Player Matchup

Kali
Kali
AliaManTeRa
Kali
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 69L
1,340 Elo+
Solo
Persephone
Persephone
I Iremia I
Persephone
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,530 Elo+
Party 1
Thanatos
Thanatos
Roaroftime2679
Thanatos
Level 44
God Stats
18W - 22L
1,588 SR
Queue Stats
142W - 168L
1,366 Elo+
Solo
Horus
Horus
Zyviel
Horus
Level 62
God Stats
1W - 2L
1,799 SR
Queue Stats
82W - 67L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
iixale
Heimdallr
Level 41
God Stats
0W - 3L
1,260 SR
Queue Stats
96W - 80L
1,511 Elo+
Party 1
Team Averages
Level 40
1,530 SR
1,450 Elo+

VS

Team Averages
Level 72
1,436 SR
1,454 Elo+
Heimdallr
Heimdallr
FlyguyInaBeehive
Heimdallr
Level 29
God Stats
13W - 11L
1,524 SR
Queue Stats
129W - 122L
1,466 Elo+
Party 2
Agni
Agni
LWoooodyL
Agni
Level 125
God Stats
13W - 10L
1,447 SR
Queue Stats
96W - 108L
1,469 Elo+
Solo
Bellona
Bellona
Stepphyy
Bellona
Level 125
God Stats
5W - 14L
1,043 SR
Queue Stats
224W - 250L
1,538 Elo+
Solo
Jormungandr
Jormungandr
klinking
Jormungandr
Level 54
God Stats
33W - 15L
1,667 SR
Queue Stats
135W - 145L
1,453 Elo+
Party 2
Mercury
Mercury
tbh-_-Bdean406
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,171
448
4,714
16,850
8,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
I Iremia I
Persephone
10
2 / 6 / 0
6,929
433
6,196
12,759
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
13
0 / 2 / 1
7,239
452
4,468
11,856
4,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Zyviel
Horus
12
0 / 3 / 2
7,314
457
3,762
14,548
12,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Heimdallr
iixale
Heimdallr
12
2 / 2 / 1
7,069
442
4,371
7,730
3,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
2 / 0 / 4
8,119
507
7,201
6,300
2,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Agni
14
3 / 1 / 2
9,128
571
12,107
7,536
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Stepphyy
Bellona
15
2 / 0 / 4
9,557
597
6,503
14,795
14,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
klinking
Jormungandr
14
3 / 1 / 4
8,039
502
9,519
11,268
7,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 3 / 1
7,925
495
6,248
10,555
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
14
14
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Heimdallr
2
0
4
4
L
Persephone
I Iremia I
Persephone
2
6
0
0.33
W
Agni
3
1
2
4
L
Thanatos
0
2
1
0.25
W
Bellona
Stepphyy
Bellona
2
0
4
4
L
Horus
Zyviel
Horus
0
3
2
0.33
L
Heimdallr
iixale
Heimdallr
2
2
1
1.25
W
Jormungandr
klinking
Jormungandr
3
1
4
5
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,511
Damage
41,578
63,743
Taken
50,454
34,421
Mitigated
32,348
19,986
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,714
3,040
0
6,287
16,850
8,624
0
4,860
11,714
0
61,140
W
Heimdallr
7,201
3,380
0
3,169
6,300
2,739
1,636
248
6,052
0
53,268
L
Persephone
I Iremia I
Persephone
6,196
1,828
0
1,663
12,759
4,091
0
5,949
6,202
33,821
1,031
W
Agni
12,107
758
0
1,000
7,536
2,944
0
2,529
5,007
69,784
2,140
L
Thanatos
4,468
380
0
6,396
11,856
4,974
0
1,121
10,669
0
42,267
W
Bellona
Stepphyy
Bellona
6,503
1,477
0
8,782
14,795
14,366
200
1,735
13,060
0
67,021
L
Horus
Zyviel
Horus
3,762
1,586
714
3,563
14,548
12,928
0
5,121
9,341
0
29,309
L
Heimdallr
iixale
Heimdallr
4,371
1,380
0
1,363
7,730
3,804
735
3,030
4,652
0
48,760
W
Jormungandr
klinking
Jormungandr
9,519
3,327
0
2,186
11,268
7,989
228
786
10,482
47,262
978
W
6,248
3,798
0
432
10,555
4,310
96
2,696
7,853
0
43,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,722
Gold Earned
42,768
328
Minions Killed
436
0
Camps Cleared
0
1,562,162
Distance Traveled
1,563,734
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,171
448
93
6
0
341,671
2
W
Heimdallr
8,119
507
76
5
0
293,914
2
L
Persephone
6,929
433
35
2
0
262,034
0
W
Agni
9,128
571
117
7
0
323,397
4
L
Thanatos
7,239
452
84
5
0
308,827
2
W
Bellona
9,557
597
118
7
0
282,317
2
L
Horus
7,314
457
35
2
0
320,971
0
L
Heimdallr
7,069
442
81
5
0
328,659
0
W
Jormungandr
8,039
502
65
4
0
309,357
0
W
Mercury
7,925
495
60
4
0
354,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role