Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond III
 
Ah Muzen Cab
Diamond III
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond II
 
Bastet
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Masters
AgusGamer123
Poseidon
Masters
Level 192
God Stats
3W - 4L
1,212 SR
Queue Stats
268W - 257L
2,476 MMR
Solo
Agni
Agni
Diamond III
FumαFαso
Agni
Diamond III
Level 109
God Stats
46W - 30L
1,746 SR
Queue Stats
115W - 93L
2,359 MMR
Solo
Ymir
Ymir
Platinum I
Speczilla
Ymir
Platinum I
Level 208
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 47L
2,376 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 181
1,492 SR
2,042 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,509 SR
2,196 MMR
Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Masters
EPlCTETO
Lancelot
Masters
Level 169
God Stats
10W - 8L
1,713 SR
Queue Stats
146W - 135L
2,673 MMR
Solo
Nut
Nut
Diamond II
MimimiSupremacy
Nut
Diamond II
Level 119
God Stats
2W - 3L
1,463 SR
Queue Stats
275W - 237L
2,416 MMR
Solo
Ares
Ares
Diamond IV
TotoCaputo
Ares
Diamond IV
Level 157
God Stats
16W - 8L
1,679 SR
Queue Stats
97W - 88L
2,138 MMR
Solo
Osiris
Osiris
Diamond III
ℓιzу
Osiris
Diamond III
Level 127
God Stats
9W - 7L
1,191 SR
Queue Stats
229W - 206L
2,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 4 / 1
5,986
599
7,682
10,163
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
 
Bastet
10
3 / 0 / 1
5,484
548
3,598
5,994
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
AgusGamer123
Poseidon
11
0 / 1 / 3
5,709
571
5,315
3,946
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 2
5,872
587
5,594
6,624
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
1 / 2 / 5
5,577
558
4,695
7,566
4,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothSusanoGebHe Bo

VS

Bans
ThanatosDa JiOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 2
6,681
668
2,844
4,305
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
EPlCTETO
Lancelot
10
2 / 1 / 2
5,654
565
3,973
8,310
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 3 / 2
6,313
631
5,700
9,847
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
2 / 2 / 2
5,625
563
4,215
9,810
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
ℓιzу
Osiris
11
0 / 0 / 0
6,173
617
5,157
9,989
7,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
7
Kills
7
7
Deaths
7
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
4
1
0.88
W
Bastet
 
Bastet
3
0
1
3.5
L
Ra
 
Ra
1
1
2
2
W
Poseidon
AgusGamer123
Poseidon
0
1
3
1.5
L
Lancelot
EPlCTETO
Lancelot
2
1
2
3
W
0
0
2
1
L
2
3
2
1
W
Ymir
1
2
5
1.75
L
2
2
2
1.5
L
Osiris
ℓιzу
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,884
Damage
21,889
34,293
Taken
42,261
13,508
Mitigated
24,056
12,596
Healing
18,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,682
4,256
0
2,157
10,163
3,707
19
910
9,213
0
50,315
W
Bastet
 
Bastet
3,598
953
0
4,027
5,994
1,919
0
820
4,980
0
31,900
L
Ra
 
Ra
2,844
82
444
1,581
4,305
1,711
0
2,094
1,977
44,207
0
W
Poseidon
AgusGamer123
Poseidon
5,315
1,140
0
796
3,946
1,171
0
1,348
2,322
45,804
693
L
Lancelot
EPlCTETO
Lancelot
3,973
1,162
0
4,556
8,310
3,492
0
2,037
6,229
0
46,622
W
5,594
410
0
3,998
6,624
2,039
0
761
5,316
44,877
1,239
L
5,700
3,824
0
3,730
9,847
4,381
0
2,091
7,706
0
48,291
W
Ymir
4,695
1,242
0
1,618
7,566
4,672
0
2,694
4,766
17,870
995
L
4,215
550
0
2,792
9,810
7,324
0
3,063
6,603
18,192
0
L
Osiris
ℓιzу
Osiris
5,157
904
0
5,682
9,989
7,148
0
5,577
4,320
0
48,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
30,446
356
Minions Killed
377
0
Camps Cleared
0
1,090,241
Distance Traveled
1,045,569
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,986
599
82
8
0
188,039
1
W
Bastet
5,484
548
66
7
0
279,773
0
L
Ra
6,681
668
91
9
0
217,238
1
W
Poseidon
5,709
571
102
10
0
204,369
4
L
Lancelot
5,654
565
85
9
0
243,778
1
W
Agni
5,872
587
84
8
0
211,862
6
L
Nut
6,313
631
100
10
0
162,064
0
W
Ymir
5,577
558
22
2
0
206,198
2
L
Ares
5,625
563
14
1
0
219,235
3
L
Osiris
6,173
617
87
9
0
203,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role