Player Matchup

Hercules
Hercules
Bronze III
ElAlex365
Hercules
Bronze III
Level 88
God Stats
0W - 5L
1,298 SR
Queue Stats
0W - 5L
1,437 MMR
Party 2
Chang'e
Chang'e
Bronze III
OVI3D0
Chang'e
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,437 MMR
Party 2
King Arthur
King Arthur
Bronze III
ThatKiwiGuy
King Arthur
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,437 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,433 SR
1,437 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,594 SR
1,420 MMR
Cthulhu
Cthulhu
Gold IV
Fernkelz_
Cthulhu
Gold IV
Level 135
God Stats
108W - 60L
1,586 SR
Queue Stats
323W - 315L
1,320 MMR
Party 1
Jormungandr
Jormungandr
Gold I
l2obinson
Jormungandr
Gold I
Level 154
God Stats
102W - 77L
1,586 SR
Queue Stats
155W - 134L
1,552 MMR
Party 1
Chiron
Chiron
Gold III
silverwolf580
Chiron
Gold III
Level 129
God Stats
24W - 20L
1,611 SR
Queue Stats
93W - 77L
1,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElAlex365
Hercules
16
2 / 1 / 1
10,700
629
6,627
21,752
25,713
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
OVI3D0
Chang'e
16
2 / 1 / 1
10,877
640
11,509
16,028
7,187
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
ThatKiwiGuy
King Arthur
14
0 / 3 / 2
9,463
557
11,386
19,401
14,764
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CamazotzAthenaAchillesGeb

VS

Bans
Baron SamediVulcanBacchusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fernkelz_
Cthulhu
17
1 / 0 / 4
10,925
643
18,466
18,719
21,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
l2obinson
Jormungandr
18
3 / 3 / 2
11,275
663
16,413
17,395
19,065
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 1 / 4
11,181
658
15,044
9,210
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
5
5
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
ElAlex365
Hercules
2
1
1
2.5
W
Cthulhu
Fernkelz_
Cthulhu
1
0
4
3
L
Chang'e
OVI3D0
Chang'e
2
1
1
2.5
L
King Arthur
ThatKiwiGuy
King Arthur
0
3
2
0.33
W
Jormungandr
l2obinson
Jormungandr
3
3
2
1.33
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,522
Damage
49,923
57,181
Taken
45,324
47,664
Mitigated
44,767
23,270
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ElAlex365
Hercules
6,627
1,032
613
8,333
21,752
25,713
0
10,676
9,532
0
24,289
W
Cthulhu
Fernkelz_
Cthulhu
18,466
1,035
542
5,103
18,719
21,357
35
4,852
13,847
59,071
3,062
L
Chang'e
OVI3D0
Chang'e
11,509
779
5,548
8,195
16,028
7,187
0
9,033
6,324
50,739
0
L
King Arthur
ThatKiwiGuy
King Arthur
11,386
1,128
0
581
19,401
14,764
0
9,393
9,355
0
39,772
W
Jormungandr
l2obinson
Jormungandr
16,413
1,788
0
2,452
17,395
19,065
8
4,186
13,181
38,581
1,939
W
15,044
3,979
1,341
2,142
9,210
4,345
1,348
2,729
6,453
0
66,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
33,381
170
Minions Killed
213
0
Camps Cleared
0
1,020,634
Distance Traveled
1,006,060
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,700
629
30
2
0
360,594
4
W
Cthulhu
10,925
643
70
4
0
359,975
3
L
Chang'e
10,877
640
95
6
0
344,316
0
L
King Arthur
9,463
557
45
3
0
315,724
0
W
Jormungandr
11,275
663
46
3
0
323,084
2
W
Chiron
11,181
658
97
6
0
323,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role