Player Matchup

Rama
Rama
Gold III
 
Rama
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum IV
Leatryx
Thoth
Platinum IV
Level 143
God Stats
7W - 1L
1,791 SR
Queue Stats
47W - 39L
1,899 MMR
Party 1
Bellona
Bellona
Platinum III
Pmb250
Bellona
Platinum III
Level 142
God Stats
9W - 9L
1,554 SR
Queue Stats
196W - 186L
1,860 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum IV
Sublime69
Kumbhakarna
Platinum IV
Level 145
God Stats
3W - 4L
1,797 SR
Queue Stats
184W - 175L
1,802 MMR
Party 2
Hun Batz
Hun Batz
Platinum II
astrolagic
Hun Batz
Platinum II
Level 157
God Stats
1W - 3L
1,471 SR
Queue Stats
90W - 72L
1,839 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,623 SR
1,780 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,636 SR
1,829 MMR
Anhur
Anhur
Platinum II
SMWGang
Anhur
Platinum II
Level 149
God Stats
15W - 13L
1,580 SR
Queue Stats
312W - 305L
1,823 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
TML_FAN_11
Morgan Le Fay
Platinum II
Level 174
God Stats
22W - 18L
1,606 SR
Queue Stats
162W - 144L
1,848 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
YO420blazeitLO
Erlang Shen
Platinum IV
Level 84
God Stats
3W - 1L
1,798 SR
Queue Stats
123W - 102L
1,818 MMR
Solo
Shiva
Shiva
Platinum II
ZeeGotSkillz
Shiva
Platinum II
Level 142
God Stats
2W - 1L
1,571 SR
Queue Stats
61W - 58L
1,845 MMR
Solo
Ganesha
Ganesha
Platinum II
matthewboss11
Ganesha
Platinum II
Level 156
God Stats
3W - 2L
1,627 SR
Queue Stats
58W - 46L
1,813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 11 / 0
8,753
486
6,495
17,293
4,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Thoth
Leatryx
Thoth
17
3 / 1 / 1
10,043
558
10,181
7,088
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bellona
Pmb250
Bellona
9
0 / 3 / 1
7,276
404
6,634
10,649
10,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Kumbhakarna
Sublime69
Kumbhakarna
10
0 / 2 / 4
7,423
412
2,607
16,338
10,648
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hun Batz
astrolagic
Hun Batz
17
0 / 1 / 3
8,780
488
6,677
15,137
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AwilixSusanoOdinKuzenbo

VS

Bans
AchillesMartichorasCthulhuKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SMWGang
Anhur
18
10 / 2 / 2
12,058
670
20,975
16,689
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
TML_FAN_11
Morgan Le Fay
18
0 / 0 / 1
10,683
594
3,140
6,647
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
YO420blazeitLO
Erlang Shen
16
5 / 0 / 1
9,995
555
5,530
17,909
11,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

18
1 / 2 / 4
11,007
612
10,680
19,486
12,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
16
1 / 2 / 9
10,664
592
6,667
11,995
10,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
17
18
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
11
0
0.27
L
Thoth
Leatryx
Thoth
3
1
1
3.5
L
Bellona
Pmb250
Bellona
0
3
1
0.17
W
Anhur
SMWGang
Anhur
10
2
2
5.5
L
Kumbhakarna
Sublime69
Kumbhakarna
0
2
4
1
W
Morgan Le Fay
TML_FAN_11
Morgan Le Fay
0
0
1
0.5
W
Erlang Shen
YO420blazeitLO
Erlang Shen
5
0
1
5.5
W
1
2
4
1.5
L
Hun Batz
astrolagic
Hun Batz
0
1
3
1.5
W
Ganesha
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,594
Damage
46,992
66,505
Taken
72,726
33,835
Mitigated
44,040
14,192
Healing
32,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,495
5,449
0
1,904
17,293
4,135
0
696
16,597
0
52,314
L
Thoth
Leatryx
Thoth
10,181
349
0
397
7,088
2,462
0
2,586
4,502
80,178
0
L
Bellona
Pmb250
Bellona
6,634
2,137
0
2,776
10,649
10,442
0
473
10,176
0
38,738
W
Anhur
SMWGang
Anhur
20,975
14,618
0
9,026
16,689
6,371
1,821
4,308
12,381
0
111,978
L
Kumbhakarna
Sublime69
Kumbhakarna
2,607
895
1,454
2,260
16,338
10,648
0
3,270
13,068
6,767
0
W
Morgan Le Fay
TML_FAN_11
Morgan Le Fay
3,140
225
0
1,857
6,647
2,735
0
3,073
3,574
108,149
1,066
W
Erlang Shen
YO420blazeitLO
Erlang Shen
5,530
2,492
0
9,526
17,909
11,645
328
3,874
13,984
0
85,848
W
10,680
3,224
0
7,533
19,486
12,839
0
2,603
16,126
0
97,387
L
Hun Batz
astrolagic
Hun Batz
6,677
2,293
0
5,401
15,137
6,148
0
2,678
12,459
0
91,832
W
Ganesha
6,667
1,187
321
4,366
11,995
10,450
303
3,271
8,683
38,752
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,275
Gold Earned
54,407
475
Minions Killed
633
0
Camps Cleared
0
1,545,678
Distance Traveled
1,831,874
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,753
486
85
5
0
266,956
2
L
Thoth
10,043
558
161
9
0
379,224
1
L
Bellona
7,276
404
67
4
0
190,071
0
W
Anhur
12,058
670
181
10
0
295,149
4
L
Kumbhakarna
7,423
412
4
0
0
303,181
2
W
Morgan Le Fay
10,683
594
181
10
0
384,266
1
W
Erlang Shen
9,995
555
97
5
0
415,069
2
W
Shiva
11,007
612
155
9
0
359,106
0
L
Hun Batz
8,780
488
158
9
0
406,246
0
W
Ganesha
10,664
592
19
1
0
378,284
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role