Player Matchup

Hercules
Hercules
FakeKaikiDeishu
Hercules
Level 88
God Stats
0W - 3L
1,345 SR
Queue Stats
55W - 66L
1,450 Elo+
Party 1
Hachiman
Hachiman
HelvetesGud
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,650 Elo+
Party 3
Ra
Ra
Raptoreczek
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,194 Elo+
Party 3
Bastet
Bastet
Rosjanin
Bastet
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,331 Elo+
Party 3
Atlas
Atlas
Wagon_Quest
Atlas
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,330 Elo+
Party 1
Team Averages
Level 43
1,469 SR
1,391 Elo+

VS

Team Averages
Level 61
1,517 SR
1,509 Elo+
Thor
Thor
BANGBANGSKITSKIT
Thor
Level 80
God Stats
27W - 30L
1,477 SR
Queue Stats
293W - 299L
1,509 Elo+
Party 2
Thoth
Thoth
BLARFOOT
Thoth
Level 58
God Stats
8W - 11L
1,470 SR
Queue Stats
317W - 311L
1,437 Elo+
Party 2
Izanami
Izanami
HiggsJ
Izanami
Level 43
God Stats
10W - 12L
1,648 SR
Queue Stats
173W - 210L
1,533 Elo+
Party 2
Guan Yu
Guan Yu
SAsasinS
Guan Yu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,601 Elo+
Solo
Bacchus
Bacchus
elijahninja4833
Bacchus
Level 85
God Stats
5W - 2L
1,492 SR
Queue Stats
435W - 452L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 2 / 1
6,890
626
6,752
9,799
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
HelvetesGud
Hachiman
8
3 / 4 / 0
4,873
443
5,506
7,318
1,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 6 / 1
4,620
420
478
5,375
1,191
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Rosjanin
Bastet
12
4 / 4 / 2
6,441
586
5,170
11,473
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 3 / 5
5,001
455
3,207
6,996
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 8
6,904
628
8,261
8,540
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
BLARFOOT
Thoth
11
6 / 1 / 4
7,106
646
5,606
2,277
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
HiggsJ
Izanami
10
3 / 3 / 2
5,604
509
4,112
6,449
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
SAsasinS
Guan Yu
10
2 / 2 / 0
5,745
522
3,735
10,185
7,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
2 / 3 / 4
5,222
475
4,899
9,653
7,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
18
19
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Thoth
BLARFOOT
Thoth
6
1
4
8
L
Hercules
2
2
1
1.25
L
Hachiman
HelvetesGud
Hachiman
3
4
0
0.75
W
Izanami
HiggsJ
Izanami
3
3
2
1.33
L
0
6
1
0.08
L
Bastet
Rosjanin
Bastet
4
4
2
1.25
W
Guan Yu
SAsasinS
Guan Yu
2
2
0
1
L
0
3
5
0.83
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,113
Damage
26,613
40,961
Taken
37,104
16,087
Mitigated
20,865
10,449
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,261
3,243
0
3,716
8,540
3,113
0
314
8,226
0
31,483
W
Thoth
BLARFOOT
Thoth
5,606
839
0
376
2,277
729
284
541
1,736
37,763
643
L
Hercules
6,752
2,729
0
5,380
9,799
4,082
0
0
9,799
0
56,544
L
Hachiman
HelvetesGud
Hachiman
5,506
4,315
0
1,814
7,318
1,897
0
2,524
4,392
0
21,025
W
Izanami
HiggsJ
Izanami
4,112
2,867
0
1,563
6,449
2,199
471
996
5,453
0
36,310
L
478
128
0
236
5,375
1,191
0
2,999
1,942
15,186
559
L
Bastet
Rosjanin
Bastet
5,170
1,902
0
2,326
11,473
4,386
0
1,638
9,559
0
46,340
W
Guan Yu
SAsasinS
Guan Yu
3,735
652
68
3,618
10,185
7,308
0
0
10,185
0
27,482
L
3,207
1,282
0
693
6,996
4,531
0
1,904
4,840
13,060
0
W
4,899
482
0
2,779
9,653
7,516
66
1,786
7,867
17,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
30,581
218
Minions Killed
242
0
Camps Cleared
0
1,002,387
Distance Traveled
1,099,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,904
628
44
4
0
230,744
0
W
Thoth
7,106
646
81
7
0
213,196
0
L
Hercules
6,890
626
91
8
0
190,723
0
L
Hachiman
4,873
443
32
3
0
183,570
0
W
Izanami
5,604
509
48
4
0
193,806
0
L
Ra
4,620
420
20
2
0
204,922
0
L
Bastet
6,441
586
69
6
0
225,320
0
W
Guan Yu
5,745
522
45
4
0
227,211
0
L
Atlas
5,001
455
6
1
0
197,852
0
W
Bacchus
5,222
475
24
2
0
234,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role