Player Matchup

Sylvanus
Sylvanus
BanDcoT
Sylvanus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ComfywolfUwU
Nu Wa
Level 44
God Stats
7W - 6L
1,522 SR
Queue Stats
11W - 15L
1,396 Elo+
Party 2
Ne Zha
Ne Zha
DropHimOffBoyBoy
Ne Zha
Level 49
God Stats
26W - 23L
1,575 SR
Queue Stats
61W - 52L
1,406 Elo+
Solo
Team Averages
Level 36
1,532 SR
1,434 Elo+

VS

Team Averages
Level 89
1,349 SR
1,298 Elo+
Thoth
Thoth
Frank Tetro
Thoth
Level 59
God Stats
1W - 3L
1,130 SR
Queue Stats
37W - 41L
1,270 Elo+
Party 1
Medusa
Medusa
York3588
Medusa
Level 81
God Stats
1W - 2L
1,219 SR
Queue Stats
25W - 26L
1,274 Elo+
Party 1
Chaac
Chaac
juniortoc
Chaac
Level 128
God Stats
4W - 2L
1,698 SR
Queue Stats
116W - 149L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BanDcoT
Sylvanus
15
1 / 2 / 4
10,209
638
2,612
11,590
7,716
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

19
4 / 1 / 4
12,798
800
10,201
6,006
2,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 5
11,734
733
7,048
12,277
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
10,559
660
5,637
8,542
2,813
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
York3588
Medusa
18
4 / 4 / 1
11,783
736
12,355
12,097
4,374
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
juniortoc
Chaac
3
0 / 0 / 0
7,544
472
0
798
190

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
5
5
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BanDcoT
Sylvanus
1
2
4
1.5
W
4
1
4
6
W
3
2
5
2.75
L
1
4
2
0.5
L
Medusa
York3588
Medusa
4
4
1
1.13
L
Chaac
juniortoc
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,861
Damage
17,992
29,873
Taken
21,437
16,768
Mitigated
7,377
10,419
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BanDcoT
Sylvanus
2,612
543
2,598
3,742
11,590
7,716
438
2,441
9,149
15,727
0
W
10,201
4,030
55
1,105
6,006
2,596
1,817
1,549
4,439
62,579
1,636
W
7,048
1,414
0
2,919
12,277
6,456
588
1,707
10,558
0
40,681
L
5,637
189
0
1,090
8,542
2,813
0
4,162
4,370
53,249
0
L
Medusa
York3588
Medusa
12,355
5,178
0
1,820
12,097
4,374
0
7,828
4,249
0
56,644
L
Chaac
juniortoc
Chaac
0
0
0
0
798
190
0
798
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,741
Gold Earned
29,886
195
Minions Killed
184
0
Camps Cleared
0
828,284
Distance Traveled
504,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,209
638
29
2
0
250,983
0
W
Nu Wa
12,798
800
112
7
0
292,259
0
W
Ne Zha
11,734
733
54
3
0
285,042
0
L
Thoth
10,559
660
91
6
0
238,436
0
L
Medusa
11,783
736
93
6
0
265,648
0
L
Chaac
7,544
472
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role