Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fosilame
Fenrir
Level 63
God Stats
1W - 1L
1,768 SR
Queue Stats
27W - 27L
1,444 Elo+
Party 1
Shiva
Shiva
Gooldorak
Shiva
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 99L
1,270 Elo+
Party 2
Tiamat
Tiamat
LilouWarner
Tiamat
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 225L
1,351 Elo+
Party 2
Apollo
Apollo
dovakius
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,437 Elo+
Party 1
Team Averages
Level 75
1,554 SR
1,400 Elo+

VS

Team Averages
Level 95
1,449 SR
1,526 Elo+
Achilles
Achilles
 
Achilles
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Drachenstaub
Hera
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 104L
1,443 Elo+
Party 3
Kuzenbo
Kuzenbo
GoRuby
Kuzenbo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,699 Elo+
Solo
Gilgamesh
Gilgamesh
MastoWhiteShark
Gilgamesh
Level 128
God Stats
2W - 0L
1,171 SR
Queue Stats
71W - 71L
1,569 Elo+
Solo
Janus
Janus
Sprite01
Janus
Level 67
God Stats
10W - 6L
1,574 SR
Queue Stats
250W - 254L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 5 / 11
9,487
862
14,794
12,206
6,344
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Fosilame
Fenrir
16
8 / 7 / 4
9,580
871
8,539
13,603
6,788
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Gooldorak
Shiva
13
4 / 7 / 4
8,161
742
8,603
15,027
15,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
14
0 / 6 / 8
7,782
707
7,117
12,777
7,880
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Magic Focus

Magic Focus

+20
Magical Power

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
dovakius
Apollo
16
2 / 4 / 11
8,385
762
11,290
11,795
5,764
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
11 / 2 / 14
10,667
970
14,110
15,759
19,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 2 / 15
10,051
914
10,678
5,490
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
GoRuby
Kuzenbo
13
1 / 4 / 14
9,216
838
5,236
12,592
17,577
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
MastoWhiteShark
Gilgamesh
17
4 / 6 / 20
10,350
941
13,040
22,977
19,137
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Janus
Sprite01
Janus
18
10 / 3 / 10
11,220
1,020
16,607
8,599
4,314
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
102
17
Kills
29
29
Deaths
17
38
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
5
11
1.7
W
Achilles
 
Achilles
11
2
14
9
W
3
2
15
5.25
L
Fenrir
Fosilame
Fenrir
8
7
4
1.43
W
Kuzenbo
GoRuby
Kuzenbo
1
4
14
2
L
Shiva
Gooldorak
Shiva
4
7
4
0.86
L
Tiamat
0
6
8
0.67
W
Gilgamesh
MastoWhiteShark
Gilgamesh
4
6
20
2.33
W
Janus
Sprite01
Janus
10
3
10
5
L
Apollo
dovakius
Apollo
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,343
Damage
59,671
65,408
Taken
65,417
42,081
Mitigated
63,133
13,879
Healing
15,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
14,794
9,847
619
2,496
12,206
6,344
0
5,417
6,645
0
30,486
W
Achilles
 
Achilles
14,110
4,155
1,032
3,145
15,759
19,948
496
2,123
13,546
0
17,325
W
10,678
2,129
442
413
5,490
2,157
1,028
45
5,429
30,712
244
L
Fenrir
Fosilame
Fenrir
8,539
2,037
839
1,753
13,603
6,788
0
5,992
7,233
0
12,922
W
Kuzenbo
GoRuby
Kuzenbo
5,236
1,497
1,567
1,413
12,592
17,577
246
1,485
10,922
5,997
1,874
L
Shiva
Gooldorak
Shiva
8,603
1,101
1,119
2,480
15,027
15,305
0
6,816
7,903
0
13,290
L
Tiamat
7,117
1,594
744
1,686
12,777
7,880
0
7,853
4,707
12,723
853
W
Gilgamesh
MastoWhiteShark
Gilgamesh
13,040
3,571
1,289
5,207
22,977
19,137
470
2,113
20,477
0
23,317
W
Janus
Sprite01
Janus
16,607
1,513
454
567
8,599
4,314
1,297
976
7,575
34,706
0
L
Apollo
dovakius
Apollo
11,290
6,511
368
1,775
11,795
5,764
0
5,541
6,115
0
31,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,395
Gold Earned
51,504
108
Minions Killed
133
0
Camps Cleared
0
870,884
Distance Traveled
1,174,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,487
862
35
3
0
182,581
0
W
Achilles
10,667
970
6
1
0
251,898
0
W
Hera
10,051
914
58
5
0
205,583
0
L
Fenrir
9,580
871
4
0
0
154,696
0
W
Kuzenbo
9,216
838
7
1
0
282,351
0
L
Shiva
8,161
742
10
1
0
157,337
0
L
Tiamat
7,782
707
23
2
0
185,026
0
W
Gilgamesh
10,350
941
21
2
0
232,648
0
W
Janus
11,220
1,020
41
4
0
201,991
0
L
Apollo
8,385
762
36
3
0
191,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role