Player Matchup

Lancelot
Lancelot
DarkRogue3450
Lancelot
Level 53
God Stats
1W - 1L
1,771 SR
Queue Stats
130W - 127L
1,482 Elo+
Solo
Vamana
Vamana
MySaberr
Vamana
Level 118
God Stats
10W - 4L
1,847 SR
Queue Stats
149W - 142L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
Orlandeeto
Jing Wei
Level 63
God Stats
16W - 19L
1,315 SR
Queue Stats
84W - 95L
1,420 Elo+
Solo
Agni
Agni
TheDolvah
Agni
Level 48
God Stats
2W - 1L
1,813 SR
Queue Stats
134W - 127L
1,492 Elo+
Party 1
Atlas
Atlas
vicmi14
Atlas
Level 77
God Stats
3W - 5L
1,282 SR
Queue Stats
51W - 50L
1,474 Elo+
Solo
Team Averages
Level 72
1,606 SR
1,475 Elo+

VS

Team Averages
Level 79
1,483 SR
1,472 Elo+
Da Ji
Da Ji
Edogrocks1
Da Ji
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,537 Elo+
Party 2
Hera
Hera
Kimyei
Hera
Level 77
God Stats
8W - 3L
1,500 SR
Queue Stats
290W - 279L
1,451 Elo+
Solo
Osiris
Osiris
Lutzyyy
Osiris
Level 48
God Stats
5W - 4L
1,580 SR
Queue Stats
93W - 82L
1,474 Elo+
Party 2
Medusa
Medusa
Siouxpilot2020
Medusa
Level 98
God Stats
1W - 2L
1,169 SR
Queue Stats
66W - 70L
1,469 Elo+
Solo
Sobek
Sobek
Will Ferrellfan
Sobek
Level 84
God Stats
11W - 7L
1,664 SR
Queue Stats
177W - 155L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarkRogue3450
Lancelot
9
0 / 2 / 0
5,033
458
5,550
11,299
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
MySaberr
Vamana
10
1 / 0 / 0
5,964
542
3,231
5,069
2,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jing Wei
Orlandeeto
Jing Wei
10
3 / 4 / 0
6,094
554
4,476
8,621
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
7
0 / 2 / 1
4,823
438
1,479
3,408
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
vicmi14
Atlas
10
0 / 2 / 3
5,727
521
5,823
8,864
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
4 / 0 / 0
6,556
596
4,230
9,210
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hera
Kimyei
Hera
12
2 / 1 / 1
6,721
611
6,512
5,412
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
Lutzyyy
Osiris
11
0 / 1 / 0
6,469
588
3,153
8,078
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 3 / 1
6,029
548
8,424
7,485
2,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 0 / 4
6,361
578
3,728
8,464
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
10
10
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DarkRogue3450
Lancelot
0
2
0
0
W
Da Ji
4
0
0
4
W
Hera
Kimyei
Hera
2
1
1
2.5
W
Osiris
Lutzyyy
Osiris
0
1
0
0
L
Vamana
MySaberr
Vamana
1
0
0
1
L
Jing Wei
Orlandeeto
Jing Wei
3
4
0
0.75
W
3
3
1
1.17
L
Agni
0
2
1
0.25
W
1
0
4
3
L
Atlas
vicmi14
Atlas
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,559
Damage
26,047
37,261
Taken
38,649
16,931
Mitigated
18,466
9,499
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DarkRogue3450
Lancelot
5,550
1,626
0
2,814
11,299
3,680
0
3,886
7,161
0
32,449
W
Da Ji
4,230
1,970
0
4,652
9,210
3,561
0
478
8,732
0
51,588
W
Hera
Kimyei
Hera
6,512
2,173
0
1,250
5,412
1,688
1,261
1,060
4,311
42,639
2,258
W
Osiris
Lutzyyy
Osiris
3,153
1,078
0
5,005
8,078
4,550
486
0
7,714
0
49,857
L
Vamana
MySaberr
Vamana
3,231
1,326
0
3,017
5,069
2,634
0
0
5,069
0
35,916
L
Jing Wei
Orlandeeto
Jing Wei
4,476
3,220
0
1,674
8,621
2,854
0
1,702
6,919
0
37,071
W
8,424
5,075
0
2,511
7,485
2,597
48
2,997
4,488
0
43,454
L
Agni
1,479
122
0
1,195
3,408
926
0
1,897
1,253
21,053
0
W
3,728
548
0
3,800
8,464
6,070
0
2,505
5,959
16,382
0
L
Atlas
vicmi14
Atlas
5,823
2,121
0
799
8,864
6,837
0
2,026
6,838
21,500
1,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,641
Gold Earned
32,136
249
Minions Killed
316
0
Camps Cleared
0
960,878
Distance Traveled
1,086,376
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,033
458
53
5
0
230,174
0
W
Da Ji
6,556
596
83
8
0
267,479
0
W
Hera
6,721
611
80
7
0
196,425
0
W
Osiris
6,469
588
81
7
0
224,565
0
L
Vamana
5,964
542
61
6
0
176,688
0
L
Jing Wei
6,094
554
72
7
0
228,526
0
W
Medusa
6,029
548
43
4
0
183,745
0
L
Agni
4,823
438
43
4
0
120,594
0
W
Sobek
6,361
578
29
3
0
214,162
6
L
Atlas
5,727
521
20
2
0
204,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role