Player Matchup

Nemesis
Nemesis
Dartnn
Nemesis
Level 26
God Stats
23W - 29L
1,327 SR
Queue Stats
287W - 309L
1,241 Elo+
Party 2
Zeus
Zeus
Fogell Kirk
Zeus
Level 105
God Stats
20W - 16L
1,461 SR
Queue Stats
302W - 311L
1,430 Elo+
Party 2
Athena
Athena
JNARF
Athena
Level 25
God Stats
6W - 5L
1,720 SR
Queue Stats
73W - 86L
1,419 Elo+
Party 2
Surtr
Surtr
N Royy
Surtr
Level 25
God Stats
1W - 1L
1,288 SR
Queue Stats
27W - 63L
1,239 Elo+
Party 2
Anhur
Anhur
iBigNose
Anhur
Level 40
God Stats
1W - 1L
1,278 SR
Queue Stats
117W - 109L
1,349 Elo+
Party 2
Team Averages
Level 44
1,415 SR
1,335 Elo+

VS

Team Averages
Level 111
1,505 SR
1,396 Elo+
Neith
Neith
Dark_wolf972
Neith
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,123 Elo+
Solo
Ra
Ra
Flookii11
Ra
Level 126
God Stats
16W - 19L
1,394 SR
Queue Stats
464W - 496L
1,372 Elo+
Party 1
Shiva
Shiva
Ogr_Akagami
Shiva
Level 95
God Stats
21W - 14L
1,585 SR
Queue Stats
182W - 185L
1,507 Elo+
Party 3
Thanatos
Thanatos
Ogr_ShinyZz
Thanatos
Level 66
God Stats
7W - 9L
1,638 SR
Queue Stats
313W - 302L
1,490 Elo+
Party 3
Kuzenbo
Kuzenbo
TheMechanicc92
Kuzenbo
Level 113
God Stats
8W - 12L
1,411 SR
Queue Stats
209W - 232L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dartnn
Nemesis
15
3 / 3 / 6
8,642
540
8,142
14,473
7,075
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
7 / 1 / 3
9,756
610
13,837
6,592
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Athena
JNARF
Athena
12
1 / 0 / 4
7,293
456
5,395
13,730
12,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Surtr
N Royy
Surtr
12
1 / 3 / 3
7,448
466
5,210
16,180
13,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
iBigNose
Anhur
12
1 / 1 / 2
6,418
401
8,160
9,956
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,890
493
9,839
8,368
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 1
8,108
507
5,294
12,272
4,128
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 2 / 1
10,284
643
10,249
10,773
5,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Ogr_ShinyZz
Thanatos
15
2 / 3 / 1
8,316
520
5,370
17,785
7,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 1
7,196
450
6,933
14,438
13,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
8
8
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
Nemesis
Dartnn
Nemesis
3
3
6
2
L
1
5
1
0.3
W
7
1
3
8.5
W
Athena
JNARF
Athena
1
0
4
3
W
Surtr
N Royy
Surtr
1
3
3
0.83
L
3
2
1
1.75
L
Thanatos
Ogr_ShinyZz
Thanatos
2
3
1
0.83
L
0
3
1
0.17
W
Anhur
iBigNose
Anhur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,744
Damage
37,685
60,931
Taken
63,636
39,053
Mitigated
33,372
14,376
Healing
28,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,839
4,053
0
3,334
8,368
2,495
341
1,265
7,103
0
52,780
W
Nemesis
Dartnn
Nemesis
8,142
2,836
0
3,521
14,473
7,075
0
2,282
12,191
0
70,407
L
5,294
176
491
3,624
12,272
4,128
0
6,660
4,890
58,794
0
W
13,837
2,174
0
1,398
6,592
2,429
531
3,201
3,391
65,166
2,836
W
Athena
JNARF
Athena
5,395
1,268
0
4,367
13,730
12,705
0
3,717
9,899
30,671
1,216
W
Surtr
N Royy
Surtr
5,210
1,512
0
3,320
16,180
13,153
0
1,022
15,158
906
44,358
L
10,249
2,078
0
2,558
10,773
5,620
1,865
98
9,928
0
87,560
L
Thanatos
Ogr_ShinyZz
Thanatos
5,370
746
0
14,790
17,785
7,284
169
4,402
12,937
0
75,672
L
6,933
2,698
157
3,404
14,438
13,845
42
5,368
8,838
25,192
770
W
Anhur
iBigNose
Anhur
8,160
3,204
0
1,770
9,956
3,691
0
1,855
8,101
0
34,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,557
Gold Earned
41,794
385
Minions Killed
485
0
Camps Cleared
0
1,581,840
Distance Traveled
1,500,626
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,890
493
86
5
0
256,221
0
W
Nemesis
8,642
540
98
6
0
371,230
0
L
Ra
8,108
507
110
7
0
330,113
4
W
Zeus
9,756
610
117
7
0
315,129
7
W
Athena
7,293
456
44
3
0
303,049
2
W
Surtr
7,448
466
71
4
0
309,544
2
L
Shiva
10,284
643
160
10
0
286,708
0
L
Thanatos
8,316
520
104
7
0
312,858
0
L
Kuzenbo
7,196
450
25
2
0
314,726
1
W
Anhur
6,418
401
55
3
0
282,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role