Player Matchup

Vamana
Vamana
Gold IV
 
Vamana
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
DirtyBirdZero
Poseidon
Bronze III
Level 108
God Stats
4W - 3L
1,755 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
SCHMITTEEY
Cthulhu
Gold V
Level 69
God Stats
19W - 17L
1,593 SR
Queue Stats
38W - 42L
1,492 MMR
Solo
Jing Wei
Jing Wei
Gold II
l Santoryu l
Jing Wei
Gold II
Level 165
God Stats
19W - 18L
1,552 SR
Queue Stats
285W - 294L
1,496 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,580 SR
1,498 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,481 SR
1,496 MMR
Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold V
Creamcurdles
Artemis
Gold V
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,552 MMR
Party 1
Loki
Loki
Silver I
LaLecheMaterna
Loki
Silver I
Level 129
God Stats
0W - 2L
1,437 SR
Queue Stats
77W - 84L
1,492 MMR
Solo
Thoth
Thoth
Gold V
ii JAIVIeS
Thoth
Gold V
Level 155
God Stats
1W - 2L
1,672 SR
Queue Stats
51W - 41L
1,489 MMR
Solo
Ganesha
Ganesha
Silver II
plasMaticDNA
Ganesha
Silver II
Level 106
God Stats
0W - 1L
1,295 SR
Queue Stats
21W - 24L
1,445 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 1 / 1
7,017
702
4,977
8,280
6,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Awilix
 
Awilix
11
3 / 1 / 5
6,469
647
3,929
7,408
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
DirtyBirdZero
Poseidon
12
0 / 0 / 3
6,234
623
1,556
4,800
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SCHMITTEEY
Cthulhu
10
2 / 0 / 3
6,215
622
4,503
5,728
3,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
l Santoryu l
Jing Wei
11
3 / 0 / 3
6,415
642
3,247
4,881
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
HachimanAgniThanatos

VS

Bans
ArachneGebKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 1 / 0
5,235
524
3,953
9,178
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Creamcurdles
Artemis
7
0 / 3 / 0
4,750
475
4,133
6,300
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 0
4,940
494
1,132
6,034
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
12
1 / 1 / 0
6,535
654
3,279
2,902
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ganesha
plasMaticDNA
Ganesha
7
0 / 2 / 1
5,206
521
2,097
7,999
5,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
2
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
1
1
0.5
W
Awilix
 
Awilix
3
1
5
5.5
L
Erlang Shen
 
Erlang Shen
0
1
0
0
L
Artemis
Creamcurdles
Artemis
0
3
0
0
W
Poseidon
DirtyBirdZero
Poseidon
0
0
3
1.5
L
0
1
0
0
W
Cthulhu
SCHMITTEEY
Cthulhu
2
0
3
3.5
L
Thoth
1
1
0
1
W
Jing Wei
l Santoryu l
Jing Wei
3
0
3
4.5
L
Ganesha
plasMaticDNA
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,212
Damage
14,594
31,097
Taken
32,413
15,673
Mitigated
16,103
9,548
Healing
10,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,977
2,048
0
2,978
8,280
6,822
384
0
8,280
0
53,343
W
Awilix
 
Awilix
3,929
1,312
0
1,360
7,408
2,678
0
2,049
5,359
0
43,752
L
Erlang Shen
 
Erlang Shen
3,953
2,075
0
4,436
9,178
5,653
0
0
8,581
0
29,135
L
Artemis
Creamcurdles
Artemis
4,133
1,785
0
729
6,300
1,842
0
2,062
4,238
0
29,178
W
Poseidon
DirtyBirdZero
Poseidon
1,556
253
0
625
4,800
1,375
41
835
3,965
46,188
0
L
1,132
200
0
2,538
6,034
2,084
0
950
5,048
0
26,459
W
Cthulhu
SCHMITTEEY
Cthulhu
4,503
334
1,173
1,589
5,728
3,361
0
1,361
4,367
26,981
0
L
Thoth
3,279
109
0
500
2,902
952
0
705
2,197
56,101
950
W
Jing Wei
l Santoryu l
Jing Wei
3,247
2,760
0
1,823
4,881
1,437
488
1,723
3,158
0
43,627
L
Ganesha
plasMaticDNA
Ganesha
2,097
78
0
2,156
7,999
5,572
0
2,342
5,657
14,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,350
Gold Earned
26,666
375
Minions Killed
273
0
Camps Cleared
0
1,121,970
Distance Traveled
921,483
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,017
702
101
10
0
192,177
0
W
Awilix
6,469
647
70
7
0
258,613
3
L
Erlang Shen
5,235
524
46
5
0
139,570
0
L
Artemis
4,750
475
65
7
0
167,620
0
W
Poseidon
6,234
623
84
8
0
228,654
3
L
Loki
4,940
494
55
6
0
241,288
2
W
Cthulhu
6,215
622
43
4
0
234,191
0
L
Thoth
6,535
654
106
11
0
199,588
0
W
Jing Wei
6,415
642
77
8
0
208,335
1
L
Ganesha
5,206
521
1
0
0
173,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role