Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
СтарыйНоПолезный
Tyr
Level 158
God Stats
10W - 6L
1,647 SR
Queue Stats
101W - 100L
1,499 Elo+
Party 1
Team Averages
Level 128
1,549 SR
1,500 Elo+

VS

Team Averages
Level 139
1,579 SR
1,603 Elo+
Tyr
Tyr
Dactes
Tyr
Level 128
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 5L
1,122 Elo+
Solo
Baron Samedi
Baron Samedi
SaVaGe36rus
Baron Samedi
Level 147
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 1L
1,874 Elo+
Party 2
Gilgamesh
Gilgamesh
stopmydie
Gilgamesh
Level 143
God Stats
0W - 1L
1,665 SR
Queue Stats
2W - 1L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
12 / 0 / 3
9,292
929
12,730
10,028
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
 
Zeus
11
0 / 1 / 11
6,939
694
6,629
5,014
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 11
8,041
804
6,318
8,605
5,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Dactes
Tyr
11
2 / 5 / 2
7,068
707
5,609
10,554
11,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
SaVaGe36rus
Baron Samedi
10
0 / 4 / 3
6,317
632
6,233
9,209
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
stopmydie
Gilgamesh
8
1 / 6 / 2
6,001
600
5,969
11,413
8,930
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
3
4
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
12
0
3
13.5
W
Zeus
 
Zeus
0
1
11
5.5
L
Tyr
Dactes
Tyr
2
5
2
0.6
L
Baron Samedi
SaVaGe36rus
Baron Samedi
0
4
3
0.38
L
Gilgamesh
stopmydie
Gilgamesh
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,677
Damage
17,811
23,647
Taken
31,176
12,030
Mitigated
25,619
7,153
Healing
3,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,730
6,927
0
4,109
10,028
4,939
372
2,529
7,373
0
42,709
W
Zeus
 
Zeus
6,629
482
0
665
5,014
2,004
312
1,160
3,813
16,276
538
L
Tyr
Dactes
Tyr
5,609
431
0
1,351
10,554
11,988
0
1,809
8,416
0
16,287
L
Baron Samedi
SaVaGe36rus
Baron Samedi
6,233
847
381
1,646
9,209
4,701
0
2,042
6,837
24,481
0
L
Gilgamesh
stopmydie
Gilgamesh
5,969
1,789
0
462
11,413
8,930
0
1,771
9,239
0
10,818
W
6,318
401
0
2,379
8,605
5,087
0
2,573
5,990
0
19,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,272
Gold Earned
19,386
111
Minions Killed
71
0
Camps Cleared
0
569,072
Distance Traveled
501,476
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,292
929
51
5
0
175,097
2
W
Zeus
6,939
694
35
4
0
183,104
0
L
Tyr
7,068
707
28
3
0
185,167
0
L
Baron Samedi
6,317
632
32
3
0
155,542
0
L
Gilgamesh
6,001
600
11
1
0
160,767
0
W
Tyr
8,041
804
25
3
0
210,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role