Player Matchup

Achilles
Achilles
 
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Lord Junior12
Hun Batz
Level 61
God Stats
0W - 3L
1,194 SR
Queue Stats
68W - 72L
1,421 Elo+
Solo
Agni
Agni
Optix02
Agni
Level 67
God Stats
0W - 1L
1,693 SR
Queue Stats
7W - 2L
1,773 Elo+
Party 1
Danzaburou
Danzaburou
mischief-1-
Danzaburou
Level 87
God Stats
4W - 4L
1,352 SR
Queue Stats
43W - 52L
1,153 Elo+
Solo
Yemoja
Yemoja
xFeroxFelesx
Yemoja
Level 67
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 1L
1,690 Elo+
Party 1
Team Averages
Level 69
1,494 SR
1,507 Elo+

VS

Team Averages
Level 95
1,473 SR
1,434 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ayvie18
Nemesis
Level 60
God Stats
11W - 6L
1,500 SR
Queue Stats
203W - 213L
1,409 Elo+
Party 2
Sol
Sol
Lieli3
Sol
Level 54
God Stats
6W - 2L
1,647 SR
Queue Stats
61W - 51L
1,462 Elo+
Party 2
Athena
Athena
SABER peak
Athena
Level 83
God Stats
2W - 4L
1,120 SR
Queue Stats
13W - 19L
1,371 Elo+
Solo
Medusa
Medusa
WilliamF82
Medusa
Level 128
God Stats
8W - 6L
1,599 SR
Queue Stats
113W - 111L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 1 / 0
6,170
514
3,749
5,662
4,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Lord Junior12
Hun Batz
12
1 / 0 / 1
6,117
510
5,068
7,993
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
Optix02
Agni
9
0 / 5 / 1
5,512
459
5,600
7,421
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
mischief-1-
Danzaburou
9
1 / 2 / 0
5,247
437
4,538
8,437
2,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
8
0 / 2 / 0
5,158
430
1,851
9,015
4,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 0
7,033
586
1,594
6,509
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Ayvie18
Nemesis
12
2 / 1 / 3
6,682
557
2,281
7,161
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Lieli3
Sol
14
3 / 0 / 2
8,001
667
5,510
8,013
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
SABER peak
Athena
11
0 / 0 / 4
6,702
559
3,847
9,402
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
WilliamF82
Medusa
12
4 / 1 / 0
6,862
572
9,655
5,918
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
10
10
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
0
2
W
Ra
 
Ra
1
2
0
0.5
W
Nemesis
Ayvie18
Nemesis
2
1
3
3.5
W
Sol
Lieli3
Sol
3
0
2
4
L
Hun Batz
Lord Junior12
Hun Batz
1
0
1
1.5
L
Agni
Optix02
Agni
0
5
1
0.1
W
Athena
SABER peak
Athena
0
0
4
2
W
Medusa
WilliamF82
Medusa
4
1
0
4
L
Danzaburou
mischief-1-
Danzaburou
1
2
0
0.5
L
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,806
Damage
22,887
38,528
Taken
37,003
17,809
Mitigated
18,848
8,499
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,749
744
0
1,896
5,662
4,324
0
1,400
4,262
0
31,644
W
Ra
 
Ra
1,594
270
0
2,795
6,509
2,003
0
0
6,007
41,817
144
W
Nemesis
Ayvie18
Nemesis
2,281
835
0
406
7,161
2,968
0
729
6,432
0
55,586
W
Sol
Lieli3
Sol
5,510
1,464
0
4,758
8,013
3,242
406
4,428
3,585
66,898
1,452
L
Hun Batz
Lord Junior12
Hun Batz
5,068
784
0
725
7,993
3,477
0
1,455
6,538
0
48,960
L
Agni
Optix02
Agni
5,600
362
0
0
7,421
2,545
0
4,671
2,750
32,629
1,365
W
Athena
SABER peak
Athena
3,847
1,145
248
2,392
9,402
8,357
56
1,296
8,106
16,617
0
W
Medusa
WilliamF82
Medusa
9,655
3,785
0
2,141
5,918
2,278
643
743
5,175
0
57,116
L
Danzaburou
mischief-1-
Danzaburou
4,538
1,679
0
2,055
8,437
2,666
0
1,737
6,700
0
36,858
L
Yemoja
1,851
727
2,252
1,571
9,015
4,797
0
1,500
7,515
6,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,204
Gold Earned
35,280
267
Minions Killed
406
0
Camps Cleared
0
1,117,346
Distance Traveled
1,194,565
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,170
514
49
4
0
246,971
0
W
Ra
7,033
586
92
8
0
237,444
0
W
Nemesis
6,682
557
93
8
0
292,223
0
W
Sol
8,001
667
111
9
0
234,197
0
L
Hun Batz
6,117
510
79
7
0
274,275
9
L
Agni
5,512
459
57
5
0
208,132
0
W
Athena
6,702
559
21
2
0
230,599
0
W
Medusa
6,862
572
89
7
0
200,102
0
L
Danzaburou
5,247
437
75
6
0
198,660
0
L
Yemoja
5,158
430
7
1
0
189,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role