Player Matchup

Medusa
Medusa
BrEaD tO bUtTeR
Medusa
Level 120
God Stats
2W - 1L
1,326 SR
Queue Stats
59W - 57L
1,374 Elo+
Party 1
Sylvanus
Sylvanus
DeadShott00x
Sylvanus
Level 119
God Stats
3W - 2L
1,752 SR
Queue Stats
182W - 195L
1,454 Elo+
Party 1
Hercules
Hercules
MAC 118004
Hercules
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,667 Elo+
Solo
Poseidon
Poseidon
ShadowX23X
Poseidon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,493 Elo+
Solo
Arachne
Arachne
chaos DeCiMaTeR
Arachne
Level 142
God Stats
10W - 5L
1,260 SR
Queue Stats
179W - 196L
1,507 Elo+
Party 1
Team Averages
Level 116
1,468 SR
1,499 Elo+

VS

Team Averages
Level 136
1,449 SR
1,485 Elo+
Fenrir
Fenrir
 
Fenrir
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kimleewong
Sol
Level 128
God Stats
6W - 2L
1,707 SR
Queue Stats
60W - 64L
1,499 Elo+
Solo
Yu Huang
Yu Huang
Mendo7
Yu Huang
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 215L
1,545 Elo+
Solo
Ymir
Ymir
WabiSabi9002
Ymir
Level 58
God Stats
1W - 4L
1,236 SR
Queue Stats
152W - 153L
1,457 Elo+
Solo
Achilles
Achilles
black_tigrillo
Achilles
Level 156
God Stats
1W - 4L
1,304 SR
Queue Stats
89W - 113L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,697
671
3,659
3,728
1,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
DeadShott00x
Sylvanus
7
1 / 0 / 1
4,450
636
2,876
4,035
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
MAC 118004
Hercules
7
0 / 0 / 1
3,831
547
974
4,361
1,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ShadowX23X
Poseidon
7
0 / 2 / 0
4,027
575
2,362
4,088
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 0 / 0
4,456
637
1,852
6,744
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 0 / 0
4,361
623
2,278
5,860
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,502
500
1,564
2,950
669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
Mendo7
Yu Huang
7
0 / 1 / 1
4,296
614
1,581
2,563
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 0
4,877
697
2,091
2,569
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
7
0 / 0 / 1
4,198
600
2,011
5,456
3,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
0
0
2
W
2
0
1
2.5
W
Sylvanus
DeadShott00x
Sylvanus
1
0
1
1.5
L
0
2
0
0
W
Hercules
MAC 118004
Hercules
0
0
1
0.5
L
Yu Huang
Mendo7
Yu Huang
0
1
1
0.5
W
Poseidon
ShadowX23X
Poseidon
0
2
0
0
L
0
0
0
0
L
Achilles
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,723
Damage
9,525
22,956
Taken
19,398
8,800
Mitigated
9,883
9,007
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,278
504
0
1,777
5,860
2,433
0
1,259
4,601
0
23,462
W
3,659
1,330
0
789
3,728
1,266
585
994
2,734
0
24,646
W
Sylvanus
DeadShott00x
Sylvanus
2,876
1,170
464
1,305
4,035
2,356
480
1,015
3,020
17,246
7,353
L
1,564
468
0
869
2,950
669
0
346
2,604
15,366
314
W
Hercules
MAC 118004
Hercules
974
73
237
984
4,361
1,659
16
1,445
2,714
0
9,582
L
Yu Huang
Mendo7
Yu Huang
1,581
82
0
608
2,563
840
0
1,154
1,409
28,681
0
W
Poseidon
ShadowX23X
Poseidon
2,362
408
0
500
4,088
1,128
0
428
3,660
19,757
0
L
2,091
228
0
1,190
2,569
1,994
0
0
2,569
30,863
1,983
L
Achilles
2,011
112
0
2,040
5,456
3,947
0
2,222
3,234
0
11,252
W
1,852
1,235
0
4,728
6,744
2,391
0
981
5,697
0
30,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,461
Gold Earned
21,234
184
Minions Killed
203
0
Camps Cleared
0
672,512
Distance Traveled
731,497
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,361
623
44
6
0
178,600
0
W
Medusa
4,697
671
35
5
0
134,500
0
W
Sylvanus
4,450
636
36
5
0
125,416
1
L
Sol
3,502
500
22
3
0
101,560
0
W
Hercules
3,831
547
18
3
0
123,676
0
L
Yu Huang
4,296
614
56
8
0
139,603
0
W
Poseidon
4,027
575
36
5
0
137,925
0
L
Ymir
4,877
697
63
9
0
144,968
0
L
Achilles
4,198
600
18
3
0
166,766
0
W
Arachne
4,456
637
59
8
0
150,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role