Player Matchup

Ganesha
Ganesha
Gimpleader
Ganesha
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,262 Elo+
Solo
Anubis
Anubis
Luffy-Dtnb
Anubis
Level 43
God Stats
2W - 1L
1,731 SR
Queue Stats
5W - 9L
1,403 Elo+
Solo
Nemesis
Nemesis
OB CaXA
Nemesis
Level 34
God Stats
83W - 68L
1,465 SR
Queue Stats
221W - 245L
1,455 Elo+
Solo
Team Averages
Level 37
1,565 SR
1,374 Elo+

VS

Team Averages
Level 63
1,421 SR
1,499 Elo+
Medusa
Medusa
Zlatan8
Medusa
Level 60
God Stats
8W - 13L
1,263 SR
Queue Stats
161W - 152L
1,464 Elo+
Party 1
Charon
Charon
feekydeeky
Charon
Level 69
God Stats
5W - 7L
1,500 SR
Queue Stats
12W - 14L
1,420 Elo+
Party 1
Aphrodite
Aphrodite
mavy_wavy211
Aphrodite
Level 60
God Stats
4W - 4L
1,500 SR
Queue Stats
54W - 49L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gimpleader
Ganesha
17
0 / 2 / 8
11,344
709
9,912
14,009
17,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Luffy-Dtnb
Anubis
16
4 / 2 / 3
12,281
768
12,008
10,411
6,156
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
OB CaXA
Nemesis
16
4 / 4 / 4
11,715
732
9,736
19,790
13,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Zlatan8
Medusa
19
6 / 2 / 2
12,127
758
19,828
15,831
6,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
feekydeeky
Charon
17
1 / 4 / 6
10,898
681
6,746
19,346
19,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
mavy_wavy211
Aphrodite
6
1 / 2 / 0
8,157
510
1,699
2,999
935
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
8
Kills
8
8
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Gimpleader
Ganesha
0
2
8
2
W
Anubis
Luffy-Dtnb
Anubis
4
2
3
2.75
W
Nemesis
OB CaXA
Nemesis
4
4
4
1.5
L
Medusa
Zlatan8
Medusa
6
2
2
3.5
L
Charon
feekydeeky
Charon
1
4
6
1
L
Aphrodite
mavy_wavy211
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,656
Damage
28,273
44,210
Taken
38,176
36,814
Mitigated
26,571
11,129
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Gimpleader
Ganesha
9,912
483
0
1,278
14,009
17,092
682
2,830
10,672
36,655
1,275
W
Anubis
Luffy-Dtnb
Anubis
12,008
465
0
4,715
10,411
6,156
420
1,756
8,461
59,108
1,374
W
Nemesis
OB CaXA
Nemesis
9,736
4,243
0
5,136
19,790
13,566
1,010
2,317
17,255
0
45,945
L
Medusa
Zlatan8
Medusa
19,828
9,223
0
1,918
15,831
6,431
0
7,851
7,803
0
63,965
L
Charon
feekydeeky
Charon
6,746
278
349
1,613
19,346
19,205
0
12,168
6,951
19,839
952
L
Aphrodite
mavy_wavy211
Aphrodite
1,699
278
331
686
2,999
935
0
1,157
1,842
6,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,340
Gold Earned
31,182
185
Minions Killed
114
0
Camps Cleared
0
854,489
Distance Traveled
623,349
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,344
709
18
1
0
317,720
0
W
Anubis
12,281
768
97
6
0
247,392
1
W
Nemesis
11,715
732
70
4
0
289,377
0
L
Medusa
12,127
758
78
5
0
270,811
6
L
Charon
10,898
681
25
2
0
292,741
6
L
Aphrodite
8,157
510
11
1
0
59,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role