Player Matchup

Chang'e
Chang'e
GoddessKoala
Chang'e
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,564 Elo+
Party 2
Anhur
Anhur
Valkeijra
Anhur
Level 123
God Stats
1W - 2L
1,335 SR
Queue Stats
69W - 63L
1,606 Elo+
Party 2
Maui
Maui
zuzfel
Maui
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 10L
1,390 Elo+
Party 2
Team Averages
Level 63
1,445 SR
1,520 Elo+

VS

Team Averages
Level 145
1,574 SR
1,713 Elo+
Hachiman
Hachiman
Danderz
Hachiman
Level 157
God Stats
1W - 0L
1,516 SR
Queue Stats
17W - 5L
1,751 Elo+
Party 1
Horus
Horus
IdrisEmiya
Horus
Level 142
God Stats
6W - 1L
1,518 SR
Queue Stats
18W - 7L
1,615 Elo+
Party 1
Eset
Eset
SonicDethmonkey
Eset
Level 137
God Stats
3W - 0L
1,688 SR
Queue Stats
23W - 8L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GoddessKoala
Chang'e
13
0 / 4 / 0
8,363
597
6,082
11,116
4,614
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Valkeijra
Anhur
14
0 / 2 / 0
8,676
620
8,722
12,873
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
zuzfel
Maui
15
0 / 1 / 0
8,464
605
4,149
9,192
8,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Danderz
Hachiman
16
5 / 0 / 2
10,656
761
10,894
10,114
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
15
0 / 0 / 7
9,334
667
6,895
14,882
15,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
2 / 0 / 5
10,161
726
11,466
6,732
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Danderz
Hachiman
5
0
2
6
L
Chang'e
GoddessKoala
Chang'e
0
4
0
0
W
Horus
0
0
7
3.5
W
2
0
5
4.5
L
Anhur
Valkeijra
Anhur
0
2
0
0
L
Maui
zuzfel
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,953
Damage
29,255
33,181
Taken
31,728
19,316
Mitigated
23,552
7,043
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Danderz
Hachiman
10,894
4,704
0
4,033
10,114
4,669
1,706
2,840
7,010
0
61,495
L
Chang'e
GoddessKoala
Chang'e
6,082
333
2,348
2,129
11,116
4,614
376
3,339
7,383
28,615
0
W
Horus
6,895
1,804
774
3,925
14,882
15,885
300
3,648
10,930
1,257
19,628
W
11,466
801
787
1,882
6,732
2,998
673
2,315
4,077
52,697
2,371
L
Anhur
Valkeijra
Anhur
8,722
4,799
0
2,316
12,873
6,055
975
4,554
8,074
0
57,369
L
Maui
zuzfel
Maui
4,149
266
0
250
9,192
8,647
208
3,240
5,532
5,918
961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,503
Gold Earned
30,151
166
Minions Killed
208
0
Camps Cleared
0
847,694
Distance Traveled
809,929
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,656
761
77
6
0
256,993
0
L
Chang'e
8,363
597
67
5
0
293,223
0
W
Horus
9,334
667
19
1
0
275,162
5
W
Eset
10,161
726
112
8
0
277,774
0
L
Anhur
8,676
620
84
6
0
265,303
0
L
Maui
8,464
605
15
1
0
289,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role