Gold Earned
47,281
466
Minions Killed
544
0
Camps Cleared
0
1,575,604
Distance Traveled
1,743,559
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,116
536
144
8
0
316,988
4
L
Nemesis
8,079
475
98
6
0
350,971
2
L
Maman Brigitte
9,282
546
110
6
0
340,547
1
L
Achilles
7,951
468
29
2
0
326,730
5
L
Sol
8,546
503
130
8
0
297,531
5
L
Sylvanus
9,106
536
99
6
0
259,825
6
W
Chang'e
9,427
555
128
8
0
327,862
0
W
Awilix
11,173
657
134
8
0
426,372
3
W
Geb
8,394
494
16
1
0
365,710
6
W
Sun Wukong
9,171
539
122
7
0
306,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role