Player Matchup

Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
DangerBallon46
Gilgamesh
Gold IV
Level 144
God Stats
3W - 1L
1,501 SR
Queue Stats
105W - 109L
1,459 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
VicSas29
Kuzenbo
Gold V
Level 154
God Stats
6W - 1L
1,737 SR
Queue Stats
44W - 48L
1,416 MMR
Party 1
Neith
Neith
Gold V
VindictiveoR
Neith
Gold V
Level 49
God Stats
40W - 43L
1,516 SR
Queue Stats
118W - 125L
1,504 MMR
Solo
Janus
Janus
Gold II
chkn_strp
Janus
Gold II
Level 163
God Stats
26W - 20L
1,584 SR
Queue Stats
119W - 122L
1,546 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,568 SR
1,485 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,587 SR
1,495 MMR
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Chkos25
Sylvanus
Bronze III
Level 137
God Stats
5W - 4L
1,352 SR
Queue Stats
126W - 141L
1,442 MMR
Solo
Susano
Susano
Gold IV
Italian_KaTz
Susano
Gold IV
Level 136
God Stats
17W - 16L
1,653 SR
Queue Stats
292W - 304L
1,428 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
ThirtyRocket243
Sun Wukong
Gold IV
Level 126
God Stats
9W - 11L
1,680 SR
Queue Stats
69W - 74L
1,537 MMR
Solo
Hachiman
Hachiman
Gold III
rokerfelzombie
Hachiman
Gold III
Level 67
God Stats
3W - 4L
1,750 SR
Queue Stats
13W - 25L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 1 / 4
8,939
688
8,898
15,362
16,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
DangerBallon46
Gilgamesh
13
3 / 0 / 2
7,469
575
5,168
8,899
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
VicSas29
Kuzenbo
11
0 / 1 / 5
6,839
526
5,849
13,241
15,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
6 / 0 / 1
8,781
675
9,799
7,192
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
chkn_strp
Janus
14
1 / 0 / 2
8,407
647
5,020
5,849
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AwilixArachneCthulhu

VS

Bans
ThanatosBake KujiraNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 0 / 0
6,923
533
5,932
7,251
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Chkos25
Sylvanus
11
1 / 2 / 0
6,603
508
4,156
11,749
8,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
11
0 / 2 / 1
6,176
475
3,906
12,640
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ThirtyRocket243
Sun Wukong
13
1 / 3 / 0
7,273
559
5,380
13,231
10,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
10
0 / 5 / 1
6,083
468
3,993
10,767
3,843
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
2
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
4
3
L
Merlin
 
Merlin
0
0
0
0
L
Sylvanus
Chkos25
Sylvanus
1
2
0
0.5
W
Gilgamesh
DangerBallon46
Gilgamesh
3
0
2
4
L
Susano
0
2
1
0.25
L
Sun Wukong
ThirtyRocket243
Sun Wukong
1
3
0
0.33
W
Kuzenbo
VicSas29
Kuzenbo
0
1
5
2.5
W
6
0
1
6.5
W
Janus
chkn_strp
Janus
1
0
2
2
L
Hachiman
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,734
Damage
23,367
50,543
Taken
55,638
42,165
Mitigated
31,521
16,021
Healing
22,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,898
2,214
0
6,715
15,362
16,946
168
0
15,362
0
71,300
L
Merlin
 
Merlin
5,932
477
0
2,102
7,251
2,826
0
2,629
4,346
65,696
1,299
L
Sylvanus
Chkos25
Sylvanus
4,156
1,023
3,483
4,303
11,749
8,892
0
3,510
8,041
26,223
1,417
W
Gilgamesh
DangerBallon46
Gilgamesh
5,168
1,660
0
895
8,899
4,673
0
2,110
6,789
0
63,817
L
Susano
3,906
728
0
4,940
12,640
5,029
0
2,181
10,417
0
45,393
L
Sun Wukong
ThirtyRocket243
Sun Wukong
5,380
1,107
0
5,678
13,231
10,931
0
329
12,862
0
56,680
W
Kuzenbo
VicSas29
Kuzenbo
5,849
3,170
0
3,553
13,241
15,354
0
3,984
9,257
15,441
797
W
9,799
2,865
0
2,697
7,192
2,857
114
1,015
6,177
0
72,025
W
Janus
chkn_strp
Janus
5,020
202
0
2,161
5,849
2,335
188
3,095
2,754
71,452
1,092
L
Hachiman
3,993
2,340
0
1,755
10,767
3,843
0
1,355
9,412
0
39,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
33,058
486
Minions Killed
417
0
Camps Cleared
0
1,411,545
Distance Traveled
1,275,335
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,939
688
131
10
0
248,278
0
L
Merlin
6,923
533
134
10
0
267,627
2
L
Sylvanus
6,603
508
33
3
0
245,668
2
W
Gilgamesh
7,469
575
95
7
0
340,321
0
L
Susano
6,176
475
76
6
0
287,249
1
L
Sun Wukong
7,273
559
105
8
0
241,490
4
W
Kuzenbo
6,839
526
12
1
0
290,827
8
W
Neith
8,781
675
107
8
0
238,978
0
W
Janus
8,407
647
141
11
0
293,141
2
L
Hachiman
6,083
468
69
5
0
233,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role