Player Matchup

Mercury
Mercury
ApopHD
Mercury
Level 29
God Stats
5W - 7L
1,452 SR
Queue Stats
6W - 9L
1,344 Elo+
Party 2
Hachiman
Hachiman
Lamarinos
Hachiman
Level 55
God Stats
5W - 2L
1,777 SR
Queue Stats
40W - 34L
1,441 Elo+
Party 2
Chaac
Chaac
Sarrufian
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
erikurti
Kukulkan
Level 59
God Stats
27W - 16L
1,510 SR
Queue Stats
53W - 33L
1,427 Elo+
Solo
Kuzenbo
Kuzenbo
mytacia
Kuzenbo
Level 68
God Stats
7W - 11L
1,369 SR
Queue Stats
512W - 532L
1,390 Elo+
Solo
Team Averages
Level 48
1,522 SR
1,410 Elo+

VS

Team Averages
Level 83
1,598 SR
1,390 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Inganild
Skadi
Level 58
God Stats
2W - 0L
1,716 SR
Queue Stats
4W - 4L
1,241 Elo+
Solo
Awilix
Awilix
Lalaullah22
Awilix
Level 69
God Stats
52W - 62L
1,497 SR
Queue Stats
209W - 199L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
Yungxsick
Jormungandr
Level 64
God Stats
7W - 3L
1,500 SR
Queue Stats
154W - 154L
1,396 Elo+
Solo
Eset
Eset
chriiiiis76
Eset
Level 137
God Stats
2W - 0L
1,779 SR
Queue Stats
44W - 48L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ApopHD
Mercury
10
0 / 3 / 0
5,279
440
2,732
9,405
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Lamarinos
Hachiman
11
2 / 1 / 0
6,299
525
4,094
6,337
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Sarrufian
Chaac
12
3 / 0 / 0
7,270
606
6,077
8,888
4,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
erikurti
Kukulkan
11
0 / 0 / 0
5,394
450
804
4,555
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
mytacia
Kuzenbo
10
1 / 2 / 3
5,442
454
4,168
10,435
9,374
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 3 / 0
6,156
513
5,307
11,629
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Inganild
Skadi
11
2 / 1 / 0
6,367
531
4,882
4,379
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
11
0 / 0 / 1
5,926
494
4,118
10,892
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Yungxsick
Jormungandr
10
1 / 3 / 3
6,457
538
4,816
9,651
7,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 0 / 0
7,590
633
4,266
3,014
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
6
6
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
3
0
0.67
L
Mercury
ApopHD
Mercury
0
3
0
0
W
Skadi
Inganild
Skadi
2
1
0
2
W
Awilix
0
0
1
0.5
L
Hachiman
Lamarinos
Hachiman
2
1
0
2
L
Chaac
Sarrufian
Chaac
3
0
0
3
W
Jormungandr
Yungxsick
Jormungandr
1
3
3
0.83
W
1
0
0
1
L
Kukulkan
erikurti
Kukulkan
0
0
0
0
L
Kuzenbo
mytacia
Kuzenbo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,875
Damage
23,389
39,620
Taken
39,565
21,902
Mitigated
22,814
8,199
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,307
1,455
0
3,063
11,629
7,948
0
498
11,131
0
36,093
L
Mercury
ApopHD
Mercury
2,732
997
0
1,053
9,405
3,792
0
844
8,441
0
39,369
W
Skadi
Inganild
Skadi
4,882
2,000
0
394
4,379
1,644
60
1,615
2,764
0
37,592
W
Awilix
4,118
1,338
0
5,111
10,892
4,217
0
753
10,139
0
49,036
L
Hachiman
Lamarinos
Hachiman
4,094
2,250
0
1,486
6,337
2,408
0
2,782
3,555
0
38,976
L
Chaac
Sarrufian
Chaac
6,077
1,507
0
2,940
8,888
4,710
0
92
8,199
0
48,169
W
Jormungandr
Yungxsick
Jormungandr
4,816
1,017
0
1,119
9,651
7,929
180
1,432
8,219
28,524
1,029
W
4,266
324
75
546
3,014
1,076
208
984
2,030
57,534
1,915
L
Kukulkan
erikurti
Kukulkan
804
42
0
500
4,555
1,618
0
2,633
1,878
35,054
0
L
Kuzenbo
mytacia
Kuzenbo
4,168
1,763
0
2,220
10,435
9,374
0
2,780
7,655
23,995
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
32,496
293
Minions Killed
315
0
Camps Cleared
0
1,168,295
Distance Traveled
1,271,659
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,156
513
55
5
0
263,984
0
L
Mercury
5,279
440
59
5
0
267,228
0
W
Skadi
6,367
531
76
6
0
226,324
7
W
Awilix
5,926
494
76
6
0
302,520
2
L
Hachiman
6,299
525
70
6
0
218,531
0
L
Chaac
7,270
606
80
7
0
220,819
0
W
Jormungandr
6,457
538
13
1
0
234,164
0
W
Eset
7,590
633
95
8
0
244,667
3
L
Kukulkan
5,394
450
62
5
0
210,377
0
L
Kuzenbo
5,442
454
22
2
0
251,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role