Player Matchup

Eset
Eset
ImPrynceTV
Eset
Level 129
God Stats
1W - 1L
1,291 SR
Queue Stats
3W - 4L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
Rafaelaneudy
Gilgamesh
Level 135
God Stats
6W - 6L
1,504 SR
Queue Stats
7W - 8L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
manny999fresh
Cthulhu
Level 85
God Stats
4W - 4L
1,595 SR
Queue Stats
7W - 10L
1,514 Elo+
Party 1
Team Averages
Level 116
1,463 SR
1,519 Elo+

VS

Team Averages
Level 114
1,576 SR
1,542 Elo+
Ymir
Ymir
Meerkats
Ymir
Level 122
God Stats
18W - 22L
1,492 SR
Queue Stats
305W - 305L
1,509 Elo+
Solo
Freya
Freya
Realfrozentitan
Freya
Level 81
God Stats
119W - 116L
1,590 SR
Queue Stats
188W - 184L
1,559 Elo+
Solo
Nut
Nut
drippyhippy42
Nut
Level 138
God Stats
58W - 45L
1,646 SR
Queue Stats
412W - 440L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,126
813
6,250
3,711
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Rafaelaneudy
Gilgamesh
12
1 / 1 / 7
7,380
738
9,493
10,754
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
13
4 / 1 / 4
7,799
780
8,064
9,309
7,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 3 / 2
6,117
612
2,907
9,878
7,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 2 / 0
6,644
664
6,933
8,026
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 4 / 1
6,188
619
3,989
9,003
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
3
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Ymir
0
3
2
0.33
W
Gilgamesh
Rafaelaneudy
Gilgamesh
1
1
7
4.5
L
2
2
0
1
L
0
4
1
0.13
W
Cthulhu
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,807
Damage
13,829
23,774
Taken
26,907
18,149
Mitigated
15,112
4,465
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,250
501
206
380
3,711
1,472
553
1,503
2,208
30,464
0
L
Ymir
2,907
880
0
1,579
9,878
7,823
0
5,508
3,547
10,750
0
W
Gilgamesh
Rafaelaneudy
Gilgamesh
9,493
1,741
0
2,298
10,754
9,337
78
4,183
6,516
0
21,501
L
6,933
2,183
0
1,035
8,026
3,422
0
3,208
4,314
23,461
2,039
L
3,989
2,252
0
1,778
9,003
3,867
0
4,658
3,896
0
18,146
W
Cthulhu
8,064
28
195
1,386
9,309
7,340
0
3,747
5,551
21,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,305
Gold Earned
18,949
105
Minions Killed
91
0
Camps Cleared
0
554,007
Distance Traveled
445,736
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,126
813
45
5
0
185,650
0
L
Ymir
6,117
612
17
2
0
145,227
2
W
Gilgamesh
7,380
738
24
2
0
167,904
0
L
Freya
6,644
664
38
4
0
167,793
2
L
Nut
6,188
619
36
4
0
132,716
0
W
Cthulhu
7,799
780
36
4
0
200,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role