Player Matchup

Danzaburou
Danzaburou
Carlos Raziel
Danzaburou
Level 109
God Stats
6W - 10L
1,542 SR
Queue Stats
256W - 249L
1,374 Elo+
Solo
Chronos
Chronos
SnDxTriumph
Chronos
Level 107
God Stats
1W - 2L
1,262 SR
Queue Stats
94W - 70L
1,493 Elo+
Party 2
Awilix
Awilix
Targha2490
Awilix
Level 124
God Stats
1W - 7L
1,357 SR
Queue Stats
34W - 35L
1,486 Elo+
Solo
Bellona
Bellona
ZeeDolphin
Bellona
Level 108
God Stats
5W - 2L
1,447 SR
Queue Stats
58W - 38L
1,564 Elo+
Party 2
Nox
Nox
ruthlessrob87
Nox
Level 106
God Stats
12W - 7L
1,603 SR
Queue Stats
215W - 210L
1,507 Elo+
Solo
Team Averages
Level 111
1,442 SR
1,485 Elo+

VS

Team Averages
Level 106
1,582 SR
1,468 Elo+
Neith
Neith
Gloryspren94
Neith
Level 109
God Stats
3W - 3L
1,616 SR
Queue Stats
49W - 37L
1,489 Elo+
Solo
Scylla
Scylla
Jacked Jelly
Scylla
Level 98
God Stats
1W - 1L
1,792 SR
Queue Stats
10W - 14L
1,448 Elo+
Party 1
Mulan
Mulan
KiwiAF
Mulan
Level 85
God Stats
0W - 3L
1,412 SR
Queue Stats
11W - 13L
1,464 Elo+
Party 1
Bellona
Bellona
Papireyes44TTV
Bellona
Level 120
God Stats
82W - 56L
1,568 SR
Queue Stats
449W - 428L
1,461 Elo+
Solo
Agni
Agni
ToxicTuxedo13
Agni
Level 117
God Stats
5W - 6L
1,520 SR
Queue Stats
118W - 141L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carlos Raziel
Danzaburou
5
1 / 2 / 0
3,421
684
1,832
2,560
668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chronos
SnDxTriumph
Chronos
6
0 / 0 / 1
3,591
718
708
1,714
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Targha2490
Awilix
6
1 / 0 / 0
3,660
732
1,531
3,542
1,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
ZeeDolphin
Bellona
7
3 / 1 / 0
4,257
851
2,988
4,606
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 0
3,225
645
1,404
4,227
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,350
670
2,913
2,423
740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
7
0 / 0 / 0
3,309
662
800
1,154
258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
KiwiAF
Mulan
6
1 / 3 / 0
3,693
739
1,732
4,539
1,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
1 / 0 / 2
3,521
704
2,252
4,332
3,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
0 / 1 / 0
2,630
526
377
1,667
381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
5
Kills
4
4
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Carlos Raziel
Danzaburou
1
2
0
0.5
L
2
1
0
2
L
Scylla
0
0
0
0
L
Mulan
KiwiAF
Mulan
1
3
0
0.33
L
1
0
2
2
W
Chronos
SnDxTriumph
Chronos
0
0
1
0.5
W
Awilix
Targha2490
Awilix
1
0
0
1
L
0
1
0
0
W
Bellona
ZeeDolphin
Bellona
3
1
0
3
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,463
Damage
8,074
16,649
Taken
14,115
7,193
Mitigated
6,794
5,107
Healing
3,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Carlos Raziel
Danzaburou
1,832
544
0
567
2,560
668
0
0
2,390
0
14,466
L
2,913
618
0
444
2,423
740
0
261
2,162
0
16,576
L
Scylla
800
35
0
433
1,154
258
0
244
910
16,270
0
L
Mulan
KiwiAF
Mulan
1,732
407
0
843
4,539
1,935
0
0
4,184
0
13,980
L
2,252
549
0
1,496
4,332
3,480
0
1,143
3,189
0
18,142
W
Chronos
SnDxTriumph
Chronos
708
94
0
307
1,714
501
0
718
912
15,851
445
W
Awilix
Targha2490
Awilix
1,531
648
0
499
3,542
1,272
0
315
3,089
0
19,919
L
377
68
0
271
1,667
381
0
413
1,254
3,057
0
W
Bellona
ZeeDolphin
Bellona
2,988
1,238
0
2,042
4,606
2,940
0
0
4,361
0
20,749
W
1,404
239
0
1,692
4,227
1,812
0
0
4,156
9,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,154
Gold Earned
16,503
147
Minions Killed
123
0
Camps Cleared
0
516,753
Distance Traveled
440,086
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,421
684
24
5
0
96,325
0
L
Neith
3,350
670
25
5
0
93,051
0
L
Scylla
3,309
662
33
7
0
95,398
0
L
Mulan
3,693
739
28
6
0
95,357
0
L
Bellona
3,521
704
31
6
0
108,789
0
W
Chronos
3,591
718
30
6
0
87,792
0
W
Awilix
3,660
732
36
7
0
144,238
0
L
Agni
2,630
526
6
1
0
47,491
0
W
Bellona
4,257
851
43
9
0
86,796
0
W
Nox
3,225
645
14
3
0
101,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role