Player Matchup

Neith
Neith
 
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Nussknight
Mercury
Level 56
God Stats
41W - 43L
1,409 SR
Queue Stats
208W - 218L
1,349 Elo+
Solo
Chang'e
Chang'e
TFzeoster
Chang'e
Level 42
God Stats
7W - 3L
1,796 SR
Queue Stats
75W - 87L
1,447 Elo+
Solo
Team Averages
Level 59
1,568 SR
1,432 Elo+

VS

Team Averages
Level 75
1,577 SR
1,423 Elo+
Ix Chel
Ix Chel
Blut_Fluch
Ix Chel
Level 120
God Stats
1W - 1L
1,763 SR
Queue Stats
182W - 185L
1,407 Elo+
Party 1
Bakasura
Bakasura
JusticEngine
Bakasura
Level 56
God Stats
13W - 12L
1,539 SR
Queue Stats
159W - 165L
1,450 Elo+
Solo
Achilles
Achilles
Kxaiizen
Achilles
Level 49
God Stats
6W - 12L
1,428 SR
Queue Stats
95W - 94L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 1 / 7
8,304
830
12,101
8,913
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Nussknight
Mercury
13
3 / 0 / 7
7,964
796
6,681
6,173
2,260
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chang'e
TFzeoster
Chang'e
13
5 / 1 / 8
8,514
851
8,013
6,882
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blut_Fluch
Ix Chel
10
0 / 6 / 2
6,523
652
4,689
9,806
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
JusticEngine
Bakasura
11
0 / 4 / 0
6,425
643
4,358
10,938
6,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Kxaiizen
Achilles
11
2 / 3 / 0
6,957
696
5,554
10,135
8,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
2
2
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
7
8.5
L
Ix Chel
Blut_Fluch
Ix Chel
0
6
2
0.17
L
Bakasura
JusticEngine
Bakasura
0
4
0
0
L
Achilles
Kxaiizen
Achilles
2
3
0
0.67
W
Mercury
Nussknight
Mercury
3
0
7
6.5
W
Chang'e
TFzeoster
Chang'e
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,795
Damage
14,601
21,968
Taken
30,879
7,749
Mitigated
19,303
8,875
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,101
2,813
0
2,206
8,913
3,163
1,020
1,969
6,218
0
33,327
L
Ix Chel
Blut_Fluch
Ix Chel
4,689
362
270
1,497
9,806
3,684
0
1,782
7,768
20,117
0
L
Bakasura
JusticEngine
Bakasura
4,358
3,407
0
2,024
10,938
6,737
0
2,352
8,222
0
15,376
L
Achilles
Kxaiizen
Achilles
5,554
688
214
948
10,135
8,882
0
2,778
6,806
0
10,368
W
Mercury
Nussknight
Mercury
6,681
3,637
0
678
6,173
2,260
576
954
4,682
0
22,757
W
Chang'e
TFzeoster
Chang'e
8,013
685
2,742
3,249
6,882
2,326
1,082
1,068
5,459
29,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,782
Gold Earned
19,905
134
Minions Killed
79
0
Camps Cleared
0
558,537
Distance Traveled
486,043
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,304
830
47
5
0
170,947
0
L
Ix Chel
6,523
652
36
4
0
131,442
0
L
Bakasura
6,425
643
37
4
0
178,189
0
L
Achilles
6,957
696
6
1
0
176,412
1
W
Mercury
7,964
796
36
4
0
209,832
0
W
Chang'e
8,514
851
51
5
0
177,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role