Player Matchup

Janus
Janus
FolkeFyfan
Janus
Level 44
God Stats
9W - 9L
1,348 SR
Queue Stats
30W - 35L
1,321 Elo+
Party 1
Thor
Thor
MrPajkatt
Thor
Level 67
God Stats
7W - 10L
1,529 SR
Queue Stats
38W - 47L
1,293 Elo+
Party 1
Bacchus
Bacchus
hejdealbin
Bacchus
Level 99
God Stats
39W - 35L
1,365 SR
Queue Stats
322W - 345L
1,293 Elo+
Party 1
Team Averages
Level 70
1,414 SR
1,303 Elo+

VS

Team Averages
Level 78
1,467 SR
1,430 Elo+
King Arthur
King Arthur
bielclau
King Arthur
Level 39
God Stats
1W - 8L
1,288 SR
Queue Stats
32W - 40L
1,373 Elo+
Solo
Zeus
Zeus
rubsvik
Zeus
Level 65
God Stats
85W - 71L
1,566 SR
Queue Stats
172W - 163L
1,481 Elo+
Solo
Poseidon
Poseidon
siwyrealmadrid
Poseidon
Level 129
God Stats
63W - 52L
1,546 SR
Queue Stats
88W - 93L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 1 / 3
7,423
742
6,415
4,175
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
12
2 / 1 / 3
7,309
731
7,134
7,546
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
hejdealbin
Bacchus
12
2 / 1 / 3
7,403
740
5,034
9,572
6,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
bielclau
King Arthur
12
1 / 1 / 2
7,161
716
5,078
8,891
8,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
rubsvik
Zeus
14
1 / 1 / 1
7,788
779
8,521
7,453
3,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
10
1 / 3 / 0
6,618
662
3,059
5,094
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
3
3
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
1
1
3
2.5
W
Thor
2
1
3
3.5
L
King Arthur
bielclau
King Arthur
1
1
2
2
W
Bacchus
hejdealbin
Bacchus
2
1
3
3.5
L
Zeus
rubsvik
Zeus
1
1
1
1.5
L
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,583
Damage
16,658
21,293
Taken
21,438
10,922
Mitigated
14,083
4,345
Healing
3,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
6,415
236
0
250
4,175
1,406
0
2,145
1,830
31,255
0
W
Thor
7,134
490
0
1,162
7,546
2,721
0
2,835
4,270
0
27,077
L
King Arthur
bielclau
King Arthur
5,078
397
0
547
8,891
8,848
0
5,025
3,779
377
13,287
W
Bacchus
hejdealbin
Bacchus
5,034
390
0
2,933
9,572
6,795
0
6,351
3,055
13,616
882
L
Zeus
rubsvik
Zeus
8,521
474
0
2,210
7,453
3,114
0
4,040
3,311
32,267
997
L
Poseidon
3,059
178
0
560
5,094
2,121
0
2,286
2,759
25,586
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,135
Gold Earned
21,567
105
Minions Killed
128
0
Camps Cleared
0
614,401
Distance Traveled
566,885
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,423
742
56
6
0
206,178
1
W
Thor
7,309
731
32
3
0
202,249
5
L
King Arthur
7,161
716
16
2
0
224,098
0
W
Bacchus
7,403
740
17
2
0
205,974
3
L
Zeus
7,788
779
71
7
0
190,621
5
L
Poseidon
6,618
662
41
4
0
152,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role