Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Enzo3245
Ares
Level 87
God Stats
37W - 41L
1,562 SR
Queue Stats
237W - 246L
1,528 Elo+
Party 1
Bellona
Bellona
Ninock00
Bellona
Level 106
God Stats
8W - 8L
1,607 SR
Queue Stats
271W - 273L
1,527 Elo+
Party 1
Aphrodite
Aphrodite
jec128
Aphrodite
Level 154
God Stats
2W - 4L
1,578 SR
Queue Stats
144W - 132L
1,634 Elo+
Solo
Thor
Thor
moosechin
Thor
Level 117
God Stats
2W - 1L
1,668 SR
Queue Stats
226W - 205L
1,595 Elo+
Solo
Team Averages
Level 121
1,583 SR
1,557 Elo+

VS

Team Averages
Level 102
1,471 SR
1,628 Elo+
Sun Wukong
Sun Wukong
Bυdbυdnen
Sun Wukong
Level 79
God Stats
2W - 3L
1,297 SR
Queue Stats
104W - 89L
1,665 Elo+
Solo
Nut
Nut
Drewskey81
Nut
Level 149
God Stats
1W - 6L
1,500 SR
Queue Stats
7W - 13L
1,511 Elo+
Solo
Arachne
Arachne
KorruptArsenal
Arachne
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,606 Elo+
Solo
Anubis
Anubis
Reggie00
Anubis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,859 Elo+
Solo
Osiris
Osiris
UrMessiah4522
Osiris
Level 54
God Stats
3W - 4L
1,558 SR
Queue Stats
254W - 238L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 2 / 2
7,849
561
9,320
10,785
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
11
2 / 2 / 2
7,011
501
6,002
12,858
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Ninock00
Bellona
13
2 / 1 / 1
7,785
556
9,259
13,458
11,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
jec128
Aphrodite
12
1 / 1 / 1
6,650
475
6,100
7,428
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
0 / 2 / 1
6,390
456
4,627
13,456
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bυdbυdnen
Sun Wukong
14
1 / 1 / 0
8,260
590
13,489
15,875
13,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 2
7,556
540
5,657
9,945
3,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 0
7,295
521
6,321
9,944
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Reggie00
Anubis
12
3 / 1 / 0
7,334
524
7,358
5,971
3,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 1 / 1
6,588
471
5,802
14,284
11,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
8
8
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
2
1.5
L
Sun Wukong
Bυdbυdnen
Sun Wukong
1
1
0
1
L
0
3
2
0.33
W
Ares
2
2
2
1.5
L
3
1
0
3
W
Bellona
Ninock00
Bellona
2
1
1
2.5
L
Anubis
Reggie00
Anubis
3
1
0
3
L
1
1
1
1.5
W
Aphrodite
jec128
Aphrodite
1
1
1
1.5
W
Thor
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,308
Damage
38,627
57,985
Taken
56,019
36,374
Mitigated
36,207
22,110
Healing
22,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,320
3,732
0
1,020
10,785
4,670
883
0
10,785
0
70,907
L
Sun Wukong
Bυdbυdnen
Sun Wukong
13,489
2,897
0
6,311
15,875
13,787
0
1,794
12,945
0
82,036
L
5,657
3,062
0
4,311
9,945
3,950
962
1,471
8,425
0
53,202
W
Ares
6,002
393
0
1,553
12,858
11,787
0
2,798
10,060
17,983
0
L
6,321
4,307
0
5,671
9,944
3,643
0
1,495
8,367
0
42,430
W
Bellona
Ninock00
Bellona
9,259
2,791
0
7,450
13,458
11,954
0
96
13,362
0
54,382
L
Anubis
Reggie00
Anubis
7,358
1,078
0
3,567
5,971
3,143
0
2,099
3,872
60,006
2,786
L
5,802
2,240
0
2,743
14,284
11,684
0
5,243
9,041
0
49,462
W
Aphrodite
jec128
Aphrodite
6,100
703
1,998
4,739
7,428
2,881
0
2,902
4,526
48,275
0
W
Thor
4,627
275
0
5,350
13,456
5,082
0
1,706
11,750
0
54,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,685
Gold Earned
37,033
433
Minions Killed
467
0
Camps Cleared
0
1,359,837
Distance Traveled
1,287,052
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,849
561
112
8
0
244,942
1
L
Sun Wukong
8,260
590
133
10
0
277,797
1
L
Nut
7,556
540
91
7
0
230,504
4
W
Ares
7,011
501
20
1
0
277,298
4
L
Arachne
7,295
521
57
4
0
320,894
4
W
Bellona
7,785
556
114
8
0
285,036
0
L
Anubis
7,334
524
116
8
0
186,622
2
L
Osiris
6,588
471
70
5
0
271,235
0
W
Aphrodite
6,650
475
87
6
0
264,194
2
W
Thor
6,390
456
100
7
0
288,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role