Player Matchup

Ix Chel
Ix Chel
HauntdDreamz715
Ix Chel
Level 124
God Stats
2W - 2L
1,532 SR
Queue Stats
15W - 27L
1,310 Elo+
Solo
Ra
Ra
NineTailGamer
Ra
Level 128
God Stats
1W - 1L
1,609 SR
Queue Stats
50W - 56L
1,470 Elo+
Party 1
Ne Zha
Ne Zha
P1TCHBLACK5I
Ne Zha
Level 171
God Stats
10W - 13L
1,494 SR
Queue Stats
246W - 212L
1,481 Elo+
Solo
Artemis
Artemis
Par4dox51
Artemis
Level 108
God Stats
2W - 9L
1,389 SR
Queue Stats
9W - 19L
1,388 Elo+
Party 1
Ymir
Ymir
Shinycubchoo
Ymir
Level 67
God Stats
0W - 1L
1,324 SR
Queue Stats
38W - 40L
1,468 Elo+
Party 1
Team Averages
Level 120
1,469 SR
1,423 Elo+

VS

Team Averages
Level 126
1,514 SR
1,429 Elo+
Artemis
Artemis
JRmOgRiN
Artemis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 151L
1,456 Elo+
Solo
Thor
Thor
TUMAMATEPEGA
Thor
Level 142
God Stats
3W - 3L
1,242 SR
Queue Stats
29W - 33L
1,302 Elo+
Solo
Olorun
Olorun
killerbee the 8
Olorun
Level 77
God Stats
3W - 2L
1,346 SR
Queue Stats
16W - 25L
1,450 Elo+
Solo
Agni
Agni
temp-9535071017
Agni
Level 128
God Stats
4W - 1L
1,874 SR
Queue Stats
18W - 12L
1,504 Elo+
Solo
Artio
Artio
xSn0wBLind
Artio
Level 123
God Stats
8W - 7L
1,610 SR
Queue Stats
99W - 116L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,898
816
1,357
2,339
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 1
5,716
953
2,692
4,388
2,167
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
12
2 / 0 / 1
5,714
952
5,474
4,341
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Par4dox51
Artemis
11
1 / 2 / 1
5,517
920
4,380
4,096
1,751
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 2 / 2
5,584
931
2,223
6,714
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JRmOgRiN
Artemis
11
1 / 0 / 3
5,504
917
4,664
3,196
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 1 / 4
6,347
1,058
4,708
5,605
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 2 / 2
5,480
913
2,698
5,110
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 0 / 2
6,186
1,031
4,491
2,979
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
10
0 / 0 / 4
5,389
898
2,413
5,378
3,107
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
6
6
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Artemis
JRmOgRiN
Artemis
1
0
3
2.5
L
0
0
1
0.5
L
Ne Zha
2
0
1
2.5
L
Artemis
Par4dox51
Artemis
1
2
1
0.75
L
0
2
2
0.5
W
2
1
4
4
W
1
2
2
1
W
2
0
2
3
W
Artio
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,126
Damage
18,974
21,878
Taken
22,268
12,322
Mitigated
9,414
4,913
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,357
124
0
400
2,339
734
0
421
1,918
5,226
0
W
Artemis
JRmOgRiN
Artemis
4,664
1,085
0
652
3,196
1,237
0
959
2,237
0
13,439
L
2,692
304
1,164
1,580
4,388
2,167
0
2,170
2,218
19,971
307
L
Ne Zha
5,474
273
0
736
4,341
1,969
0
1,706
2,635
0
19,519
L
Artemis
Par4dox51
Artemis
4,380
1,519
0
0
4,096
1,751
0
1,523
2,573
0
11,972
L
2,223
370
0
1,033
6,714
5,701
0
3,645
3,069
4,745
0
W
4,708
520
0
560
5,605
2,172
1,105
1,828
3,777
0
17,583
W
2,698
1,670
300
459
5,110
1,815
0
985
4,125
11,886
213
W
4,491
262
0
1,302
2,979
1,083
276
540
2,439
22,613
480
W
Artio
2,413
288
830
1,722
5,378
3,107
0
1,836
3,542
7,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,429
Gold Earned
28,906
115
Minions Killed
140
0
Camps Cleared
0
599,750
Distance Traveled
667,657
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,898
816
7
1
0
48,466
0
W
Artemis
5,504
917
21
4
0
137,379
0
L
Ra
5,716
953
59
10
0
154,315
0
L
Ne Zha
5,714
952
24
4
0
142,759
4
L
Artemis
5,517
920
17
3
0
131,394
0
L
Ymir
5,584
931
8
1
0
122,816
0
W
Thor
6,347
1,058
33
6
0
129,686
2
W
Olorun
5,480
913
25
4
0
125,928
0
W
Agni
6,186
1,031
45
8
0
139,579
5
W
Artio
5,389
898
16
3
0
135,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role