Player Matchup

Bellona
Bellona
BurningEdgeLord
Bellona
Level 25
God Stats
3W - 2L
1,333 SR
Queue Stats
18W - 18L
1,460 Elo+
Party 3
Arachne
Arachne
Deity-Mez
Arachne
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 93L
1,499 Elo+
Party 4
Ra
Ra
GetBodied
Ra
Level 171
God Stats
3W - 4L
1,317 SR
Queue Stats
250W - 205L
1,614 Elo+
Party 3
Medusa
Medusa
Thirdhalf
Medusa
Level 7
God Stats
2W - 1L
1,740 SR
Queue Stats
6W - 8L
1,741 Elo+
Party 3
Khepri
Khepri
kamikaze012399
Khepri
Level 29
God Stats
8W - 5L
1,492 SR
Queue Stats
16W - 13L
1,480 Elo+
Party 4
Team Averages
Level 74
1,476 SR
1,559 Elo+

VS

Team Averages
Level 57
1,522 SR
1,530 Elo+
Ao Kuang
Ao Kuang
ChunLiBigThighs
Ao Kuang
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 206L
1,673 Elo+
Solo
Thanatos
Thanatos
DrBurgerBag
Thanatos
Level 43
God Stats
0W - 1L
1,328 SR
Queue Stats
13W - 13L
1,483 Elo+
Party 2
Zeus
Zeus
DrHotDogBag
Zeus
Level 15
God Stats
1W - 1L
1,729 SR
Queue Stats
7W - 6L
1,497 Elo+
Party 2
Chiron
Chiron
MickyRay2
Chiron
Level 29
God Stats
1W - 3L
1,290 SR
Queue Stats
33W - 39L
1,414 Elo+
Party 1
Hercules
Hercules
thenosedd
Hercules
Level 164
God Stats
2W - 2L
1,764 SR
Queue Stats
44W - 45L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,574
505
7,969
13,142
12,683
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arachne
Deity-Mez
Arachne
14
4 / 0 / 3
7,729
515
6,668
14,406
6,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
11 / 1 / 2
10,349
690
15,515
9,001
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Thirdhalf
Medusa
13
0 / 2 / 1
7,115
474
3,984
7,401
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
1 / 1 / 4
7,280
485
2,736
7,700
5,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
1 / 4 / 1
6,756
450
8,324
16,019
12,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
DrBurgerBag
Thanatos
12
1 / 3 / 1
6,274
418
5,500
13,846
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 0
5,936
396
4,616
8,353
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
MickyRay2
Chiron
14
2 / 1 / 1
8,337
556
4,500
6,820
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
thenosedd
Hercules
11
1 / 2 / 2
6,951
463
5,539
12,411
10,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
5
6
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Ao Kuang
1
4
1
0.38
W
Arachne
Deity-Mez
Arachne
4
0
3
5.5
L
Thanatos
DrBurgerBag
Thanatos
1
3
1
0.5
L
0
6
0
0
W
11
1
2
12
L
Chiron
MickyRay2
Chiron
2
1
1
2.5
W
Medusa
Thirdhalf
Medusa
0
2
1
0.25
W
1
1
4
3
L
Hercules
thenosedd
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,872
Damage
28,479
51,650
Taken
57,449
32,004
Mitigated
33,817
20,103
Healing
22,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,969
3,312
0
3,252
13,142
12,683
31
5,192
7,192
0
47,028
L
Ao Kuang
8,324
2,066
0
5,471
16,019
12,478
0
3,384
11,945
36,009
394
W
Arachne
Deity-Mez
Arachne
6,668
4,917
0
5,907
14,406
6,495
0
2,002
12,242
0
62,071
L
Thanatos
DrBurgerBag
Thanatos
5,500
1,290
0
9,915
13,846
4,820
0
5,012
8,725
0
43,283
L
4,616
1,501
0
30
8,353
2,902
0
4,573
3,780
36,421
0
W
15,515
1,830
1,476
4,646
9,001
4,626
145
2,521
6,435
94,288
0
L
Chiron
MickyRay2
Chiron
4,500
1,430
356
2,068
6,820
2,805
296
2,230
4,590
0
76,876
W
Medusa
Thirdhalf
Medusa
3,984
1,930
0
2,190
7,401
2,635
0
0
7,401
0
45,396
W
2,736
373
235
2,397
7,700
5,565
0
1,866
5,834
18,984
0
L
Hercules
thenosedd
Hercules
5,539
1,330
0
4,473
12,411
10,812
0
2,901
9,289
0
24,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,047
Gold Earned
34,254
426
Minions Killed
340
0
Camps Cleared
0
1,481,526
Distance Traveled
1,285,179
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,574
505
94
6
0
246,588
0
L
Ao Kuang
6,756
450
59
4
0
224,488
0
W
Arachne
7,729
515
82
5
0
301,058
0
L
Thanatos
6,274
418
72
5
0
308,938
0
L
Zeus
5,936
396
57
4
0
244,175
0
W
Ra
10,349
690
141
9
0
352,700
0
L
Chiron
8,337
556
111
7
0
234,697
6
W
Medusa
7,115
474
79
5
0
283,383
0
W
Khepri
7,280
485
30
2
0
297,797
8
L
Hercules
6,951
463
41
3
0
272,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role