Player Matchup

Cthulhu
Cthulhu
AnObseseKing
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
GiggityGoo70
Sun Wukong
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 82L
1,424 Elo+
Party 1
Persephone
Persephone
Sncklfritz80
Persephone
Level 186
God Stats
2W - 3L
1,623 SR
Queue Stats
83W - 90L
1,468 Elo+
Party 1
Nut
Nut
Twistedtemp0
Nut
Level 158
God Stats
8W - 12L
1,375 SR
Queue Stats
419W - 368L
1,613 Elo+
Party 1
Mulan
Mulan
iiPitchy
Mulan
Level 119
God Stats
3W - 2L
1,705 SR
Queue Stats
194W - 185L
1,461 Elo+
Party 1
Team Averages
Level 143
1,541 SR
1,485 Elo+

VS

Team Averages
Level 138
1,656 SR
1,546 Elo+
Cu Chulainn
Cu Chulainn
ColdZephyr
Cu Chulainn
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,477 Elo+
Party 2
Ganesha
Ganesha
LiesOfTheJedi
Ganesha
Level 136
God Stats
1W - 0L
1,732 SR
Queue Stats
44W - 25L
1,589 Elo+
Party 2
Sol
Sol
NebbyCake
Sol
Level 157
God Stats
1W - 1L
1,708 SR
Queue Stats
30W - 39L
1,513 Elo+
Solo
The Morrigan
The Morrigan
chavargh
The Morrigan
Level 147
God Stats
8W - 2L
1,838 SR
Queue Stats
119W - 96L
1,601 Elo+
Solo
Chiron
Chiron
michaelpb80
Chiron
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 96L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnObseseKing
Cthulhu
15
3 / 5 / 7
9,302
775
11,711
18,654
21,210
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Sun Wukong
GiggityGoo70
Sun Wukong
13
1 / 6 / 3
8,243
687
5,911
14,827
12,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Sncklfritz80
Persephone
14
1 / 6 / 5
8,306
692
9,734
12,518
4,170
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
7 / 5 / 3
9,782
815
15,541
14,045
5,241
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
iiPitchy
Mulan
13
0 / 8 / 6
7,586
632
10,655
19,818
13,292
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ColdZephyr
Cu Chulainn
17
9 / 3 / 12
10,818
902
14,882
15,876
17,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
16
0 / 3 / 25
10,118
843
6,722
18,103
21,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 3 / 14
10,536
878
18,230
13,403
6,232
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
chavargh
The Morrigan
15
4 / 4 / 13
9,717
810
16,134
6,998
3,471
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
18
11 / 1 / 12
11,150
929
19,258
12,293
6,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
12
Kills
30
30
Deaths
14
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnObseseKing
Cthulhu
3
5
7
1.3
W
Cu Chulainn
ColdZephyr
Cu Chulainn
9
3
12
5
L
Sun Wukong
GiggityGoo70
Sun Wukong
1
6
3
0.42
W
Ganesha
0
3
25
4.17
W
6
3
14
4.33
L
Persephone
Sncklfritz80
Persephone
1
6
5
0.58
L
7
5
3
1.7
W
The Morrigan
chavargh
The Morrigan
4
4
13
2.63
L
Mulan
iiPitchy
Mulan
0
8
6
0.38
W
Chiron
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,552
Damage
75,226
79,862
Taken
66,673
56,026
Mitigated
55,518
20,716
Healing
25,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnObseseKing
Cthulhu
11,711
319
1,726
2,171
18,654
21,210
0
11,465
7,049
25,684
368
W
Cu Chulainn
ColdZephyr
Cu Chulainn
14,882
2,716
692
4,300
15,876
17,432
219
3,339
12,537
0
29,618
L
Sun Wukong
GiggityGoo70
Sun Wukong
5,911
1,650
749
1,894
14,827
12,113
0
6,644
7,985
0
17,444
W
Ganesha
6,722
898
422
3,661
18,103
21,948
0
6,907
11,196
13,314
940
W
18,230
4,384
0
4,292
13,403
6,232
3,610
4,479
8,924
35,955
0
L
Persephone
Sncklfritz80
Persephone
9,734
1,531
1,475
2,059
12,518
4,170
0
6,576
5,816
24,795
0
L
15,541
6,185
409
3,349
14,045
5,241
0
7,738
6,115
0
23,562
W
The Morrigan
chavargh
The Morrigan
16,134
2,134
1,201
1,287
6,998
3,471
1,188
1,775
5,223
25,749
0
L
Mulan
iiPitchy
Mulan
10,655
1,427
889
5,995
19,818
13,292
0
7,891
11,419
0
19,307
W
Chiron
19,258
6,139
4,724
4,860
12,293
6,435
2,790
4,598
7,695
0
41,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,219
Gold Earned
52,339
108
Minions Killed
146
0
Camps Cleared
0
995,070
Distance Traveled
1,087,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,302
775
28
2
0
210,773
0
W
Cu Chulainn
10,818
902
37
3
0
232,821
0
L
Sun Wukong
8,243
687
29
2
0
207,053
0
W
Ganesha
10,118
843
1
0
0
202,203
0
W
Sol
10,536
878
39
3
0
213,947
0
L
Persephone
8,306
692
24
2
0
207,107
0
L
Nut
9,782
815
14
1
0
189,957
0
W
The Morrigan
9,717
810
25
2
0
204,773
0
L
Mulan
7,586
632
13
1
0
180,180
0
W
Chiron
11,150
929
44
4
0
233,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role