Player Matchup

Janus
Janus
Bronze III
AkaAzul
Janus
Bronze III
Level 126
God Stats
0W - 1L
1,593 SR
Queue Stats
0W - 5L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
DestroNeos
Ah Muzen Cab
Bronze III
Level 87
God Stats
0W - 2L
1,670 SR
Queue Stats
0W - 5L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
Mrmisterr285
Xing Tian
Bronze III
Level 57
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 5L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,572 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,548 SR
1,448 MMR
Anubis
Anubis
Bronze III
Bincent_Boi
Anubis
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 MMR
Solo
Tyr
Tyr
Silver II
Y4BADOU
Tyr
Silver II
Level 147
God Stats
7W - 3L
1,645 SR
Queue Stats
15W - 20L
1,443 MMR
Solo
Neith
Neith
Gold III
YureiZen
Neith
Gold III
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 42L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AkaAzul
Janus
15
2 / 5 / 2
10,111
632
8,458
11,595
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
DestroNeos
Ah Muzen Cab
15
1 / 5 / 4
9,641
603
12,469
16,611
7,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Xing Tian
Mrmisterr285
Xing Tian
17
2 / 0 / 3
10,490
656
12,158
21,936
26,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ah PuchAtlasGaneshaAphroditeHorus

VS

Bans
King ArthurKuzenboCthulhuKumbhakarnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 3 / 6
11,186
699
13,948
10,673
5,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tyr
18
3 / 2 / 6
11,750
734
10,485
26,365
20,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
YureiZen
Neith
18
3 / 0 / 7
11,252
703
21,203
10,389
4,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
10
10
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
AkaAzul
Janus
2
5
2
0.6
W
Anubis
4
3
6
2.33
L
Ah Muzen Cab
DestroNeos
Ah Muzen Cab
1
5
4
0.6
L
Xing Tian
Mrmisterr285
Xing Tian
2
0
3
3.5
W
Tyr
3
2
6
3
W
Neith
YureiZen
Neith
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,085
Damage
45,636
50,142
Taken
47,427
38,425
Mitigated
31,407
6,660
Healing
20,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AkaAzul
Janus
8,458
482
56
525
11,595
4,988
0
2,125
9,227
50,673
9
W
Anubis
13,948
174
212
1,082
10,673
5,899
285
4,846
5,827
42,236
0
L
Ah Muzen Cab
DestroNeos
Ah Muzen Cab
12,469
3,803
0
3,200
16,611
7,280
0
5,620
10,481
0
28,516
L
Xing Tian
Mrmisterr285
Xing Tian
12,158
1,584
450
2,429
21,936
26,157
0
5,943
15,140
28,955
7,163
W
Tyr
10,485
1,062
0
15,618
26,365
20,520
148
9,717
16,648
50
59,862
W
Neith
YureiZen
Neith
21,203
8,287
0
3,430
10,389
4,988
1,759
3,982
6,407
0
53,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,242
Gold Earned
34,188
177
Minions Killed
243
0
Camps Cleared
0
891,908
Distance Traveled
881,179
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,111
632
95
6
0
276,590
2
W
Anubis
11,186
699
73
5
0
266,195
1
L
Ah Muzen Cab
9,641
603
32
2
0
296,489
2
L
Xing Tian
10,490
656
50
3
0
318,829
0
W
Tyr
11,750
734
93
6
0
316,948
0
W
Neith
11,252
703
77
5
0
298,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role