Player Matchup

Zeus
Zeus
DvrkMvtte
Zeus
Level 120
God Stats
9W - 9L
1,872 SR
Queue Stats
538W - 541L
1,496 Elo+
Solo
Scylla
Scylla
Hermitox
Scylla
Level 109
God Stats
8W - 5L
1,637 SR
Queue Stats
223W - 201L
1,552 Elo+
Party 2
King Arthur
King Arthur
Jmb280
King Arthur
Level 66
God Stats
0W - 2L
1,267 SR
Queue Stats
504W - 509L
1,400 Elo+
Solo
Mercury
Mercury
e-l-cuervo-69
Mercury
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,582 Elo+
Solo
Nut
Nut
xXxAGNOLOGIAxXx
Nut
Level 54
God Stats
3W - 3L
1,586 SR
Queue Stats
171W - 155L
1,484 Elo+
Party 2
Team Averages
Level 86
1,572 SR
1,503 Elo+

VS

Team Averages
Level 99
1,497 SR
1,382 Elo+
Arachne
Arachne
Khormezranth
Arachne
Level 88
God Stats
4W - 5L
1,370 SR
Queue Stats
393W - 408L
1,464 Elo+
Solo
Mulan
Mulan
Maltag
Mulan
Level 129
God Stats
1W - 1L
1,732 SR
Queue Stats
11W - 18L
1,304 Elo+
Party 1
Surtr
Surtr
Timmy2Touch
Surtr
Level 119
God Stats
1W - 0L
1,406 SR
Queue Stats
3W - 3L
1,384 Elo+
Party 1
Ares
Ares
mdpikachu
Ares
Level 128
God Stats
3W - 0L
1,475 SR
Queue Stats
254W - 150L
1,503 Elo+
Solo
Xing Tian
Xing Tian
sanderlx
Xing Tian
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 68L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 4 / 5
7,539
838
16,390
7,422
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Hermitox
Scylla
16
5 / 3 / 3
8,275
919
11,483
6,250
3,060
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Jmb280
King Arthur
12
0 / 8 / 6
6,316
702
6,699
15,301
15,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
7
0 / 4 / 3
5,700
633
2,240
4,765
1,682
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 3 / 6
7,080
787
9,572
7,951
4,081
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Khormezranth
Arachne
13
4 / 5 / 13
8,371
930
5,930
12,505
7,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Maltag
Mulan
17
8 / 0 / 14
9,794
1,088
13,580
11,531
11,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
7 / 0 / 14
9,333
1,037
8,301
12,875
11,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
13
2 / 2 / 16
7,665
852
5,684
9,542
6,495
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
sanderlx
Xing Tian
14
1 / 2 / 17
8,487
943
4,851
14,398
14,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
9
Kills
22
22
Deaths
9
23
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
4
5
1.38
L
Scylla
Hermitox
Scylla
5
3
3
2.17
L
King Arthur
Jmb280
King Arthur
0
8
6
0.38
W
Arachne
Khormezranth
Arachne
4
5
13
2.1
W
Mulan
Maltag
Mulan
8
0
14
15
W
7
0
14
14
L
Mercury
0
4
3
0.38
W
Ares
2
2
16
5
W
Xing Tian
sanderlx
Xing Tian
1
2
17
4.75
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,384
Damage
38,346
41,689
Taken
60,851
27,634
Mitigated
52,149
4,770
Healing
24,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
16,390
1,407
55
599
7,422
3,556
0
2,396
4,793
31,884
0
L
Scylla
Hermitox
Scylla
11,483
383
351
1,016
6,250
3,060
0
958
5,193
30,765
0
L
King Arthur
Jmb280
King Arthur
6,699
676
583
819
15,301
15,255
0
3,677
11,285
0
13,663
W
Arachne
Khormezranth
Arachne
5,930
4,333
1,214
2,506
12,505
7,548
294
6,709
5,796
0
13,110
W
Mulan
Maltag
Mulan
13,580
1,077
1,904
4,458
11,531
11,737
321
3,614
7,917
0
28,236
W
8,301
1,659
2,492
4,353
12,875
11,574
51
6,933
5,942
569
18,392
L
Mercury
2,240
656
0
279
4,765
1,682
0
1,128
3,555
0
4,473
W
Ares
5,684
425
2,073
2,106
9,542
6,495
837
5,448
4,094
7,891
507
W
Xing Tian
sanderlx
Xing Tian
4,851
251
1,567
1,489
14,398
14,795
298
5,169
9,229
15,554
1,497
L
9,572
3,563
450
618
7,951
4,081
0
2,038
5,719
0
19,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,910
Gold Earned
43,650
134
Minions Killed
107
0
Camps Cleared
0
731,311
Distance Traveled
955,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,539
838
44
5
0
150,901
0
L
Scylla
8,275
919
53
6
0
179,203
0
L
King Arthur
6,316
702
14
2
0
152,052
0
W
Arachne
8,371
930
17
2
0
185,442
0
W
Mulan
9,794
1,088
43
5
0
211,218
0
W
Surtr
9,333
1,037
24
3
0
216,084
0
L
Mercury
5,700
633
4
0
0
88,808
0
W
Ares
7,665
852
9
1
0
167,076
0
W
Xing Tian
8,487
943
14
2
0
175,933
0
L
Nut
7,080
787
19
2
0
160,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role