Player Matchup

Neith
Neith
BigBossSnake22
Neith
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 37L
1,154 Elo+
Party 1
Zeus
Zeus
Leauguestorian
Zeus
Level 33
God Stats
0W - 2L
1,315 SR
Queue Stats
5W - 12L
1,197 Elo+
Party 1
Ratatoskr
Ratatoskr
Noxture
Ratatoskr
Level 107
God Stats
0W - 2L
1,294 SR
Queue Stats
194W - 180L
1,455 Elo+
Solo
Surtr
Surtr
OverhandJoker96
Surtr
Level 16
God Stats
0W - 5L
1,221 SR
Queue Stats
7W - 16L
1,197 Elo+
Party 1
Ares
Ares
ibanovisu
Ares
Level 132
God Stats
10W - 9L
1,500 SR
Queue Stats
114W - 112L
1,482 Elo+
Solo
Team Averages
Level 77
1,366 SR
1,297 Elo+

VS

Team Averages
Level 146
1,457 SR
1,486 Elo+
Osiris
Osiris
 
Osiris
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
D4nt3YGames
Medusa
Level 120
God Stats
14W - 12L
1,525 SR
Queue Stats
76W - 78L
1,414 Elo+
Solo
Geb
Geb
MermaidMama219
Geb
Level 209
God Stats
20W - 30L
1,319 SR
Queue Stats
950W - 960L
1,516 Elo+
Solo
Thanatos
Thanatos
SpeedyOnSteroids
Thanatos
Level 84
God Stats
56W - 66L
1,522 SR
Queue Stats
189W - 205L
1,503 Elo+
Solo
Hachiman
Hachiman
Thirst4morE
Hachiman
Level 176
God Stats
5W - 7L
1,417 SR
Queue Stats
282W - 266L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,871
487
3,382
4,979
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,778
478
3,302
4,726
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Noxture
Ratatoskr
11
1 / 1 / 0
5,636
564
4,214
7,292
3,220
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 0
5,037
504
2,087
7,499
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
8
0 / 3 / 1
4,847
485
1,828
9,626
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 0 / 3
5,883
588
3,765
7,870
5,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Medusa
11
4 / 0 / 1
6,713
671
2,875
4,484
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 3
5,195
520
3,599
7,700
5,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 1
6,301
630
2,090
9,648
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Thirst4morE
Hachiman
10
1 / 0 / 3
5,867
587
5,045
4,306
1,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
3
1.5
L
1
1
1
1.5
W
Medusa
4
0
1
4.5
L
0
4
0
0
W
0
2
3
0.75
L
Ratatoskr
Noxture
Ratatoskr
1
1
0
1
L
0
1
0
0
W
5
0
1
5.5
W
Hachiman
Thirst4morE
Hachiman
1
0
3
2.5
L
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,813
Damage
17,374
34,122
Taken
34,008
16,267
Mitigated
18,799
7,420
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,765
988
0
1,922
7,870
5,877
0
385
7,228
0
40,174
L
3,382
1,592
0
1,655
4,979
1,946
0
1,610
3,369
0
23,843
W
Medusa
2,875
506
0
1,114
4,484
1,701
926
2,796
1,688
0
41,168
L
3,302
458
0
243
4,726
1,294
0
0
4,682
23,464
0
W
3,599
163
0
1,930
7,700
5,383
26
1,272
6,428
9,500
0
L
Ratatoskr
Noxture
Ratatoskr
4,214
856
0
586
7,292
3,220
0
293
6,914
0
53,493
L
2,087
878
0
2,112
7,499
3,777
0
0
7,076
683
27,870
W
2,090
239
0
7,629
9,648
4,385
0
217
9,431
0
50,309
W
Hachiman
Thirst4morE
Hachiman
5,045
1,871
0
1,713
4,306
1,453
95
556
3,750
0
40,431
L
Ares
1,828
237
177
2,647
9,626
6,030
0
1,696
7,930
15,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,169
Gold Earned
29,959
257
Minions Killed
306
0
Camps Cleared
0
944,775
Distance Traveled
966,118
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,883
588
77
8
0
194,052
0
L
Neith
4,871
487
48
5
0
177,902
2
W
Medusa
6,713
671
76
8
0
173,335
2
L
Zeus
4,778
478
44
4
0
162,029
0
W
Geb
5,195
520
7
1
0
197,217
4
L
Ratatoskr
5,636
564
91
9
0
222,779
0
L
Surtr
5,037
504
55
6
0
203,042
0
W
Thanatos
6,301
630
81
8
0
225,974
0
W
Hachiman
5,867
587
65
7
0
175,540
1
L
Ares
4,847
485
19
2
0
179,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role