Player Matchup

Ra
Ra
Platinum IV
I-_Prometheus_
Ra
Platinum IV
Level 168
God Stats
4W - 0L
1,938 SR
Queue Stats
312W - 306L
1,614 MMR
Party 2
Horus
Horus
Gold IV
JusstNavy
Horus
Gold IV
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 56L
1,407 MMR
Party 2
Anhur
Anhur
Gold IV
Lobotamite
Anhur
Gold IV
Level 49
God Stats
2W - 0L
1,487 SR
Queue Stats
58W - 47L
1,465 MMR
Solo
Anubis
Anubis
Gold II
TheDIrtyGooch
Anubis
Gold II
Level 147
God Stats
20W - 9L
1,588 SR
Queue Stats
135W - 123L
1,507 MMR
Solo
Cabrakan
Cabrakan
Gold II
YungHerbLyfe
Cabrakan
Gold II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,461 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,603 SR
1,491 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 153
1,447 SR
1,482 MMR
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Bronze IV
CptLickalotopus
Odin
Bronze IV
Level 156
God Stats
0W - 1L
1,457 SR
Queue Stats
1W - 3L
1,450 MMR
Solo
Yu Huang
Yu Huang
Gold IV
IceIceBuzz
Yu Huang
Gold IV
Level 164
God Stats
0W - 1L
1,676 SR
Queue Stats
26W - 21L
1,551 MMR
Party 1
Arachne
Arachne
Silver II
Stonedxmushroom
Arachne
Silver II
Level 196
God Stats
0W - 3L
1,105 SR
Queue Stats
20W - 21L
1,453 MMR
Solo
Izanami
Izanami
Bronze III
xfatal1
Izanami
Bronze III
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
4,857
810
2,112
1,417
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
JusstNavy
Horus
9
2 / 0 / 0
5,150
858
2,222
3,729
2,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
7
0 / 1 / 3
3,932
655
3,244
3,772
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 0 / 2
4,455
743
3,194
3,473
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cabrakan
YungHerbLyfe
Cabrakan
7
1 / 1 / 2
4,373
729
1,558
6,024
4,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
BellonaCthulhuAthena

VS

Bans
ThanatosNikeCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 2
4,019
670
2,687
4,508
3,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
0 / 2 / 0
3,156
526
924
3,835
1,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
IceIceBuzz
Yu Huang
8
0 / 1 / 2
4,384
731
2,338
3,015
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 0
4,168
695
1,653
5,640
1,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
xfatal1
Izanami
6
0 / 1 / 2
3,573
596
2,844
3,280
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
2
2
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
2
1
L
0
2
0
0
W
1
0
2
2
L
Yu Huang
IceIceBuzz
Yu Huang
0
1
2
1
W
Horus
JusstNavy
Horus
2
0
0
2
W
Anhur
0
1
3
1.5
L
2
2
0
1
W
3
0
2
4
W
Cabrakan
YungHerbLyfe
Cabrakan
1
1
2
2
L
Izanami
xfatal1
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,330
Damage
10,446
18,415
Taken
20,278
11,046
Mitigated
8,385
8,646
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,687
289
0
1,673
4,508
3,814
0
1,146
3,362
9,257
0
L
924
122
0
1,550
3,835
1,383
0
0
3,620
0
9,198
W
2,112
157
312
808
1,417
494
0
644
773
28,015
0
L
Yu Huang
IceIceBuzz
Yu Huang
2,338
272
0
560
3,015
836
0
1,813
999
31,558
194
W
Horus
JusstNavy
Horus
2,222
880
0
2,015
3,729
2,661
0
0
3,453
0
28,283
W
Anhur
3,244
2,297
0
1,538
3,772
1,549
0
1,593
2,179
0
32,647
L
1,653
1,109
0
2,371
5,640
1,519
0
2,159
3,429
0
21,602
W
3,194
176
0
2,216
3,473
1,704
0
872
2,601
28,833
559
W
Cabrakan
YungHerbLyfe
Cabrakan
1,558
370
0
1,757
6,024
4,638
0
1,722
4,302
8,197
0
L
Izanami
xfatal1
Izanami
2,844
2,076
0
987
3,280
833
0
1,390
1,890
0
26,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,767
Gold Earned
19,300
237
Minions Killed
186
0
Camps Cleared
0
647,015
Distance Traveled
614,293
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,019
670
13
2
0
141,255
1
L
Odin
3,156
526
12
2
0
51,955
0
W
Ra
4,857
810
65
11
0
150,603
1
L
Yu Huang
4,384
731
69
12
0
135,813
1
W
Horus
5,150
858
45
8
0
110,807
1
W
Anhur
3,932
655
58
10
0
117,903
0
L
Arachne
4,168
695
45
8
0
165,975
0
W
Anubis
4,455
743
59
10
0
138,633
0
W
Cabrakan
4,373
729
10
2
0
129,069
2
L
Izanami
3,573
596
47
8
0
119,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role