Player Matchup

Sylvanus
Sylvanus
Erebospinyin
Sylvanus
Level 158
God Stats
2W - 4L
1,468 SR
Queue Stats
405W - 407L
1,473 Elo+
Solo
Awilix
Awilix
PandaBoiCuh
Awilix
Level 71
God Stats
2W - 1L
1,758 SR
Queue Stats
43W - 45L
1,501 Elo+
Solo
Bellona
Bellona
SqueakyQueaky
Bellona
Level 135
God Stats
46W - 29L
1,837 SR
Queue Stats
268W - 222L
1,493 Elo+
Solo
Tiamat
Tiamat
ccrider2009
Tiamat
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,494 Elo+
Solo
Neith
Neith
eve-anais
Neith
Level 66
God Stats
127W - 129L
1,528 SR
Queue Stats
127W - 134L
1,479 Elo+
Solo
Team Averages
Level 114
1,618 SR
1,488 Elo+

VS

Team Averages
Level 89
1,547 SR
1,455 Elo+
Ratatoskr
Ratatoskr
HellaCrumbs
Ratatoskr
Level 67
God Stats
4W - 11L
1,306 SR
Queue Stats
80W - 98L
1,388 Elo+
Party 1
Zeus
Zeus
Lostlight13
Zeus
Level 79
God Stats
12W - 16L
1,483 SR
Queue Stats
111W - 110L
1,497 Elo+
Solo
Charybdis
Charybdis
MsHarkness
Charybdis
Level 126
God Stats
2W - 0L
1,849 SR
Queue Stats
84W - 87L
1,524 Elo+
Solo
Xing Tian
Xing Tian
VitaminBTablet
Xing Tian
Level 46
God Stats
14W - 8L
1,598 SR
Queue Stats
32W - 32L
1,458 Elo+
Party 1
Shiva
Shiva
VitaminCTablet
Shiva
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 119L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Erebospinyin
Sylvanus
10
2 / 1 / 2
5,391
490
4,324
7,704
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Awilix
11
2 / 1 / 3
5,992
545
4,119
8,899
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
4
0 / 1 / 0
4,009
364
596
2,808
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
11
2 / 3 / 0
6,064
551
5,010
7,719
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
eve-anais
Neith
9
1 / 5 / 1
4,920
447
5,296
8,339
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HellaCrumbs
Ratatoskr
10
1 / 1 / 1
5,713
519
3,078
7,823
3,031
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 3
6,197
563
4,032
6,624
1,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
MsHarkness
Charybdis
10
5 / 2 / 0
6,546
595
7,047
8,444
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
VitaminBTablet
Xing Tian
9
0 / 2 / 7
5,529
503
5,539
9,701
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 0 / 0
7,422
675
5,098
7,120
4,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
11
11
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Erebospinyin
Sylvanus
2
1
2
3
W
Ratatoskr
HellaCrumbs
Ratatoskr
1
1
1
1.5
W
1
2
3
1.25
W
Charybdis
MsHarkness
Charybdis
5
2
0
2.5
L
Awilix
2
1
3
3.5
L
Bellona
0
1
0
0
W
Xing Tian
VitaminBTablet
Xing Tian
0
2
7
1.75
W
4
0
0
4
L
Tiamat
2
3
0
0.67
L
Neith
eve-anais
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,345
Damage
24,794
35,469
Taken
39,712
16,391
Mitigated
18,459
9,813
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Erebospinyin
Sylvanus
4,324
2,355
471
1,785
7,704
4,451
0
2,073
5,285
22,116
7,612
W
Ratatoskr
HellaCrumbs
Ratatoskr
3,078
1,323
0
357
7,823
3,031
137
1,263
6,560
0
36,382
W
4,032
872
0
1,281
6,624
1,869
0
3,206
3,418
41,930
1,055
W
Charybdis
MsHarkness
Charybdis
7,047
3,575
0
3,593
8,444
2,732
743
1,139
7,305
0
46,375
L
Awilix
4,119
1,319
0
3,630
8,899
3,325
0
974
7,747
0
38,228
L
Bellona
596
162
0
1,299
2,808
1,493
0
0
2,532
0
8,580
W
Xing Tian
VitaminBTablet
Xing Tian
5,539
773
0
750
9,701
6,103
78
2,665
7,036
13,820
0
W
5,098
839
0
2,640
7,120
4,724
532
627
6,493
0
52,691
L
Tiamat
5,010
172
0
1,841
7,719
4,378
0
3,720
3,932
39,693
0
L
Neith
eve-anais
Neith
5,296
2,417
0
787
8,339
2,744
0
1,998
5,975
0
27,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
31,407
241
Minions Killed
308
0
Camps Cleared
0
852,341
Distance Traveled
1,058,271
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,391
490
37
3
0
182,021
1
W
Ratatoskr
5,713
519
51
5
0
246,240
0
W
Zeus
6,197
563
80
7
0
198,604
4
W
Charybdis
6,546
595
81
7
0
169,085
0
L
Awilix
5,992
545
71
6
0
237,803
0
L
Bellona
4,009
364
12
1
0
65,387
0
W
Xing Tian
5,529
503
17
2
0
215,572
0
W
Shiva
7,422
675
79
7
0
228,770
1
L
Tiamat
6,064
551
85
8
0
189,942
3
L
Neith
4,920
447
36
3
0
177,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role