Player Matchup

Kali
Kali
 
Kali
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BootstrapWolf
Neith
Level 148
God Stats
3W - 4L
1,641 SR
Queue Stats
278W - 271L
1,515 Elo+
Solo
Cerberus
Cerberus
Carlos Raziel
Cerberus
Level 109
God Stats
47W - 35L
1,518 SR
Queue Stats
254W - 245L
1,399 Elo+
Solo
Cernunnos
Cernunnos
SlushierSea
Cernunnos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,421 Elo+
Solo
Ah Puch
Ah Puch
StormBlack456
Ah Puch
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 91L
1,534 Elo+
Party 1
Team Averages
Level 127
1,532 SR
1,474 Elo+

VS

Team Averages
Level 116
1,475 SR
1,513 Elo+
Izanami
Izanami
Danyp 33
Izanami
Level 141
God Stats
4W - 6L
1,292 SR
Queue Stats
150W - 157L
1,557 Elo+
Solo
Hera
Hera
Litzo105
Hera
Level 157
God Stats
4W - 2L
1,409 SR
Queue Stats
52W - 54L
1,566 Elo+
Solo
Bacchus
Bacchus
Spartacus5333
Bacchus
Level 91
God Stats
6W - 4L
1,525 SR
Queue Stats
76W - 63L
1,479 Elo+
Solo
Bakasura
Bakasura
Stelcado
Bakasura
Level 106
God Stats
6W - 6L
1,596 SR
Queue Stats
72W - 68L
1,498 Elo+
Solo
Osiris
Osiris
StewartandZoe27
Osiris
Level 86
God Stats
259W - 221L
1,554 SR
Queue Stats
800W - 741L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
3 / 1 / 0
6,976
581
6,054
12,394
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 0
5,916
493
3,471
7,305
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Carlos Raziel
Cerberus
3
0 / 2 / 0
4,186
349
1,328
3,840
1,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
SlushierSea
Cernunnos
12
0 / 2 / 0
6,130
511
6,327
9,322
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
13
1 / 2 / 0
6,912
576
2,611
5,375
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danyp 33
Izanami
13
1 / 2 / 3
6,950
579
4,610
7,165
2,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hera
13
1 / 2 / 1
7,144
595
3,275
5,809
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
11
2 / 0 / 2
6,805
567
3,672
7,341
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Stelcado
Bakasura
12
5 / 0 / 1
7,167
597
5,149
9,589
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
1 / 0 / 1
7,726
644
5,857
11,826
12,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
4
Kills
10
10
Deaths
4
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
1
0
3
L
0
3
0
0
L
Cerberus
Carlos Raziel
Cerberus
0
2
0
0
W
Izanami
Danyp 33
Izanami
1
2
3
1.25
W
Hera
1
2
1
0.75
L
Cernunnos
SlushierSea
Cernunnos
0
2
0
0
W
Bacchus
2
0
2
3
W
Bakasura
Stelcado
Bakasura
5
0
1
5.5
W
1
0
1
1.5
L
Ah Puch
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,791
Damage
22,563
38,236
Taken
41,730
17,259
Mitigated
28,282
15,476
Healing
15,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,054
2,151
0
8,252
12,394
5,137
0
1,172
10,867
0
77,864
L
3,471
1,117
0
2,099
7,305
2,352
0
1,682
5,623
0
50,251
L
Cerberus
Carlos Raziel
Cerberus
1,328
84
0
1,204
3,840
1,726
0
1,314
2,422
4,950
0
W
Izanami
Danyp 33
Izanami
4,610
2,760
0
1,757
7,165
2,723
365
321
6,811
0
59,232
W
Hera
3,275
587
0
1,342
5,809
2,007
0
1,592
4,217
55,746
1,946
L
Cernunnos
SlushierSea
Cernunnos
6,327
2,917
0
3,092
9,322
6,282
0
0
8,982
0
51,755
W
Bacchus
3,672
723
0
2,370
7,341
6,664
273
690
6,528
19,541
1,251
W
Bakasura
Stelcado
Bakasura
5,149
3,536
0
4,188
9,589
4,542
336
1,206
8,348
0
27,895
W
5,857
1,678
0
5,728
11,826
12,346
0
0
11,826
0
64,139
L
Ah Puch
2,611
87
0
829
5,375
1,762
0
2,675
2,230
56,103
1,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,120
Gold Earned
35,792
401
Minions Killed
413
0
Camps Cleared
0
992,390
Distance Traveled
1,215,586
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,976
581
120
10
0
303,111
0
L
Neith
5,916
493
83
7
0
207,758
0
L
Cerberus
4,186
349
5
0
0
59,787
0
W
Izanami
6,950
579
106
9
0
237,100
0
W
Hera
7,144
595
99
8
0
193,812
4
L
Cernunnos
6,130
511
92
8
0
179,317
4
W
Bacchus
6,805
567
28
2
0
252,294
0
W
Bakasura
7,167
597
73
6
0
295,264
0
W
Osiris
7,726
644
107
9
0
237,116
1
L
Ah Puch
6,912
576
101
8
0
242,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role