Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Batmаn
Kukulkan
Level 148
God Stats
3W - 6L
1,447 SR
Queue Stats
274W - 255L
1,484 Elo+
Party 1
Nike
Nike
mr-atega
Nike
Level 128
God Stats
1W - 1L
1,298 SR
Queue Stats
49W - 32L
1,573 Elo+
Solo
Cerberus
Cerberus
Ваtman
Cerberus
Level 125
God Stats
4W - 2L
1,506 SR
Queue Stats
264W - 254L
1,467 Elo+
Party 1
Team Averages
Level 126
1,450 SR
1,505 Elo+

VS

Team Averages
Level 129
1,451 SR
1,428 Elo+
Geb
Geb
Elcoh
Geb
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 101L
1,581 Elo+
Solo
Heimdallr
Heimdallr
Gr8drinker
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,124 Elo+
Solo
Pele
Pele
Void5422
Pele
Level 129
God Stats
0W - 2L
1,187 SR
Queue Stats
100W - 122L
1,513 Elo+
Solo
Cliodhna
Cliodhna
galitsios
Cliodhna
Level 155
God Stats
2W - 2L
1,496 SR
Queue Stats
53W - 62L
1,419 Elo+
Solo
Ne Zha
Ne Zha
neguata
Ne Zha
Level 118
God Stats
5W - 3L
1,574 SR
Queue Stats
350W - 370L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 0 / 11
8,373
930
10,950
8,390
3,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arachne
 
Arachne
11
3 / 4 / 10
7,546
838
5,537
11,207
5,960
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
Batmаn
Kukulkan
17
4 / 1 / 10
9,238
1,026
10,679
6,740
3,439
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nike
14
5 / 1 / 9
8,157
906
11,342
9,248
10,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Ваtman
Cerberus
13
3 / 2 / 12
8,290
921
9,681
12,481
14,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Elcoh
Geb
14
1 / 2 / 4
7,743
860
10,706
15,581
9,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Gr8drinker
Heimdallr
7
1 / 2 / 5
6,557
729
1,136
2,761
995
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Pele
14
2 / 4 / 5
7,881
876
8,106
11,590
6,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
galitsios
Cliodhna
12
1 / 5 / 4
6,689
743
7,349
13,346
5,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
neguata
Ne Zha
12
2 / 5 / 4
6,940
771
11,014
8,934
4,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
18
Kills
7
8
Deaths
18
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
0
11
8.5
W
Arachne
 
Arachne
3
4
10
2
W
Kukulkan
Batmаn
Kukulkan
4
1
10
9
L
Geb
Elcoh
Geb
1
2
4
1.5
L
Heimdallr
Gr8drinker
Heimdallr
1
2
5
1.75
L
Pele
2
4
5
1.13
L
Cliodhna
galitsios
Cliodhna
1
5
4
0.6
W
Nike
5
1
9
9.5
L
Ne Zha
neguata
Ne Zha
2
5
4
0.8
W
Cerberus
Ваtman
Cerberus
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,189
Damage
38,311
48,066
Taken
52,212
37,662
Mitigated
26,162
17,449
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,950
1,893
901
3,189
8,390
3,905
382
1,978
6,412
0
21,352
W
Arachne
 
Arachne
5,537
3,346
142
3,292
11,207
5,960
279
1,574
9,633
0
8,050
W
Kukulkan
Batmаn
Kukulkan
10,679
525
0
1,000
6,740
3,439
680
1,310
5,430
33,554
0
L
Geb
Elcoh
Geb
10,706
928
1,850
5,396
15,581
9,390
0
6,317
8,862
16,931
268
L
Heimdallr
Gr8drinker
Heimdallr
1,136
355
164
161
2,761
995
0
1,221
1,540
0
1,874
L
Pele
8,106
1,262
363
1,629
11,590
6,031
0
4,902
6,416
0
22,155
L
Cliodhna
galitsios
Cliodhna
7,349
205
177
2,004
13,346
5,603
0
4,792
8,436
0
15,049
W
Nike
11,342
740
1,060
2,083
9,248
10,177
302
2,885
6,363
0
17,552
L
Ne Zha
neguata
Ne Zha
11,014
1,680
710
1,042
8,934
4,143
0
2,719
5,949
0
21,107
W
Cerberus
Ваtman
Cerberus
9,681
844
1,225
4,557
12,481
14,181
303
2,742
9,739
14,182
199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
35,810
127
Minions Killed
98
0
Camps Cleared
0
972,638
Distance Traveled
730,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,373
930
25
3
0
227,343
0
W
Arachne
7,546
838
9
1
0
165,664
0
W
Kukulkan
9,238
1,026
57
6
0
193,407
0
L
Geb
7,743
860
17
2
0
188,503
0
L
Heimdallr
6,557
729
5
1
0
46,914
0
L
Pele
7,881
876
36
4
0
175,181
0
L
Cliodhna
6,689
743
16
2
0
159,447
0
W
Nike
8,157
906
11
1
0
203,942
0
L
Ne Zha
6,940
771
24
3
0
160,597
0
W
Cerberus
8,290
921
25
3
0
182,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role