Player Matchup

Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Badwolf63
Tsukuyomi
Level 129
God Stats
33W - 25L
1,582 SR
Queue Stats
90W - 86L
1,555 Elo+
Solo
Ah Puch
Ah Puch
RagnarK_56
Ah Puch
Level 132
God Stats
10W - 15L
1,547 SR
Queue Stats
103W - 118L
1,469 Elo+
Solo
Bacchus
Bacchus
TheReaIJahseh
Bacchus
Level 40
God Stats
4W - 3L
1,579 SR
Queue Stats
7W - 11L
1,474 Elo+
Solo
Team Averages
Level 113
1,542 SR
1,500 Elo+

VS

Team Averages
Level 93
1,622 SR
1,479 Elo+
Chernobog
Chernobog
Felessia
Chernobog
Level 80
God Stats
4W - 3L
1,512 SR
Queue Stats
5W - 5L
1,499 Elo+
Party 1
Bellona
Bellona
GodofSp33dy
Bellona
Level 103
God Stats
21W - 22L
1,467 SR
Queue Stats
107W - 110L
1,493 Elo+
Solo
Agni
Agni
HanLovo
Agni
Level 73
God Stats
2W - 0L
1,822 SR
Queue Stats
115W - 110L
1,475 Elo+
Solo
Ravana
Ravana
ImmortalsWillDie
Ravana
Level 122
God Stats
19W - 19L
1,506 SR
Queue Stats
193W - 187L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
hatetank14
Kuzenbo
Level 89
God Stats
17W - 5L
1,803 SR
Queue Stats
297W - 274L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 5 / 0
6,586
470
3,294
9,253
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
 
Odin
11
0 / 0 / 0
6,391
457
5,541
12,996
10,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Badwolf63
Tsukuyomi
13
2 / 1 / 2
7,141
510
8,699
12,413
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
RagnarK_56
Ah Puch
12
4 / 1 / 0
7,073
505
5,044
7,513
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
10
1 / 3 / 1
5,372
384
3,657
8,331
3,761
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Felessia
Chernobog
14
5 / 0 / 4
8,615
615
10,919
8,813
3,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
GodofSp33dy
Bellona
13
0 / 0 / 1
7,759
554
6,518
11,439
10,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
HanLovo
Agni
12
0 / 5 / 3
6,872
491
4,409
8,001
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 2 / 0
6,751
482
3,711
9,211
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
hatetank14
Kuzenbo
10
4 / 0 / 2
7,255
518
5,781
9,860
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
7
Kills
10
10
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
5
0
0
L
Odin
 
Odin
0
0
0
0
L
Tsukuyomi
Badwolf63
Tsukuyomi
2
1
2
3
W
Chernobog
Felessia
Chernobog
5
0
4
7
W
Bellona
GodofSp33dy
Bellona
0
0
1
0.5
W
Agni
HanLovo
Agni
0
5
3
0.3
W
1
2
0
0.5
L
Ah Puch
RagnarK_56
Ah Puch
4
1
0
4
L
Bacchus
1
3
1
0.5
W
Kuzenbo
hatetank14
Kuzenbo
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,235
Damage
31,338
50,506
Taken
47,324
26,285
Mitigated
31,782
16,119
Healing
18,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,294
1,575
180
2,433
9,253
3,691
0
808
8,445
53,836
0
L
Odin
 
Odin
5,541
534
0
2,798
12,996
10,956
0
1,925
11,071
0
50,694
L
Tsukuyomi
Badwolf63
Tsukuyomi
8,699
2,731
0
7,596
12,413
5,020
0
1,475
10,938
0
63,339
W
Chernobog
Felessia
Chernobog
10,919
7,005
0
4,119
8,813
3,808
2,252
2,890
5,923
0
69,062
W
Bellona
GodofSp33dy
Bellona
6,518
1,896
0
4,790
11,439
10,570
0
534
10,905
0
62,256
W
Agni
HanLovo
Agni
4,409
252
0
2,123
8,001
2,676
168
3,034
4,633
41,581
633
W
3,711
1,068
0
4,645
9,211
3,714
0
1,274
7,889
0
47,736
L
Ah Puch
RagnarK_56
Ah Puch
5,044
191
0
2,867
7,513
2,857
0
3,539
3,974
44,150
710
L
Bacchus
3,657
143
0
245
8,331
3,761
0
2,047
6,284
20,140
0
W
Kuzenbo
hatetank14
Kuzenbo
5,781
2,557
0
2,546
9,860
11,014
378
3,623
5,993
18,930
2,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
37,252
389
Minions Killed
393
0
Camps Cleared
0
1,298,820
Distance Traveled
1,387,085
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,586
470
100
7
0
216,808
0
L
Odin
6,391
457
82
6
0
256,456
0
L
Tsukuyomi
7,141
510
104
7
0
315,643
0
W
Chernobog
8,615
615
109
8
0
280,965
0
W
Bellona
7,759
554
97
7
0
282,027
0
W
Agni
6,872
491
77
6
0
238,640
5
W
Ravana
6,751
482
77
6
0
315,542
0
L
Ah Puch
7,073
505
78
6
0
243,216
0
L
Bacchus
5,372
384
25
2
0
266,697
0
W
Kuzenbo
7,255
518
33
2
0
269,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role